-
-
Notifications
You must be signed in to change notification settings - Fork 43
Config Files
William edited this page Feb 25, 2023
·
19 revisions
This page contains the configuration structure for HuskTowns.
📁 plugins/HuskTowns/
- 📄
config.yml
: General plugin configuration - 📄
levels.yml
: Town level requirements and limits - 📄
roles.yml
: Town role heirachy - 📄
rules.yml
: Default town/wilderness claim/flag rules - 📄
server.yml
: (Cross-server setups only) Server ID configuration - 📄
messages-xx-xx.yml
: Plugin locales, formatted in MineDown (see Translations)
config.yml
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskTowns Config ┃
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ Information: https://william278.net/project/husktowns
# ┗╸ Documentation: https://william278.net/docs/husktowns
language: en-gb
check_for_updates: true
database:
# Database connection settings
type: SQLITE
mysql:
credentials:
host: localhost
port: 3306
database: HuskTowns
username: root
password: pa55w0rd
parameters: ?autoReconnect=true&useSSL=false&useUnicode=true&characterEncoding=UTF-8
connection_pool:
# MySQL connection pool properties
size: 10
idle: 10
lifetime: 1800000
keepalive: 30000
timeout: 20000
table_names:
claim_data: husktowns_claim_worlds
user_data: husktowns_users
town_data: husktowns_town_data
cross_server:
# Synchronise towns across a proxy network. Requires MySQL. Don't forget to update server.yml
enabled: false
messenger_type: PLUGIN_MESSAGE
# Sub-network cluster identifier. Don't edit this unless you know what you're doing
cluster_id: main
redis:
# Redis connection properties
host: localhost
port: 6379
password: ''
ssl: false
general:
# General system settings
list_items_per_page: 6
inspector_tool: minecraft:stick
max_inspection_distance: 80
claim_map_width: 9
claim_map_height: 9
# Enable economy features. Requires Vault or RedisEconomy
economy_hook: true
# Provide permission contexts via LuckPerms
luckperms_contexts_hook: true
# Use HuskHomes for improved teleportation
huskhomes_hook: true
# Show town information on your Player Analytics web panel
plan_hook: true
web_map_hook:
# Show claims on your server Dynmap or BlueMap
enabled: true
marker_set_name: Claims
towns:
# Town settings. Check rules.yml, roles.yml and levels.yml for more settings
allow_unicode_names: false
allow_unicode_bios: true
# The minimum distance apart towns must be, in chunks
minimum_chunk_separation: 0
# Require towns to have all their claims adjacent to each other
require_claim_adjacency: false
# Admin Town settings for changing how admin claims look
admin_town_name: 'Admin'
admin_town_color: '#ff0000'
levels.yml
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskTowns Levels Config ┃
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ This file is for configuring town level requirements and rewards
# ┗╸ Documentation: https://william278.net/docs/husktowns/claim-rules
level_money_requirements:
'1': 2000.0
'2': 4000.0
'3': 8000.0
'4': 16000.0
'5': 32000.0
'6': 64000.0
'7': 128000.0
'8': 256000.0
'9': 512000.0
'10': 1024000.0
'11': 2048000.0
'12': 4096000.0
'13': 8192000.0
'14': !!float '1.6384E7'
'15': !!float '3.2768E7'
'16': !!float '6.5536E7'
'17': !!float '1.31072E8'
'18': !!float '2.62144E8'
'19': !!float '5.24288E8'
'20': !!float '1.048576E9'
level_member_limits:
'1': 5
'2': 10
'3': 15
'4': 20
'5': 25
'6': 30
'7': 35
'8': 40
'9': 45
'10': 50
'11': 55
'12': 60
'13': 65
'14': 70
'15': 75
'16': 80
'17': 85
'18': 90
'19': 95
'20': 100
level_claim_limits:
'1': 6
'2': 12
'3': 18
'4': 24
'5': 30
'6': 36
'7': 42
'8': 48
'9': 54
'10': 60
'11': 66
'12': 72
'13': 78
'14': 84
'15': 90
'16': 96
'17': 102
'18': 108
'19': 114
'20': 120
level_crop_growth_rate_bonus:
'1': -0.85
'2': -0.7
'3': -0.55
'4': -0.4
'5': -0.25
'6': -0.10000000000000009
'7': 0.050000000000000044
'8': 0.19999999999999996
'9': 0.34999999999999987
'10': 0.5
'11': 0.6499999999999999
'12': 0.7999999999999998
'13': 0.95
'14': 1.1
'15': 1.25
'16': 1.4
'17': 1.5499999999999998
'18': 1.6999999999999997
'19': 1.85
'20': 2.0
level_mob_spawner_rate_bonus:
'1': -0.9
'2': -0.8
'3': -0.7
'4': -0.6
'5': -0.5
'6': -0.3999999999999999
'7': -0.29999999999999993
'8': -0.19999999999999996
'9': -0.09999999999999998
'10': 0.0
'11': 0.10000000000000009
'12': 0.20000000000000018
'13': 0.30000000000000004
'14': 0.40000000000000013
'15': 0.5
'16': 0.6000000000000001
'17': 0.7000000000000002
'18': 0.8
'19': 0.9000000000000001
'20': 1.0
roles.yml
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskTowns town role config ┃
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ This file is for configuring town roles and associated privileges.
# ┣╸ Each role is mapped to a weight, identifying its hierarchical position. Each weight is also mapped to the role name.
# ┗╸ Documentation: https://william278.net/docs/husktowns/town-roles
names:
'3': Mayor
'2': Trustee
'1': Resident
roles:
'3':
- set_bio
- evict
- promote
- demote
- withdraw
- level_up
- set_rules
- rename
- set_color
'2':
- set_farm
- set_plot
- manage_plot_members
- trusted_access
- unclaim
- claim
- set_greeting
- set_farewell
- invite
- set_spawn
- spawn_privacy
- view_logs
'1':
- deposit
- chat
- spawn
rules.yml
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskTowns Rule Presets ┃
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ This file is for configuring the default flag rule presets within towns and the public rules outside of towns.
# ┗╸ Documentation: https://william278.net/docs/husktowns/claim-rules
wilderness_rules:
monster_spawning: true
public_build_access: true
public_interact_access: true
public_container_access: true
fire_damage: true
mob_griefing: true
public_farm_access: true
explosion_damage: true
pvp: true
admin_claim_rules:
monster_spawning: false
public_build_access: false
public_interact_access: true
public_container_access: false
fire_damage: false
mob_griefing: false
public_farm_access: true
explosion_damage: false
pvp: false
unclaimable_world_rules:
monster_spawning: true
public_build_access: true
public_interact_access: true
public_container_access: true
fire_damage: true
mob_griefing: true
public_farm_access: true
explosion_damage: true
pvp: true
default_rules:
claims:
monster_spawning: true
public_build_access: false
public_interact_access: false
public_container_access: false
fire_damage: false
mob_griefing: false
public_farm_access: false
explosion_damage: false
pvp: false
farms:
monster_spawning: true
public_build_access: false
public_interact_access: false
public_container_access: false
fire_damage: false
mob_griefing: false
public_farm_access: true
explosion_damage: false
pvp: false
plots:
monster_spawning: false
public_build_access: false
public_interact_access: false
public_container_access: false
fire_damage: false
mob_griefing: false
public_farm_access: false
explosion_damage: false
pvp: false
server.yml
This file is only present if your server uses cross-server mode to run HuskTowns on a proxy network.
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskTowns Server ID config ┃
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ This file should contain the ID of this server as defined in your proxy config.
# ┣╸ If you join it using /server alpha, then set it to 'alpha' (case-sensitive)
# ┗╸ You only need to touch this if you're using cross-server mode.
name: beta
This documentation is available via william278.net |
---|
- 📚 Setup
- 📦 Legacy Migration
- 📁 Database
- ⛅ Redis Support
- 📄 Config Files
- 📝 Translations
- 🔌 Hooks
- 🖥️ Commands
- 🏙️ Towns
- 🏠 Claims
- 🔨 Roles
- 🌟 Advancements
- ☯️ Relations
- ⚔️ Wars
- 🚫 Inactive Town Pruning
- 📦 API v3
- 🧡 Towns API
- ⚙️ Claims API
- ❗ API Events
- 🕸️ API v1 (Legacy)