Gives an RGB rainbow color cycle to players. Also work on physgun color!
Client cvars list:
- xp_rpcc_cl_enable: Enable the rainbow color cycle for yourself (bool). Default: 1
- xp_rpcc_cl_physgun: Enable the rainbow color cycle for your physgun and other compatible weapons (bool). Default: 1
- xp_rpcc_cl_health_lightness: Should your health affect color lightness (this can be disabled by the server) (bool). Default: 1
- xp_rpcc_cl_health_speed: Should your health affect color cycle speed (this can be disabled by the server) (bool). Default: 1
- xp_rpcc_cl_disable_cycle: If you wish to only have one static random color upon respawn (bool). Default: 0
Server cvars list:
- xp_rpcc_enable: Enable/disable the Rainbow Player Color Cycle (bool). Default: 1
- xp_rpcc_offset: Enable/disable an offset so that players doesn't cycle the same color (bool). Default: 1
- xp_rpcc_default_speed: Default cycle speed (float). Default: 1
- xp_rpcc_health_lightness: Should player health affect color lightness (bool). Default: 1
- xp_rpcc_health_speed: Should player health affect cycle speed (bool). Default: 1
- xp_rpcc_gamemode_whitelist: Gamemode whitelist (string). Default: "sandbox,cinema,elevator,jazztronauts"
- xp_rpcc_gamemode_blacklist: Gamemode blacklist (string). Default: "guesswho,hideandseek,morbusgame,murder,superpedobear,terrortown,prophunters,supercookingpanic"
- xp_rpcc_gamemode_whitelist_only: Set if gamemodes have to be whitelisted (bool). Default: 1
- xp_rpcc_enable_bots: Enable the Rainbow Player Color Cycle for bots (bool). Default: 1
- xp_rpcc_disable_cycle: If you wish players to only have one static random color upon respawn (bool). Default: 0