0.5.0 pre #47
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Vortex2Oblivion
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we're so barack |
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0.5.0pre
The full release of 0.5.0 has been in development for a while now and with mainly only bugfixes left its time for a stable prerelease.
In case you haven't been keeping up here's whats changed since 0.4.2
Added
singDuration
property to character jsons to control their sing duration.Mute Vocals
option in chart editor.extraSheets
propertymainCharacterID
property in group character jsonsscript
type to cutscenes.introSound
property to cutscenes.backgroundColor
property in stages.imageDirectory
property in stages.dances
property in stage objectsFixed
specialAudioName
not working in it).Note Options
section in the options menu.Prototype Title Screen
is on.crochet
now links toConductor.crochet
instead ofConductor.stepCrochet
in lua (WARNING: This fix may accidentally break some obsecure scripts, to fix them use the newstepCrochet
variable instead).create()
function called on them just like the rest of the game's lua._transform
value while trying to use it.Changed
Import Old Scores
is now inMisc
.beatHit
animation no longer are forced to play it every beat (if it's already playing it won't play until it's not).Removed
And anything else im forgetting
Full Changelog: https://github.com/Vortex2Oblivion/LeatherEngine/commits/0.5.0pre
This discussion was created from the release 0.5.0 pre.
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