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Make this more efficient, or use the new roblox bones/IKControl system. #4

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// TODO: Make this more efficient, or use the new roblox bones/IKControl system.

		}
	}

	// TODO: Make this more efficient, or use the new roblox bones/IKControl system.
	MoveLegs(stepCycle: number, dt: number) {
		for (const [_, Leg] of pairs(this.Legs)) {
			const strideCF = this.DefaultStrideCF;

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