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Requesting new AutoCommand triggers focused around player actions in game. Specifically...
OnPlayerJoin (when a player joins the current server session) OnPlayerDisconnect (when a player disconnects from the current server session) OnPlayerKilled (when a player is killed by accident or another player) OnPlayerSuicide (when a player is killed by backspace) OnPlayerRespawn (when a player spawns a new respawn ship)
The text was updated successfully, but these errors were encountered:
Requesting new AutoCommand triggers focused around player actions in game. Specifically...
OnPlayerJoin
(when a player joins the current server session)OnPlayerDisconnect
(when a player disconnects from the current server session)OnPlayerKilled
(when a player is killed by accident or another player)OnPlayerSuicide
(when a player is killed by backspace)OnPlayerRespawn
(when a player spawns a new respawn ship)The text was updated successfully, but these errors were encountered: