- converted project into package for distribution
- created Editor scripts and Tick System for more utility
#V0.0.2
- updated UI binding for better readability by converting the parameter type from 'object' to generic
- shifted the Bindable class to the UObject so that any UnscriptedEngine class can use it
#V0.0.3
- updated a few small bugs. Improved overall CanvasController and UI Binding flow
#V0.0.4
- added RandomLogic and SimpleBuildHandler from UnscriptedLogicLib.dll
- added USliderComponent for sliders
#V0.0.5
- added OnPossess and OnUnPossess for pawns