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Implement collisions with the benches such that the player can't walk out of the working area. Additionally, implementing some more functions to handle different types of objects, (i.e. tables, chairs). Implementing different kinds of objects to spice up the map and the collision handling of those objects.
Example (optional)
Correct collisions with benches: Implementing this so the player can't walk out of the "working space"
Decoration: A glass display area instead of just an enclosed area with benches.
Description
Task: Bench Collisions and Map Design (#70)
Implement collisions with the benches such that the player can't walk out of the working area. Additionally, implementing some more functions to handle different types of objects, (i.e. tables, chairs). Implementing different kinds of objects to spice up the map and the collision handling of those objects.
Example (optional)
Dependencies
Map design and layout (#2)
Milestones
List of steps that need to be completed for this task.
Completion Deadline: Aug. 27
Documentation
Member
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