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player14.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://textures/solid1.png" type="Texture" id=1]
[ext_resource path="res://player14.gd" type="Script" id=3]
[sub_resource type="CircleShape2D" id=1]
radius = 4.0
[node name="player14" type="KinematicBody2D" groups=[
"ouchy",
"sprite",
]]
z_index = -4096
collision_layer = 2
collision_mask = 2
script = ExtResource( 3 )
__meta__ = {
"_edit_group_": true
}
[node name="Col" type="CollisionShape2D" parent="."]
modulate = Color( 100, 100, 100, 1 )
z_index = 4096
shape = SubResource( 1 )
__meta__ = {
"_edit_lock_": true
}
[node name="Camera2D" type="Camera2D" parent="."]
z_index = 4096
current = true
__meta__ = {
"_edit_lock_": true
}
[node name="ViewArea" type="Area2D" parent="."]
modulate = Color( 1, 1, 1, 0.0705882 )
z_index = 4096
collision_layer = 3
collision_mask = 0
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="ViewCol" type="CollisionPolygon2D" parent="ViewArea"]
modulate = Color( 5, 5, 5, 1 )
polygon = PoolVector2Array( 0, 0, 10, 10, -10, 10 )
__meta__ = {
"_edit_lock_": true
}
[node name="PolyContainer" type="Node2D" parent="."]
z_index = -1
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="Sprite0" type="Sprite" parent="PolyContainer"]
texture = ExtResource( 1 )
centered = false
[connection signal="body_shape_entered" from="ViewArea" to="." method="_on_ViewArea_body_shape_entered"]
[connection signal="body_shape_exited" from="ViewArea" to="." method="_on_ViewArea_body_shape_exited"]