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infection.xml
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infection.xml
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<?xml version="1.0"?>
<map>
<!-- Created by Cazadorian -->
<!-- Include version 1.0.6 -->
<objective>Survive against the Zombies for 8 minutes!</objective>
<gamemode>arcade</gamemode>
<game>Infection</game>
<blitz filter="never" join-filter="always">
<broadcastLives>false</broadcastLives>
</blitz>
<broadcasts>
<tip after="4s" filter="only-humans">You are a Human, You must survive for as long as possible against the waves of Zombies. If you die, you become a Zombie!</tip>
<tip after="4s" filter="only-zombies">You are a Zombie, You must kill all of the Humans to win!</tip>
</broadcasts>
<teams>
<team id="zombie-team" color="dark green" show-name-tags="false" plural="true" min="1" max="4">Zombies</team>
<team id="human-team" color="gold" plural="true" min="1" max="36">Humans</team>
</teams>
<kits>
<kit id="human-kit">
<item slot="0" unbreakable="true" material="iron sword"/>
<item slot="1" unbreakable="true" material="bow"/>
<item slot="2" material="arrow" amount="48"/>
<helmet locked="true" unbreakable="true" material="chainmail helmet"/>
<chestplate locked="true" unbreakable="true" material="chainmail chestplate"/>
<leggings locked="true" unbreakable="true" material="chainmail leggings"/>
<boots locked="true" unbreakable="true" material="iron boots"/>
<game-mode>adventure</game-mode>
</kit>
<kit id="zombie-kit">
<item slot="0" unbreakable="true" material="stone sword" name="`2`lInfection Sword"/>
<helmet locked="true" material="skull item" damage="2"/>
<chestplate locked="true" unbreakable="true" team-color="true" material="leather chestplate"/>
<leggings locked="true" unbreakable="true" team-color="true" material="leather leggings"/>
<boots locked="true" unbreakable="true" team-color="true" material="leather boots"/>
<effect duration="5s">increase damage</effect>
<effect>speed</effect>
<game-mode>adventure</game-mode>
</kit>
<kit id="zombie-switch-kit" force="true">
<team-switch team="zombie-team"/>
</kit>
<kit id="human-kill-reward">
<effect duration="5s" amplifier="2">regeneration</effect>
</kit>
</kits>
<filters>
<team id="only-humans">human-team</team>
<team id="only-zombies">zombie-team</team>
<deny id="deny-participating">
<participating/>
</deny>
</filters>
<regions>
<apply block="deny-participating"/>
</regions>
<itemremove>
<item>arrow</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>chainmail chestplate</item>
<item>chainmail leggings</item>
<item>chainmail boots</item>
<item>chainmail helmet</item>
<item>iron chestplate</item>
<item>iron leggings</item>
<item>iron boots</item>
<item>iron helmet</item>
<item>skull item</item>
<item>stone sword</item>
<item>iron sword</item>
<item>armor stand</item>
<item>bow</item>
<item>iron boots</item>
</itemremove>
<kill-rewards>
<kill-reward filter="only-humans" kit="human-kill-reward"/>
</kill-rewards>
<respawn auto="true"/>
<hunger>
<depletion>off</depletion>
</hunger>
<disabledamage>
<damage>fall</damage>
</disabledamage>
</map>