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role.upgrader.js
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role.upgrader.js
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var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.memory.upgrading && creep.store[RESOURCE_ENERGY] == 0) {
creep.memory.upgrading = false;
creep.say('⚡ U: Hrv');
}
if (!creep.memory.upgrading && creep.store.getFreeCapacity() == 0) {
creep.memory.upgrading = true;
creep.say('🔧 U: Upgrade');
}
if (creep.memory.upgrading) {
if (creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller, { visualizePathStyle: { stroke: '#ffffff' } });
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[1]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[1], { visualizePathStyle: { stroke: '#ffaa00' } });
}
}
}
};
module.exports = roleUpgrader;