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opengc.hpp
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287 lines (231 loc) · 4.53 KB
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/*
Copyright (C) ThePixelMoon 2025
You are allowed to do ANYTHING with this code,
as long as there is proper credit.
*/
#ifndef OPENGC_HPP
#define OPENGC_HPP
#pragma once
#include <string>
#include <vector>
#include <unordered_map>
#include <iostream>
#include <mutex>
typedef std::string GCString;
template <typename T>
using GCVector = std::vector<T>;
template <typename K, typename V>
using GCMap = std::unordered_map<K, V>;
/* the current version. why? idk */
constexpr const char* OPENGC_VERSION = "0.0.5";
#ifndef OPENGC_NO_LOGS
#include <iostream>
inline void LOG(
GCString text
)
{
GCString fullText = "[LOG] " + text;
std::cout << fullText << std::endl;
}
#else
inline void LOG(
GCString text
)
{
/* We do not use std::cout */
}
#endif
/**
* Region enumerations
*/
enum class Regions
{
None = -1,
Europe = 0,
Asia,
Africa,
America,
Last,
}; // enum class Regions
/**
* Direction enumerations
*/
enum class Directions
{
None = -1,
East = 0,
West,
South,
North,
Last,
}; // enum class Directions
/**
* Server info structure
*/
struct ServerInfo
{
GCString name;
GCString address;
Regions region;
bool isOnline;
}; // struct ServerInfo
namespace OpenGC
{
/**
* The game coordinator class
*/
class GC final
{
public:
GC();
~GC();
bool Initialize(
bool isClient,
Regions region
);
bool AddServer(
const ServerInfo& server
);
bool RemoveServer(
const GCString& name
);
ServerInfo* FindServer(
const GCString& name
);
GCVector<ServerInfo> ListServers() const;
GCVector<ServerInfo> ListServers(
Regions filterRegion,
bool onlyOnline = false
) const;
/* Server info stuff */
bool SetServerStatus(
const GCString& name,
bool isOnline
);
bool HasServer(
const GCString& name
) const;
/* since server region member is private */
Regions GetRegion() const
{
return mServerRegion;
}; // Regions GetRegion
/* ..and the version */
inline GCString GetVersion() const
{
return OPENGC_VERSION;
}; // inline GCString GetVersion
private:
GCMap<GCString, ServerInfo> mServers;
Regions mServerRegion;
mutable std::mutex mMutex;
}; // class GC
#ifdef OPENGC_IMPLEMENTATION
GC::GC()
{
mServerRegion = Regions::None;
}; // GC::GC
GC::~GC()
{
}; // GC::~GC
bool GC::Initialize(
bool isClient,
Regions region
)
{
if (region != Regions::None)
mServerRegion = region;
else
{
LOG("'None' region specified, cannot init");
return false;
}
GCString fullText = "GC initialized for region: " + std::to_string(static_cast<int>(region));
LOG(fullText);
/* ..and the version! */
LOG("OpenGC version: " + GetVersion());
return true;
}; // bool GC::Initialize
bool GC::AddServer(
const ServerInfo& server
)
{
std::scoped_lock lock(mMutex);
if (server.region == Regions::None)
{
LOG("Cannot add server with region 'None'\n");
return false;
}
mServers[server.name] = server;
LOG("Added server: " + server.name);
return true;
} // bool GC::AddServer
bool GC::RemoveServer(
const GCString& name
)
{
std::scoped_lock lock(mMutex);
auto it = mServers.find(name);
if (it == mServers.end())
return false;
mServers.erase(it);
LOG("Removed server: " + name);
return true;
} // bool GC::RemoveServer
ServerInfo* GC::FindServer(
const GCString& name
)
{
std::scoped_lock lock(mMutex);
auto it = mServers.find(name);
if (it != mServers.end())
return &it->second;
return nullptr;
} // ServerInfo *GC::FindServer
GCVector<ServerInfo> GC::ListServers() const
{
std::scoped_lock lock(mMutex);
GCVector<ServerInfo> list;
for (const auto& kv : mServers)
list.push_back(kv.second);
return list;
} // GCVector<ServerInfo> GC::ListServers
bool GC::SetServerStatus(
const GCString& name,
bool isOnline
)
{
std::scoped_lock lock(mMutex);
auto it = mServers.find(name);
if (it == mServers.end())
return false;
it->second.isOnline = isOnline;
LOG("Updated server status for: " + name);
return true;
} // bool GC::SetServerStatus
GCVector<ServerInfo> GC::ListServers(
Regions filterRegion,
bool onlyOnline
) const
{
std::scoped_lock lock(mMutex);
GCVector<ServerInfo> list;
for (const auto& kv : mServers)
{
const auto& s = kv.second;
if ((filterRegion == Regions::None || s.region == filterRegion) &&
(!onlyOnline || s.isOnline))
list.push_back(s);
}
return list;
} // GCVector<ServerInfo> GC::ListServers
bool GC::HasServer(
const GCString& name
) const
{
std::scoped_lock lock(mMutex);
return mServers.find(name) != mServers.end();
} // bool GC::HasServer
#endif // OPENGC_IMPLEMENTATION
}; // namespace OpenGC
#endif // OPENGC_HPP