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Releases: TobyLobster/ImportLDraw

Ideas

19 Oct 13:58
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Added option to import in the style of the Lego Instruction booklets.

Hobbit

10 Oct 09:17
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Added support for LeoCAD groups.
Fix to allow turning off linked parts.

Games

07 Jul 09:33
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Added Physically Based Rendering nodes, for a more accurate look. Fixes the occasionally reversed lettering of the LEGO logo on some parts.

Friends

29 Jun 13:21
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Fix for studs (missing file).

Elves

07 Jun 10:44
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table_labelled

A release fix for the previous version.

What's new in this release:

Bevelled edges are now supported.
Support for LDCAD generated parts.
Caching of meshes improved.

Dimensions

06 Jun 21:21
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table_800

What's new in this release:

  • Bevelled edges are now supported.
  • Support for LDCAD generated parts.
  • Caching of meshes improved.

City

05 Jun 19:58
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What's new in this version:

  • Smart face smoothing - some faces should have smooth edges, others sharp. The importer sets sharp and smooth edges properly by parsing LDraw edges and uses them in an Edge-Split modifier. Before (left) and After (right) picture:
    before_after_640
  • Doesn't overwrite existing materials or meshes, it uses them.
  • Added appropriate stud designs to have LEGO logo, and the logo is centred better.
  • Fix for Flatten tree option with shortcut parts.

Bionicle

02 Jun 19:42
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What's new in this release:

  • NEW option. Resolve ambiguous normals either by making consistent normals (default), or by creating two faces back to back.
  • IMPROVED rubber material.
  • IMPROVED default scale set to 0.01.
  • FIXED Bug when importing a part with flatten hierarchy option set.

Architecture

01 Jun 06:34
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  • Fixed scale-not-changing bug.
  • Adds fresnel to basic materials.

Initial Release

31 May 11:06
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Initial Release