diff --git a/source/core/src/test/com/csse3200/game/components/cutscenes/CutsceneScreenDisplayTest.java b/source/core/src/test/com/csse3200/game/components/cutscenes/CutsceneScreenDisplayTest.java index 82dcf47d..59d8a293 100644 --- a/source/core/src/test/com/csse3200/game/components/cutscenes/CutsceneScreenDisplayTest.java +++ b/source/core/src/test/com/csse3200/game/components/cutscenes/CutsceneScreenDisplayTest.java @@ -16,7 +16,6 @@ class CutsceneScreenDisplayTest { private CutsceneScreenDisplay cutsceneScreenDisplay; - private TextDisplay mockTextDisplay; private Stage mockStage; private Entity mockEntity; private EventHandler mockEventHandler; @@ -29,7 +28,6 @@ void setUp() { mockEntity = mock(Entity.class); mockEventHandler = mock(EventHandler.class); mockRenderService = mock(RenderService.class); - mockTextDisplay = mock(TextDisplay.class); Skin mockSkin = mock(Skin.class); when(mockEntity.getEvents()).thenReturn(mockEventHandler); @@ -60,23 +58,6 @@ void testCreateInitializesUIComponents() { assertNotNull(cutsceneScreenDisplay.getTable(), "Table should be initialized"); } - //@Test - /*void testDisposeClearsUIComponents() { - // Arrange: Set up the table with some UI elements - Table mockTable = mock(Table.class); - cutsceneScreenDisplay.setTable(mockTable); - CutsceneTextDisplay mockTextDisplay = mock(CutsceneTextDisplay.class); - cutsceneScreenDisplay.setTextDisplay(mockTextDisplay); - - assertNotNull(cutsceneScreenDisplay.getTextDisplay()); - - // Act: Call dispose to clear the UI - cutsceneScreenDisplay.dispose(); - - // Verify that the table and text display are cleared - verify(mockTable, times(1)).clear(); - }*/ - @Test void testSetStage() { // Act: Set a new stage