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game.js
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game.js
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// alert("WORKING!!");
var buttonColor = ["red", "blue", "green", "yellow"];
var gamePattern = [];
var started = false;
var level = 0;
$(document).on("keydown",function (){
if (!started) {
$("#level-title").text("Level " + level);
nextSequence();
started = true;
}
});
var userClickedPattern = [];
$(".btn").click(function () {
var userChosenColor = $(this).attr("id");
userClickedPattern.push(userChosenColor);
playSound(userChosenColor);
animatePress(userChosenColor);
checkAnswer(userClickedPattern.length-1);
});
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) {
console.log("SUCCESS");
if (userClickedPattern.length === gamePattern.length) {
setTimeout(function (){
nextSequence();
},1000);
}
}
else {
console.log("WRONG");
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over")
},200);
$("#level-title").text("Game Over, Press Any Key to Restart");
startOver();
}
}
function startOver() {
level=0;
started = false;
gamePattern = [];
}
function nextSequence() {
userClickedPattern = [];
level++;
$("#level-title").text("Level " + level);
var randomNumber=Math.random()*4;
randomNumber=Math.floor(randomNumber);
var randomChosenColor = buttonColor[randomNumber];
gamePattern.push(randomChosenColor);
$("#" + randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColor);
}
function playSound(name) {
console.log(name);
var audio = new Audio("./sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColor) {
$("#" + currentColor).addClass("pressed");
setTimeout(function () {
$("#" + currentColor).removeClass("pressed");
}, 100);
}