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[1.12.2] Main Menu music doesn't stop playing #55

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MechanosG opened this issue Mar 23, 2018 · 3 comments
Open

[1.12.2] Main Menu music doesn't stop playing #55

MechanosG opened this issue Mar 23, 2018 · 3 comments

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@MechanosG
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MechanosG commented Mar 23, 2018

More or less as the title describes. Sometimes in my modpack, the main menu music will continue playing when the player gets into game. This gets extremely annoying extremely fast. I suspect this might be some kind of timing issue, as it seems to happen if the game lags during entering the world. You can briefly hear the music stop, then restart from the beginning, during this moment of lag before the world loads in. The music continues looping forever until another music event triggers, such as going deep underground. I have a 60 second silent mp3 assigned to event.generic too.

Any help with this would be great, as I'd rather not give up the main menu music just to prevent it from looping infinitely in-game. If it's too much trouble to fix this bug, I'd be happy to use some kinda workaround if you know of one. Would something like, assigning the silent mp3 to the low priority biome events, maybe fix it by forcing the sound stop to load again?

Edit: threw on my config just in case you wanna see it. (renamed to txt so github would take it)
ambience.properties.txt

Edit2: Forgot to post what version I'm using. 1.1-10.

@TheSnowyChickens
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Same here. :)=

@Roki100
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Roki100 commented Jul 25, 2019

same on 1.8.9

@RainOfPain125
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this is still a problem, 3 years later lol

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