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Goal: support standard ObservableCollection instead of custom ObservableList to avoid tight coupling with UnityWeld.
Discussion:
Real-Serious-Games#36
Done:
- Remove support of .net3.5 (it's deprecated in Unity since 2018 version)
- Remove custom ObservableList, INotifyCollectionChanged, NotifyCollectionChangedEventArgs
- Replace refs to ObservableList with ObservableCollection
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