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Mouse isn't captured in Dying Light using Gamescope #114
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I have the same issue, gamescope-git 3.7.r1.g667d8af-1 on Plasma Wayland. I tried Dying Light on Linux and Proton 5.0-9/5.13-1, but the mouse was not captured. The same issue I've seen in Serious Sam Fusion 2017 and I believe it is happening as well with all games that show the Feral launcher. Operating System: Arch Linux |
Interestingly, at least one time my mouse was captured in Dying Light (Linux) after starting it ~15 times. |
Can you check whether 2922d96 helps? |
Doesn't help, sorry. :( |
Hm, I can't reproduce with One way I think I've managed reproducing is force-killing steam ( Also tried reproducing with this:
This hides and re-opens the gamescope window, but the mouse will still be properly captured. |
I open Steam, and then run Gamescope via a script that sets up a bunch of environment variables and stuff on a game-by-game basis, and then finally runs
|
When I run Dying Light within Gamescope, the mouse isn't being captured, for some reason.
Running Gamescope master, by the way. Issue doesn't occur when not using Gamescope.
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