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VoxelEngine

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An open source video game engine by the UON Social Coding group! VoxelEngine is written in Kotlin, and uses Gradle for building, testing, and generating documentation.

What is VoxelEngine?

VoxelEngine (work in progress title) is a group project designed to teach members of the UON Social Coding group the skills required to work on a large scale group project. Along the way we will face a number of challenges, which we have split into various milestones.

  1. Graphics
  2. Terrain generation
  3. Physics
  4. Texturing
  5. Sounds

Note: You don't have to be a member of the UON Social Coding group in order to contribute to this project. Feel free to make a contribution if you wish.

Contributing

Check out the following two links if you wish to contribute to this project:

  1. Code of Conduct
  2. Contributing guidelines