diff --git a/assets/preload/data/characters/bf-holding-gf.json b/assets/preload/data/characters/bf-holding-gf.json index 7928eb33..5483f947 100644 --- a/assets/preload/data/characters/bf-holding-gf.json +++ b/assets/preload/data/characters/bf-holding-gf.json @@ -2,7 +2,7 @@ "name": "Boyfriend holding GF", "asset": "characters/bfAndGF", "barColor": "#31B0D1", - "camPos": [0,0], + "camPos": [-100, -100], "scale": 1, "healthicon" : "bf", "startingAnim": "idle", diff --git a/assets/preload/data/characters/monster.json b/assets/preload/data/characters/monster.json index 9bea24b1..f625f9f2 100644 --- a/assets/preload/data/characters/monster.json +++ b/assets/preload/data/characters/monster.json @@ -4,6 +4,7 @@ "barColor": "#F3FF6E", "startingAnim": "idle", "healthicon" : "monster", + "camPos":[150, -100], "animations": [ { "name": "idle", diff --git a/source/MainMenuState.hx b/source/MainMenuState.hx index 5a715f1f..037cfa21 100644 --- a/source/MainMenuState.hx +++ b/source/MainMenuState.hx @@ -28,7 +28,7 @@ using StringTools; class MainMenuState extends MusicBeatState { public static var nightly:String = ""; - public static var kecVer:String = 'Kade Engine Community 1.7.1'; + public static var kecVer:String = 'Kade Engine Community 1.8'; public static var keVer:String = "Kade Engine 1.8.1"; public static var curSelected:Int = 0; public static var freakyPlaying:Bool; @@ -59,6 +59,8 @@ class MainMenuState extends MusicBeatState "Sus Sus Amogus (-Mryoyo123YT)", "Man I'm Dead (-TheRealJake_12)", "Jesse! We Need To Cook Crystal Meth! (-TheRealJake_12)", + "Also Try BoloVEVO Kade Engine!", + "The Basement (-TheRealJake_12)", #if windows '${Sys.environment()["USERNAME"]}! Get down from the tree and put your clothes on, dammit. (-Antonella)', #elseif web diff --git a/source/PlayState.hx b/source/PlayState.hx index ede4294d..5ab98fcd 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -838,6 +838,8 @@ class PlayState extends MusicBeatState tweenCamIn(); } + Stage.update(0); + if (loadRep) { FlxG.watch.addQuick('rep rpesses', repPresses); diff --git a/version.downloadMe b/version.downloadMe index c118d1f6..fc8298c7 100644 --- a/version.downloadMe +++ b/version.downloadMe @@ -1,17 +1,17 @@ -1.7.1; +1.8; -- Partial Controller Support Added Back. -- StepMania Format Now Functions Again. -- Notes Are Handled Better When Pressed. -- Multiple Chart Editor Fixes. -- Chart Editor Reskined. -- Score Screen Now Displays The Inputs Accurately. -- Score Screen Look Overhaul. -- Replay Fixes. Not 100% Fixed Though. -- Uses The KE 1.5 Rating Skins. -- The CPU Can Now Have Notesplashes. -- Optimized Input / Input Overhaul. -- A Few Tweaks To The Camera System. -- Made Icon Bumping Smoother. -- Pause Menu Additions From Week 7. -- Multiple Bugs Fixed. +- Main Menu Design Rework. +- HTML5 Builds Are Currently No Longer Officially Supported. +- New Gettin' Freaky Track By Red Radiant. +- New Track For Options Menu "Tweakin'" By Red Radiant. +- Freeplay Culls Text That Is Not Visible. +- BPM / Sections Overhaul. +- Camera Now Uses The Character's camPos Array. +- Fix Sustain Note Clipping. +- Fixes To The Lua System Not Being Able To Do Stuff. +- New Text Rendering On Some Fonts(FlxText to FlxBitmapText). +- Changed How A Few Systems Function. +- Song Starting Slightly Changed. +- Redo Story Menu To Use JSON. +- Tweaks and other changes. +- Bug Fixes.