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Experimental Release v1.0.3 Feedback #9
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This one I've had the most success with so far tbh so keep it up :-) If you need help testing the friends feature, my discord is |
thanks for reporting, im uploading a quickfix. I forgot to change a line. |
if i create a new lobby and then activate it, it kicks them out. |
strange. I'm sick and tired of trying to find the correct FW settings. I'll start soon on a rework to checking and blocking of randoms in realtime. This basically means: The program has to run in the Background while playing, and when it detects a connection on ports "6672,65431" it compares the ip against the whitelist and adds the corresponding non whitelisted ip to the FW rules to be blocked. |
The above only work on InBound i think. I already try adding every ip range in the world to blocklist but I hit the limit on FW settings (The array bounds are invalid) dont try this. please ignore edit history |
i think this will work https://superuser.com/a/977330 |
Please post your feedback here as a comment. Thanks.
If it does not work, please look into the
data.json
and also tell me if the IPs are IP4 or IP6. The path to it is shown when you enable the Firewall rules.IP4 look like this:
xxx.xxx.xxx.xxx
IP6 look like this:
xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx
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