This will serve as a guide for common programs that support custom textures, and how to configure AutoCrispy to work with them. The information is not a definitive guide by any means, and neither presents the only or best way to accomplish these tasks!
This is just how I've found to set these up, and it may be helpful to those who have never done something like this before.
Dolphin Top
Dolphin does support both Dumping and Loading custom textures, but does not seem to check for changes in the custom textures whilst running. There is a workaround with Hotkeys.
TL;DR Enable Texture Dumping. Set a hotkey for "Toggle Custom Textures". Setup and run AutoCrispy and the Game. Toggle every so often to update your textures.
PPSSPP Top
PPSSPP is great. It supports Dumping and Hotloading textures. All you need is some INI tweaks and you're golden.
TL;DR Turn on Dumping and Loading textures. Make an INI with the settings below. Setup and run AutoCrispy and the Game.
PPSSPP Setup |
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Open PPSSPP, and go to Settings |
Under Tools, go to Developer Tools |
Check Both Save New Textures and Replace Textures |
Once you've started a game, you will be able to use the "Create/Open textures.ini file for current game" option. Alternatively, you can manually create a "textures.ini" file in the "\memstick\PSP\TEXTURES\<GameID>" folder.
The contents of that file can be replaced with the following:
[options]
version = 1
hash = xxh64
ignoreAddress = true
AutoCrispy's Input should be set to "\memstick\PSP\TEXTURES\<GameID>\new"
AutoCrispy's Output should be set to "\memstick\PSP\TEXTURES\<GameID>"
PPSSPP's Texture Scaling Should be turned off.
Delete Input can be turned on to save space.
PJ64 Top
This is a Stub. I'm still Writing this.
TL;DR Nothing here yet.
PJ64 Setup |
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This |
is |
under |
construction |
SpecialK Top
This is a Stub. I'm still Writing this.
TL;DR Nothing here yet.
SpecialK Setup |
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This |
is |
under |
construction |