Releases: TheComputerGeek2/MagicSpells
Releases · TheComputerGeek2/MagicSpells
untagged-e4337fd36332549c1cb1
[ci skip] Remove no longer needed markers in the build file
untagged-83ec29bad757102f733a: Improved NovaEffect.
Added: - remove-previous-blocks (boolean) (requires an expanding nova effect) whether it should remove the previous wave of blocks - start-radius (int) the start radius of the first wave of blocks - height-per-tick (int) changes the height of the next wave of blocks by the set value (positive numbers increase the height, negative decrease it) - circle-shape (boolean) whether the shape of the blocks should be a circle (to form a square set it to false, to form a circle set it to true) Changed: - no longer spawns stone items at the block position
untagged-230ee3a0ee92cf4b3dd6: New Materialize Spell Features
| Materialize Spell | - New Features area | Define an area of blocks to materialize Area must support a block as its geometrical center! height | Define the area's height to materialize fall-height | Change how high falling blocks fall from use-pattern - enables the use of patterns patterns - define a list of blocks to be used per row. If they are more rows than pattern lists, it will repeat It will go through until the pattern lists are all used up restart-pattern-each-row - Normally, the pattern continues through if it has been reset. 41,42 pattern will continue within a 3x3 becoming... 41,42,41 42,41,42 41,42,41 This options makes it... 41,42,41 41,42,41 41,42,41 randomize-pattern - Literally randomizes a row's pattern stretch-pattern - Generates 1 floor then stretches that result until the height is reached Thanks once again, Shadoward12 for the inspiration from his pattern spell.
untagged-f4e32627f61ff3856eb5
MinionSpell bug fix: Minions couldn't target players
untagged-1fd2fc305601c3b13c04
Added chance to all effect positions and modifiers for orbit and buff…
untagged-6106b33026e9c408fad1
Added z-offset to effect positions.
untagged-6c914b676799ebd36f70: Improved ParticleProjectileSpell.
Added: - projectile-acceleration - projectile-acceleration-delay Fixed: - stop-on-hit-entity bug
untagged-b2c8ccdc10dd92e2b662: Name Change for Distance Conditions
To keep a consistent naming scheme for all modifiers. This should be appropriate.
untagged-4bed8209b4c193f636ff: Mob Utilities: Shear and Regrow Spell
Able to shear and regrow the wool of a sheep. Additional options for forcing the color of the sheep are available. ShearSpell Example spell-class: ".targeted.ShearSpell" force-wool-color: false wool-count: 1-3 #wool-color: Sheep color by default wool-count: Either set a static amount of wool to be sheared or input a range for a count to be randomly chosen force-wool-color: Will always force the color of the wool from the sheep to be specific dye even if the sheep is differently colored wool-color: Sets the color of the forced wool when shearing the sheep; Must be used in conjuction with force-wool-color: true =============== Regrow Spell Example spell-class: ".targeted.RegrowSpell" #wool-color: sheep's color by default force-wool-color: true Same options as the shear spell but you can force the sheep to regrow a different color compared to it's original. **If at any point an invalid wool-color is defined. The spells will always use the sheep's wool color regardless.**
untagged-b22065814ca6f9d7fa97: Introduce ItemSerializeSpell
Cleanup item reader system Fix serialization to be reversable Add indentation option to ItemSerializeSpell WARNING: This spell is subject to potentially breaking configuration changes, do not depend on a given configuration for consistent behavior at this time.