-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathpubspec.yaml
165 lines (148 loc) · 6.15 KB
/
pubspec.yaml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
name: falcon_net
description: A new FalconNet 2.0 Implementation.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.8.0+11
environment:
sdk: ">=3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_web_plugins:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
async_redux: ^18.0.2
go_router: ^6.0.0
badges: ^2.0.3
popover: ^0.2.8+2
shimmer: ^2.0.0
dio: 4.0.4
built_value: ^8.6.1
shared_preferences: ^2.0.16
string_similarity: ^2.0.0
built_collection: ^5.1.1
universal_html: ^2.2.3
flutter_inappwebview:
# This fixes iOS 17 but breaks Web (don't ask)
# git:
# url: https://github.com/Estrelio/flutter_inappwebview.git
# ref: fix-xcode-17
aad_oauth: 0.4.2
webview_flutter: ^4.0.5
dartz: ^0.10.1
flutter_signin_button: ^2.0.0
flutter_time_picker_spinner: ^2.0.0
flutter_native_splash: any
fl_chart: ^0.61.0
flutter_local_notifications: ^8.2.0
timezone: ^0.8.0
fluttericon: ^2.0.0
flutter_image_slideshow: ^0.1.6
url_launcher: ^6.1.14
flutter_svg: ^2.0.7
bouncing_widget: ^2.0.0
firebase_core: ^2.16.0
firebase_analytics: ^10.5.0
firebase_crashlytics: ^3.3.6
wiredash: ^1.7.4
multi_select_flutter: ^4.1.3
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
build_runner: ^2.4.6
built_value_generator:
flutter_launcher_icons: "^0.12.0"
flutter_icons:
image_path: "assets/icon/FalconNet-IOS.png"
image_path_android: "assets/icon/FalconNet-Android.png"
android: true
image_path_ios: "assets/icon/FalconNet-IOS.png"
ios: true
min_sdk_android: 21 # android min sdk min:16, default 21
web:
generate: true
image_path: "assets/icon/FalconNet-Google-play.png"
windows:
generate: true
image_path: "assets/icon/FalconNet-Google-play.png"
icon_size: 48 # min:48, max:256, default: 48
macos:
generate: true
image_path: "assets/icon/FalconNet-Google-play.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
uses-material-design: true
assets:
- assets/images/
- assets/splash_screens/
- assets/icon/
fonts:
- family: Roboto
fonts:
- asset: assets/fonts/roboto_regular.ttf
- asset: assets/fonts/roboto_bold.ttf
- asset: assets/fonts/roboto_italic.ttf
style: italic
# This is a custom family for the Proxima Nova Font
- family: ProximaNova
fonts:
- asset: assets/fonts/ProximaNova-Black.ttf
- weight: 900
- asset: assets/fonts/ProximaNova-ExtraBold.ttf
- weight: 800
- asset: assets/fonts/ProximaNova-Bold.ttf
- weight: 700
- asset: assets/fonts/ProximaNova-SemiBold.ttf
- weight: 600
- asset: assets/fonts/ProximaNova-Regular.ttf
- weight: 500
flutter_native_splash:
# This package generates native code to customize Flutter's default white native splash screen
# with background color and splash image.
# Customize the parameters below, and run the following command in the terminal:
# flutter pub run flutter_native_splash:create
# To restore Flutter's default white splash screen, run the following command in the terminal:
# flutter pub run flutter_native_splash:remove
#! color or background_image is the only required parameter. Use color to set the background
#! of your splash screen to a solid color. Use background_image to set the background of your
#! splash screen to a png image. This is useful for gradients. The image will be stretch to the
#! size of the app. Only one parameter can be used, color and background_image cannot both be set.
# color: "#ffffff"
# color_dark: "#000000"
background_image: "assets/splash_screens/iPhone_14__iPhone_13_Pro__iPhone_13__iPhone_12_Pro__iPhone_12_portrait.png"
ios: true
android: true
# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
# the leading # character.
# The image parameter allows you to specify an image used in the splash screen. It must be a
# png file and should be sized for 4x pixel density.
# image: assets/icon/FalconNet-IOS-2.png