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PHONGNGYUEN1 edited this page Aug 21, 2024 · 10 revisions

Usage

Carrot is a subclass of the Food class. This item provides values for the quantity, limit, texture, name, and item code of this specific item.

Expected Behaviour The item should be able to increase the player's hunger stat by 3 and should be deleted from inventory after 5 uses

Creating item

public Carrot(Texture foodTexture) {
        super("Carrot", 6, 10, 5, new FeedEffect(3));
        this.carrotTexture = new Texture("foodTexture/carrot.png");
    }

Image of Carrot

image

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