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This is one of the original ideas I had to add in to Flower, but now I feel like I can start tracking enough stats on this to make it actually like... work.
Ideas for achievements:
Getting 1 of every type of flower
Getting N of every type of flower
Killing N flowers
Trading N flowers
Reviving N flowers
Immortalising N flowers
Keeping a plant alive for N time
I'm happy to get suggestions on this - I'm still not entirely convinced it's a good idea.
The text was updated successfully, but these errors were encountered:
Achievements:
Total XP Gain
Total Consecutive watering (at least once per hour) might be probably too complicated
Leveling
Maybe like you gain another type of experience? Or you get 150% exp but the 50% goes to your level like you level up with titles like Greenhorn, novice florist, etc
Total consecutive watering might be a lil difficult to implement, but total exp gain would be fine if people didn't mind starting from when I implement it without backdating.
The achievement branch has some untested stats tracking of all the things I suggested myself.
This is one of the original ideas I had to add in to Flower, but now I feel like I can start tracking enough stats on this to make it actually like... work.
Ideas for achievements:
I'm happy to get suggestions on this - I'm still not entirely convinced it's a good idea.
The text was updated successfully, but these errors were encountered: