|
// TODO: Fix position not being set properly when rotating to the floors normal vector. |
}
}
// TODO: Fix position not being set properly when rotating to the floors normal vector.
MoveTorso(stepCycle: number, dt10: number, rootVelocity: Vector3) {
const lowercf = this.RootPart.CFrame;
const waistjoint = this.RootMotor!;