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Gamescope breaks mouse input for deathloop #1714
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have you tried with |
69610ec is the first bad commit
|
It looks like This still seems like a regression to me that should be addressed given it was working before. What do you think @misyltoad seems like |
seems like a duplicate of this issue then if |
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Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
With current gamescope mouse input for deathloop causes the character to perpetually stare straight downward. Moving them mouse spins wildly but still staring downward.
Gamepad input works fine.
I see someone on ProtonDB has also reported this https://www.protondb.com/app/1252330#eukJ2_oNMd
It was working for me on version. 3.14.24 but broken on 3.16, which my distro updated to. Going to try and bisect to see if I can point to a commit.
Steps To Reproduce
Launch deathloop with gamescope
start game, move mouse once game is waiting for you to move around.
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
No response
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