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GamePlan.md

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Game Objectives

  • Code cadets(CCs) avoid to get caught by the Master coders(MCs).
  • If Mc's get through the line on the left the game ends.

Map Design:

  • 16 columns (cols), 8 rows, cellsize 60;

Characters:

  • Enemy- MC's,

  • Good Guys- Code Cadets;

  • At the start of every game, a random cadet is spawned(drawn);

  • Every 3 seconds a random MC is spawned(Create a counter for delay);

  • Mc's walk horizontally (cols);

  • Code cadets walk vertically (rows);

  • Code cadets will shoot code lines at MCs (Maybe their health will lower with everyshot or just get oneshot.)

  • Everytimes you kill an MC you get points the higher points you have the lower the delay counter to spawn MCs.

EDIT - André - Features add:

  • 5 Fighters - Based on Delta Team
  • Each fighter as a special "weapon". Ex. can heal another cadet, can froze mc.