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Handling bench and map edges collisions #70

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Open
3 of 4 tasks
ATOApplett opened this issue Aug 26, 2024 · 0 comments
Open
3 of 4 tasks

Handling bench and map edges collisions #70

ATOApplett opened this issue Aug 26, 2024 · 0 comments

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@ATOApplett
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ATOApplett commented Aug 26, 2024

Description

Task: Bench Collisions and Map Design (#70)

Implement collisions with the benches such that the player can't walk out of the working area. Additionally, implementing some more functions to handle different types of objects, (i.e. tables, chairs). Implementing different kinds of objects to spice up the map and the collision handling of those objects.

Example (optional)

  • Correct collisions with benches: Implementing this so the player can't walk out of the "working space"
  • Decoration: A glass display area instead of just an enclosed area with benches.

Dependencies

Map design and layout (#2)

Milestones

List of steps that need to be completed for this task.

  • Create hitboxes and collisions for the benches (Aug. 25)
  • Add more functions to handle different types of benches/objects (i.e. chairs) (Aug. 26)
  • Edited Basic UI (Name of the game, list of orders) (Aug. 26)
  • Add more benches to conceal the "working area" (Aug 27)

Completion Deadline: Aug. 27

Documentation

Member

@Sarahkhalek Sarahkhalek changed the title Bench Collisions and Map Design Handling bench and map edges collisions Aug 27, 2024
@ATOApplett ATOApplett mentioned this issue Aug 27, 2024
5 tasks
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@ATOApplett and others