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To be clear, I want to achieve the following synchronization.
And looping around a single clip is not what I'm seeking for. My plugin plays a pattern which contains multiple audio clips. |
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Thank you for releasing such a wonderful library. I am making good use of it.
I am trying to create a sequencer plugin, but I am encountering some issues. I'm not sure if it's a bug or an intentional design, so I decided to post here in the discussion first.
Plugin I want to create
I want to make the functionality of the StepSequencerDemo available as a DAW plugin. In other words, I want to loop-play the Edit while synchronizing with the host's playback position.
What I tried
I set it up to synchronize with the host using ExternalPlayheadSynchroniser, similar to
EngineInPluginDemo.h
. At the same time, I set up the loop as follows:The behavior I expect is that, regardless of the host's playback position, the first measure (4 beats) of the Edit will loop-play. However, when I tested it with Ableton Live and Reaper, only the first 4 beats of the Edit played, and then noise occurred.
Questions
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