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Template: Empty(C#) doesn't work #20

@lukaspj

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@lukaspj

Using the package manager to create a new project based on Empty (C#), then compiling the engine and compiling the C# gives 9 errors:

Error   1809    'WinterLeaf.Engine.Classes.Interopt.pInvokes.UtilObject' does not contain a definition for 'closeSplashWindow' and no extension method 'closeSplashWindow' accepting a first argument of type 'WinterLeaf.Engine.Classes.Interopt.pInvokes.UtilObject' could be found (are you missing a using directive or an assembly reference?) E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.User\GameCode\Main.cs  198 31  Winterleaf.Demo.Full
Error   1811    The best overloaded method match for 'WinterLeaf.Engine.Omni.fnTCPObject_listen(string, int)' has some invalid arguments    E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\TCPObject_Base.cs 208 1   Winterleaf.Demo.Full
Error   1812    Argument 2: cannot convert from 'uint' to 'int' E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\TCPObject_Base.cs 208 39  Winterleaf.Demo.Full
Error   1821    'WinterLeaf.Engine.Omni' does not contain a definition for 'fnAIPlayer_checkInFoV' and no extension method 'fnAIPlayer_checkInFoV' accepting a first argument of type 'WinterLeaf.Engine.Omni' could be found (are you missing a using directive or an assembly reference?) E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\AIPlayer_Base.cs  324 22  Winterleaf.Demo.Full
Error   1822    'WinterLeaf.Engine.Omni' does not contain a definition for 'fnAIPlayer_checkInLos' and no extension method 'fnAIPlayer_checkInLos' accepting a first argument of type 'WinterLeaf.Engine.Omni' could be found (are you missing a using directive or an assembly reference?) E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\AIPlayer_Base.cs  337 22  Winterleaf.Demo.Full
Error   1827    'WinterLeaf.Engine.Omni' does not contain a definition for 'fnGuiCanvas_hideWindow' and no extension method 'fnGuiCanvas_hideWindow' accepting a first argument of type 'WinterLeaf.Engine.Omni' could be found (are you missing a using directive or an assembly reference?)   E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\GuiCanvas_Base.cs 510 15  Winterleaf.Demo.Full
Error   1828    No overload for method 'fn_TerrainEditor_autoMaterialLayer' takes 6 arguments   E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\TerrainEditor_Base.cs 513 1   Winterleaf.Demo.Full
Error   1832    'WinterLeaf.Engine.Omni' does not contain a definition for 'fnGuiCanvas_showWindow' and no extension method 'fnGuiCanvas_showWindow' accepting a first argument of type 'WinterLeaf.Engine.Omni' could be found (are you missing a using directive or an assembly reference?)   E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Demo.Full\Models.Base\GuiCanvas_Base.cs 683 15  Winterleaf.Demo.Full
Error   1839    Metadata file 'E:\GitHub\OmniEngine.Net\My Projects\TestProject\game\Winterleaf.Demo.Full.dll' could not be found   E:\GitHub\OmniEngine.Net\My Projects\TestProject\Winterleaf.Game\CSC    Winterleaf.Game

I'll try running the static code generator and see if it fixes things.

Edit:

  • Win8.1x64
  • Built was x86

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