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{
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"version" : " 2.2.4" ,
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"songName" : " Cocoa Erect" ,
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- "artist" : " Saster" ,
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+ "artist" : " Saster (ft. Crisp) " ,
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"charter" : " Fabs + Spazkid" ,
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"playData" : {
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"difficulties" : [" erect" , " nightmare" ],
Original file line number Diff line number Diff line change @@ -47,7 +47,8 @@ class Main extends Sprite
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#else
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var framerate:Int = 144; // How many frames per second the game should run at.
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#end
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- */ / var skipSplash : Bool = true ; // Whether to skip the flixel splash screen that appears in release mode.
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+ */
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+ var skipSplash : Bool = true ; // Whether to skip the flixel splash screen that appears in release mode.
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var startFullscreen : Bool = false ; // Whether to start the game in fullscreen on desktop targets
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// You can pretty much ignore everything from here on - your code should go in your states.
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