From b66e7859a03f2e638a3d800a88dc039cf9058425 Mon Sep 17 00:00:00 2001 From: IrateRedKite Date: Fri, 11 Oct 2024 11:40:02 +0100 Subject: [PATCH] Update 0x0014661b in Freelancer.exe with more information. --- static/payloads/crash-offsets.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/static/payloads/crash-offsets.json b/static/payloads/crash-offsets.json index 3c616d4..a820dbb 100644 --- a/static/payloads/crash-offsets.json +++ b/static/payloads/crash-offsets.json @@ -710,7 +710,7 @@ "moduleName": "Freelancer.exe", "offset": "0x0014661b", "author": "Beaglerush", - "description": "Possibly relates to a malformed tradelane encounter, the exact cause of this crash is not known, but it appears to be correctly handled in Multiplayer and only occurs in Singleplayer.", + "description": "Occurs when an NPC is destroyed after it is spawned, but still has logic tied to it, For example during a trade-lane encounter. This originally occured when an NPC with a fuse to instantly destroy it was referenced the lane's destination population zone. This specific instance is handled in multiplayer, but not singleplayer, leading to this crash.", "dateAdded": 1715157749 }, {