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Changelog

[v1.16.1] - 2024-10-03

Changed

  • Supported version to v1.15.0

Fixed

  • optional dlc arg isOwnDlc
  • "Memorize Spells" npc menu

[v1.16.0] - 2024-09-11

Added

  • by Umgak:
    • Ranni's Tower Fix script for Seamless Co-op
  • by Dasaav:
    • TGA read/write extensions for C strings and singular bits

Changed

  • "Print player inventory items" has been renamed to "Print items" and now prints the currently selected type of inventory
  • by Dasaav:
    • ThingName to support writes (and never return nil)
  • Change position of "Sword of Night" in ItemDropdownDLC and WEAPON_ID dropdowns
  • Supported version to v1.14.0

Removed

  • "Print storage chest items

Fixed

  • getItemIdx, getItemByIdx, RemoveItem when no inventory specified
  • equipItem when missing the "empty slot" weapons and protectors
  • by Umgak:
    • Model Masks offset in Last Protector Highlighted

[v1.15.0] - 2024-08-10

Added

  • Support for "key items" in EquipInventoryData header and RemoveItem, getItemIdx, getItemByIdx, isInventoryFull functions
  • getInvData function, returns inventory offset, if it's a key item inventory, and inventory size
  • by tremwil:
    • executeEzStateEvent(id, parameterArray, chrInsHandle), replacing the code for Npc Menus
  • by Dasaav:
    • getGoodsName, getWeaponName, getProtectorName, getAccessoryName, getMagicName, getArtsName, getNpcName, getPlaceName

Deprecated

  • Npc Menus code

Removed

  • Seamless PvP header

Fixed

  • ItemGib: Container item max quantity counted against its own limit

v1.14.1 - 2024-07-30

Changed

  • Supported version to 1.13.0

Fixed

  • A copypaste error in Invasion Regions that prevent the script from working
  • ItemGib, getGoodsAddr_func AOB broke
  • SpEffect.add / .erase
  • Set flask level

v1.14.0 - 2024-07-29

Added

  • by Dasaav
    • Save Character Flags, saves a list of all your flags to a file
    • Event Flags lua rewrite
  • New lua functions:
    • booltonumber(bool)
    • getPlayerIns(addr_or_slot) / getEnemyIns(addr)

Changed

  • ItemGive now sets maxNum depending on potGroupId when relevant
  • Functions made accessible from anywhere:
    • Lua rewrite of AddSoul
    • Lua rewrite of ItemDrop
    • SpEffect.add, SpEffect.erase, SpEffect.remove
    • PlayAnimation
    • BulletSpawn.create
    • ef.getFlag rewrite
    • ef.setFlag rewrite
    • ef.batchSetFlags

Fixed

  • "Remove by Item ID" for Storage Chest
  • "Unlock all Summoning Pools" thanks to ivi, also includes DLC summoning pools now
  • Session Info equipment for real
  • Focus, Stamina, Great Rune offsets
  • Currently Equipped Magic helper shows correct spell more reliably
  • Invasion Regions code by SeriouslyCasual and Dasaav
  • Teleport to Map-Relative Coordinates offsets

v1.13.0 - 2024-07-05

Added

  • full EquipItemData header
  • "Unequip slot" for EquipItem
  • Lua rewrite of Warp
  • Warp under Scripts -> Functions (now under both Functions and Build Creation, where it has been before)
  • DLC grace IDs, thanks to Nordgaren
  • Storage chest support for EquipInventoryData, getItemIdx, getItemByIdx, and RemoveItem (including Remove all duplicates)
  • "Loading screen stuck fix" for Seamless Co-op users

Changed

  • Seamless Co-op header was unnecessarily a script, now it's just a header

Fixed

  • "Give build starting items" in MassItemGib
  • some chrasm pointers
  • "Remove Seamless Co-op Items" script
  • EquipItem's unequip function
  • Free Camera
  • Session Info equipment offsets

v1.12.1 - 2024-07-05

Fixed

  • ItemPopup address, replaced with AOB

v1.12.0 - 2024-07-05

Added

  • Scadutree Blessing and Revered Spirit Ash Blessing pointers to Statistics
  • DLC ashes of war to ItemGib dropdowns
  • "Give build starting items" in MassItemGib
  • New functions
    • ItemPopup
    • missingDlc
  • Npc menus
    • Moore
    • Thiollier
    • Grand Altar of Dragon Communion
    • Communion with Bayle
  • Event Flags
    • by Signum:
      • "Show DLC Map" to "Unlock all maps"
      • Labeled DLC regions for Invasion Regions

Changed

  • DLC Larval Tear label to "Larval Tear (SotE)"
  • Gesture scripts now have fake item popups
  • "Remove Seamless Co-op items" script updated for mod rewrite
  • ItemGib now adjusts projectile and consumable quantity based on inventory and storage
  • MassItemGib quantities
  • Npc Menus version to v2.02.3 (app ver 1.12.3)
  • Supported game version to v2.02.3 (app ver 1.12.3)

Fixed

  • ChangeMagic
  • EquipType in ItemGib->Detailed
  • Set flask level
  • ItemGib inventory and storage check
  • Event Flags script compatibility with Seamless Co-op

v1.11.2 - 2024-06-28

Fixed

  • ItemGib getWeaponAddr hotfix for weapon level check

v1.11.1 - 2024-06-27

Added

  • DLC check to ChangeMagic

Fixed

  • copy paste mistake in event flag "unlock all" scripts

v1.11.0 - 2024-06-27

Added

  • Print active SpEffects
  • Npc Menus -> Remembrance Duplication
  • Parts of player storage to EquipInventoryData header
  • Played Area header (WIP) to Hero header
  • ItemGib dropdown for DLC items, requires dlc license
  • Equipment of Champions shop menu
  • Global Functions->Test functions:
    • isOwnDlc
    • isDlcMagic
    • isInventoryFull / isStorageFull
  • Event Flags
    • by Signum:
      • DLC graces
      • DLC cookbooks
      • DLC maps
      • DLC bosses

Changed

  • Replaced ItemGib with lua rewrite, old ItemGib code moved to Misc/WIP->Deprecated
  • MassItemGib weapon scripts made more easily customisable

Fixed

  • Fix Unlock All Gestures scripts
  • Stastics->SaveLoad2
  • Invasion Regions, does NOT include DLC regions yet
  • Kill All Mobs, does NOT include DLC enemies yet
  • Statistics->Last Grace
  • Statistics->Misc header

v1.10.1 - 2024-06-22

Added

  • Unlock all Shadow of the Erdtree gestures
  • more missing weapons to give all weapons (SotE)
  • MassItemGib additions for Shadow of the Erdtree:
    • Give all ashes of war
    • Give all remembrances
    • Give all bell bearings
    • Give all spirit ashes
    • Give all sorceries and incantations (should be split up later)
    • by Layka:
      • Give all crystal tears
      • Give all projectiles x99
    • by Bearmageddon:
      • Give all greases x999
      • Give all crafted pots x999
      • Give all misc consumables x999
      • Give all crafting materials x999

Changed

  • CsDlc names
  • address_version text to specify "executable version" instead of "app ver"

Fixed

  • Fix Print Inventory
  • Remove All Duplicates
  • getItemIdx, getItemByIdx, getItemType
  • ChrAsm
  • GestureGameData
  • GestureEquipData
  • Unlock all gestures
  • EquipInventoryData
  • Npc Menus

v1.10.0 - 2024-06-21

Added

  • ApplyEffect
  • Colosseum IDs to Event Flags
  • Party Member Info
  • ChangeMagic
  • ItemGive lua script under Global Functions
  • DLC items to MassItemGib

Changed

  • Increase size of ItemGibArray alloc in ItemGib, might fix crashing
  • Improved getItemIdx
  • Renamed Shared Functions to Global Functions
  • Moved getItemIdx, getItemByIdx, and getItemType into a single script
  • Moved code of RemoveItem, equipItem, and changeMagic under Global Functions
  • "Remove Seamless Co-op items" now uses equipItem and RemoveItem
  • Supported game version to app ver 1.12 (executable v2.02)

Fixed

  • RemoveItem

v1.9.0 - 2024-03-06

Added

  • Misc/WIP > Dependencies > Shared Functions
    • getItemIdx
    • getItemByIdx
    • getItemType
  • EquipItem function, equip any item from inventory via inventory index or item id
  • "Remove by Item ID" for RemoveItem

v1.8.0 - 2024-02-24

Added

  • Current magic slot and magic quantities (unused) to EquipMagicData
  • BulletSpawn

Fixed

  • Npc Menus

v1.7.1 - 2024-01-18

Added

  • Basic first time setup question for update check

Changed

  • Supported game version to app ver 1.10.1 (executable v2.00.1)

Fixed

  • by Dasaav:
    • Last Hit Npc Info
    • Free Camera

v1.7.0 - 2023-11-21

Added

  • Hero > GameData > EquipInventoryData > Print Inventory
  • Scripts > Functions > RemoveItem
  • Scripts > Functions > RemoveItem > Remove All Duplicates
  • Scripts > Npc Menus has been greatly expanded to include more menus and made slightly easier to update
  • by sovietspaceship:
    • Colosseum unlock state Event Flags
    • Unlock all Colosseums script

Changed

  • OpenProcess approach now uses a table and for loop

Fixed

  • Allocated memory in PlayAnimation should deallocate properly now

v1.6.1 - 2023-08-18

Fixed

  • by tremwil:
    • CSEventFlagMan / CSFD4VirtualMemoryFlag symbols, which broke Event Flags

v1.6.0 - 2023-08-18

Added

  • Functions header
  • PlayAnimation script
  • "Wraith Caller" and some other enemy to Kill all mobs
  • Scripts > Build Creation > Set flask level
  • Scripts > Build Creation > Add charge to flask

Changed

  • Moved scripts from Scripts > Misc to Scripts > Functions
  • Removed Deathsbane Jerky, Deathsbane White Jerky, Drawstring Freezing Grease from ItemGib dropdown
  • Required CE files check now includes "luaclient-x86_64.dll"
  • by tremwil:
    • FD4Singleton finder rewritten

v1.5.0 - 2023-07-27

Added

  • Npc Menus header
    • Level Up
    • Shop
    • Rebirth
    • Cosmetics
  • by Dasaav:
    • setBit function

Changed

  • Supported game version to app ver 1.10 (executable v2.00)

v1.4.0 - 2023-06-20

Added

  • Death Num in GameData
  • Char flags No Hit, No Attack, No Move, No Update for npc helpers and hero header
  • Length played pointers for current animation
  • Debug Stuff > GAME > LOCK_TGT_MAN
  • game_title var
  • address_version function to throw an error for incompatible scripts that rely on addresses
  • Get Param List as table script (intended as example)
  • inArray lua function to check if an item is inside a specified array
  • Kill all mobs script

Changed

  • Current Animation pointers changed for npc helpers and player
  • Renamed and moved some headers for consistency with Dark Souls III table
  • Free Camera script now uses address_version function
  • Tools in Param Mods now disable themselves after activation

Fixed

  • Fix Last Hit Npc Info
  • Fix animation header for npc helpers

[v1.3.1] - 2023-04-18

Added

  • Check if user enabled dbk32 QueryMemoryRegionEx
  • Permanent lantern toggle script

Changed

  • Supported game version to v1.09.1

v1.3.0 - 2023-04-02

Added

  • Check if user has required TCC DLL
  • Seamless PvP Community:
    • by Orang:
      • Remove Water Effects
    • by Jacky Dima:
      • Remove No Attack
      • Cycling Tear
      • Heal using Bone Dart
      • Prevent Rot
    • by Jouta Kujo:
      • Auto Revive

Changed

  • OptionsData -> Ray Tracing Quality setting moved up one header
  • Supported game version changed to v1.09

Fixed

  • Version check for Free Camera script
  • Free camera updated for v1.09
  • Spacing on version check errors
  • NoGoodsConsume

v1.2.0 - 2023-03-06

Added

  • by tremwil:
    • New C library features:
      • hde64.h: HDE64 x86 dissembler
      • vector.h: macro-based STL-like "templated" dynamic array
      • hashmap2.h: macro-based STL-like "templated" linear probing hash table with dynamic bucket count
      • code_utils.h:
        • virtual_alloc_near function for allocating memory within short JMP distance of a memory region, similar to CE's alloc(symbol, size, target.exe)
        • code_reloc function for performing control flow analysis of a function and reassembling it in another region of memory
        • call_hook struct and related functions for call hooking game functions to C code hooks, with automatic thunk generation
      • mem_region.h
        • Support for quickly defining memory regions from module and section names via the region_from_module function
      • pattern.h
        • CE AOB syntax parsing via the pattern struct and pattern_init function
        • Easy CE-like easy_aob_scan function for performing a unique AOB scan given a module/section name and a CE AOB string
      • Example script making use of the new features in Scripts > Misc: AOB scanning for ItemDrop, relocating its code and call hooking it to allow for arbitrary spawn coordinates
  • by AssassinXMod:
    • Unlock all Summoning Pools
  • by Pav:
    • Free Camera

Changed

  • "table_ver", "game_ver", and "ce_ver" are now global variables
  • Removed username from tga path
  • by tremwil:
    • Moved clangd hints from .clangd to VSCode workspace settings to allow for relative include paths on Windows

Fixed

  • Spelling of names in Great Rune dropdown

v1.1.7 - 2023-01-12

Changed

  • Moved code for C include path to not run before version checks
  • Singleton Finder timeout to 2000
  • Commented out linux check

Fixed

  • Teleport to Map-Relative Coordinates

v1.1.6 - 2022-12-15

Added

  • OptionData header

Changed

  • Supported CE version is now required and option to download is given
  • Supported game version to v1.08.1

Fixed

  • Pointers in the CSWindow header
  • Not being able to spawn more than one "Arrow"
  • Projectiles and other non-weapon items being spawned with the Ash of War value not being reset

v1.1.5 - 2022-12-08

Fixed

  • AddSoul
  • Offsets used to reach PlayerGameData from WorldChrMan
  • Mistakes in "Targeted Npc Info" and "Last Hit Npc Info" helpers

v1.1.4 - 2022-12-07

Changed

  • Supported version to v1.08

v1.1.3 - 2022-12-02

Changed

  • Timeout for Singleton Finder to 1000

v1.1.2 - 2022-11-05

Added

  • by tremwil:
    • runOnceForVersion feature that runs a function only once per table version
    • QoL scripts for invaders

Fixed

  • by tremwil:
    • Singleton finder crash that affected some users

v1.1.1 - 2022-11-04

Fixed

v1.1.0 - 2022-11-04

Added

  • by tremwil:
    • RTTI powered singleton (base) address finder that identifies and registers almost all singleton addresses extremely quickly
    • Archiving system so that a TGA C library can be packaged with the table (installed under %PROGRAMDATA%/the-grand-archives/)

Changed

  • ItemGib replaced with its previous version using C code inbetween Assembly
  • by Dasaav:
    • "Unlock all ..." scripts now auto-disable on completion
  • by tremwil:
    • Updated C paramdefs & param field metadata
    • Reworked CParamUtils to use new C library (should now work under Wine)
    • Cleaned up "Table Tools"

Fixed

  • "printProgress" check in scripts that use it
  • by Dasaav:
    • "Quit (Desktop)" script
  • by tremwil:
    • Bugs in CE symbol resolution breaking C code compilation and libc/winapi includes when running under Wine
    • Updated CSCRIPT with Wine compatibility and fixed synchronization bug
    • Teleport to Map-Relative Coordinates

Removed

  • Linux check from scripts written in C that were previously incompatible with Linux

v1.0.1 - 2022-10-16

Fixed

  • ItemGib ReinforceLv code using wrong data type

v1.0.0 - 2022-10-15

Added

  • Flags for Royal Capital
  • Set flag when user is on Linux (Wine) and do not run CSCRIPT + CParamUtils
  • Errors for Linux incompatible scripts
  • 'printProgress' config option
  • by Dasaav:
    • "SaveLoad2" subsection, Statistics > SaveLoad2
    • Misc savefile related scripts and pointers
    • New "Invasion Regions" script to modify areas targeted by multi-area invasions and blue summons, Event Flags > Invasion Regions
    • New "Event Flags" script header
    • ef.getFlag, ef.setFlag, ef.batchSetFlags functions
    • Event Flags by ID subsection
    • Details, explanations and examples for the new functions in the "Event Flags" header script, as well as in:
      • Event Flags > Event Flags by ID > How to use
      • Event Flags > Event Flags by ID > Examples
    • Additional check in getGameVersion in case the game is running with EAC
    • New "Table Tools" header
    • Persistent table configuration, Table Tools > Configure Table
    • New config options:
      • Save symbols (speeds up lookup) (default: true)
      • Prevent opening table if game is not running (default: true)
      • Check game version (default: true)
      • Check Cheat Engine version (default: true)
      • Check table version (Github) (default: true)
    • Default config section in the table initialization script
    • Functionality to register new config variables in the default config section
    • Functionality to cache (save) symbol addresses (speeding up their subsequent lookup)
    • Table Tools > Clear Symbol Cache to delete all cached symbols
    • The table FAQ now opens the first time the table is opened
    • Table Tools > Clear runOnce Memory to delete all identifiers tga:runOnce has saved running functions
    • Default TGA files path: %PROGRAMDATA%/the-grand-archives/
    • "tga" class for file manipulation functions: tga:loadConfig, tga:saveConfig, tga:loadSymbolCache, tga:saveSymbolCache, tga:clearSymbolCache, tga:runOnce, tga:clearRunOnce
    • isdir and mkpath file manipulation functions
    • sanitizeUsername, getGameVersion functions
    • getAddressProcessSafe, registerBaseByKey functions
    • cacheSymbol, AOBScanProcessCached, registerBaseByKeyCached cache interacting functions
    • Details, explanations and examples for the new functions in the table initialization script
  • by sfix:
    • "Event Flags" script as a basis for event flag manipulation by ID

Fixed

  • "Boost for low FPS" script
  • Targeted Npc Info
  • Last Hit Npc Info

Changed

  • Removed Dungeons from Unlock all Maps
  • No longer using synchronize
  • Replaced ItemGib's ReinforceLv C code with ASM for better compatibility
  • Some entries in statistics no longer marked as unsafe
  • by Dasaav:
    • Unlock all Graces, Whetblades, Cookbooks, Maps scripts to use flag IDs instead of pointers
    • Reorganized table initialization script structure
    • Table initialization to utilize config variables
    • Significantly reduced the time it takes to open the table by caching base addresses (config option)
    • Table can now be opened without the game being launched (config option)
    • Reorganized base AOBs into a Lua table
    • Table will now open in case of not finding all AOBs
    • Missing AOBs are printed in the Lua console output
    • Table initialization variable game_ver now contains a version string, formatted like "1.XX.Y"
    • Unsupported game version warning message now displays the current and supported game versions
  • by tremwil:
    • CParamUtils early initialization fix

Removed

  • by Dasaav:
    • Old method of getting base addresses from AOBs in the table initialization

Deprecated

  • by Dasaav:
    • Old "Event Flags" header with flag pointers moved to Event Flags > Deprecated

v0.8.2 - 2022-10-13

Fixed

  • Compatibility for App ver. 1.07

v0.8.1 - 2022-08-10

Added

  • More NPC flags and door flags by RBT

Changed

  • Update supported game version to v1.06

Fixed

  • Upgrades Need No Materials

v0.8.0 - 2022-07-13

Added

  • Give all Crystal Tears script to MassItemgib
  • Item Discovery x10 script to Scripts->QoL
  • Faster respawn script to Scripts->QoL
  • ThrowMan symbol
  • Event Flags for some doors and many NPCs by RBT
  • steam_appid.txt will now be shipped with releases

Changed

  • Cleaned up Discardable Items script
  • Moved Discardable Items to Scripts->QoL
  • Moved World Map Cursor Speed to Scripts->QoL
  • Moved Warp out of uncleared mini-dungeons to Scripts->QoL
  • Reorganised Event Flags->Bosses
  • Use process (LUA) or $process (AA) to support renamed executables
  • Cleaned up base address finders, no longer using autoAssemble()
  • Improved some of the AOBs
  • Updated README: Removed latest version changelog, added "How to use"

Fixed

  • CSTrophy symbol missing
  • Map-Relative Teleport within legacy dungeons
  • CParamUtils (C Param Patcher) script crashes

v0.7.0 - 2022-06-14

Added

  • Event Flags now have dropdowns
  • Low FPS boost script by Jouta Kujo

Changed

  • Update supported game version to v1.05
  • Improve Warp script compatibility

Fixed

  • Potential solution to MassItemGib crashes

v0.6.1 - 2022-06-07

Added

  • Check if the user forgot to launch without EAC

v0.6.0 - 2022-06-06

Added

  • Give all crafting materials x999 by Mar-Veloz
  • Give all upgrade materials x999
  • Address based helpers and address finders
  • TROPHY section with achievement unlocker
  • Teleport to Map-Relative Coordinates by tremwil
  • Some ParamPatcher2 scripts, including Warp out of mini dungeons
  • Version check for game, CE, and cheat table
  • Some event flags and fix the names of some
  • "Unlock all ..." scripts for event flags
  • Draw Throw Area
  • CSCRIPT - CE C scripting extensions by tremwil
  • CParamUtils (C Param Patcher) by tremwil

Changed

  • ItemGib now uses $ccode instead of $luacode

Fixed

  • ParamUtils error spam should be gone, hopefully

v0.5.2 - 2022-04-21

Removed

  • Roped Freezing Pot in ItemGib

v0.5.1 - 2022-04-21

Removed

  • Miranda's Prayer in ItemGib

Fixed

  • ItemGib reading Player ReinforceLv as int instead of byte

v0.5.0 - 2022-04-20

Added

  • Additional Grace ID names (by Careless Esper)
  • Great Rune selection
  • Param Patcher: BuddyParam class, Blaidd Spirit Ash
  • MassItemGib: all ashes of war, all limited quantity craftables, all prattling pates, misc consumables (by The-Raid-Boss)
  • MassItemGib: all bell bearings (by Apricus)
  • Event Flags: Whetblades, Cookbooks, Graces, Maps (by Apricus)
  • Maps, Whetblades, and Cookbooks removed from ItemGib dropdown
  • Idle Animation IDs (summon anims, fog wall)
  • Coordinates and Camera sections
  • Complete FaceData header
  • Budget inventory viewer (EquipInventoryData) and other misc stuff in Hero
  • Npc Helpers added
  • Toughness and SuperArmor info for player and NPCs

Changed

  • Last x highlighted helpers now use proper paramdefs
  • ID Helpers now use proper paramdefs and rely on Param Patcher
  • ItemGib will now handle upgrade level in a better way

Removed

  • Cut content stripped from ItemGib

Fixed

  • Missing items
  • MassItemGib crashes hopefully resolved

v0.4.2 - 2022-04-19

Fixed

  • Updated AOBs for v1.04

v0.4.1 - 2022-03-19

Fixed

  • Some Warp IDs
  • ItemGib issues: Bloodhound Claws not taking enhancements, Mohgwyn's Sacred Spear missing
  • Fixed Hero>Stats

v0.4.0 - 2022-03-17

Added

  • ReinforceLv, Rune Arc, Character Type, Team Type, ClearCount added under Statitics
  • Resistances, EquipMagicData, GestureGameData,SpecialEffects>Active Effects added under Hero
  • Igromanru's Param Patcher v2 ported, Param Classes are still WIP and may not work as expected
  • New scripts: Unlock All Regular Gestures, Upgrades Need No Materials, Custom FOV
  • Easier to use Helpers are now available

Changed

  • Warp function adjusted to work with the same IDs as Last Grace, dropdowns with names have been added as well

Fixed

  • AOBs fixed for latest update (v1.03.0)

v0.3.1 - 2022-03-06

Fixed

  • ItemGib adjusted to hopefully fix MassItemGib related crashes
  • MassItemGib expanded

v0.3 - 2022-03-05

Added

  • PlayerParam updated
  • ChrAsm (dec), ChrAsm 2 (hex)
  • FaceData, still WIP but full AOB is available
  • ItemGib now features a complete dropdown for items, as well as selection of Upgrade, Reinforce Level, and Ash of War
  • WIP MassItemGib: Weapons and Projectiles
  • Warp function, IDs will be added at a later time
  • Save Slot and Last Grace
  • Debug Stuff > Damage management | ダメージ管理, contains attack hitbox display

Changed

  • Corrected names of Character Flags

v0.2.2 - 2022-03-01

Added

  • Added script to use the table with eldenring.exe renamed to start_protected_game.exe

v0.2.1 - 2022-02-28

Fixed

  • Param Spreadsheet link in Table FAQ

v0.2 - 2022-02-28

Added

  • Helpers: Weapon, Protector, Accessory, Goods, Bullet, SpEffectParam, Magic
  • Full list of params
  • Character Flags: NoDead, NoStaminConsumption, NoFPConsumption, NoDead, NoGoodsConsume

v0.1 - 2022-02-26

Added

  • Stats, Attributes, WIP PlayerParam
  • AddSoul, ItemGib, ItemDrop
  • Custom FPS Limit