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Difficulties getting heightmap import to work #263

Closed Answered by TokisanGames
Mysterius asked this question in Questions
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We interpret raw as r16, which Krita reads and writes fine and that's the way it comes out of 3rd party tools like world machine. Photoshop raw is a different format. I haven't tried it until now. If you try to open it in krita as r16 you'll see essentially the same thing. If you save out of photoshop in non-interleaved mode then open as r16 in krita, you'll see the image properly but in quarters. Basically don't use Photoshop Raw. Use EXR out of photoshop.

Also your heightmap is 8-bit. That's going to look like garbage. Use 16-bit or higher for heights.

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