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Scaling ImGuizmo when object is at origin causing nan #627

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varunthomas opened this issue Jun 5, 2023 · 0 comments
Open

Scaling ImGuizmo when object is at origin causing nan #627

varunthomas opened this issue Jun 5, 2023 · 0 comments

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@varunthomas
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  1. Start a new Scene.
  2. Create a new entity and a sprite renderer component with translation at origin
  3. Scale using ImGuizmo
  4. Scaling is not proper and all transforms can go to nan

Expected behavior

ImGuizmo scaling at origin should work properly.

Screenshots

Hazelnut.2023-06-05.17-53-35.mp4

Operating system: (please complete the following information)

  • OS: Win
  • Version: Windows 10 home

Additional context

Issue does not happen when the object is not at origin

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