Replies: 6 comments 2 replies
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I am currently working on adding it to my unfinished extension, whats hard is to make a good, fast pseudo-RNG to base the perlin noise on |
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I just coded up my own extension |
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oh my god thank you so much |
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Wdym it doesn't work |
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A Perlin Noise extension would be useful for the easy creation of terrain or a random number generator
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