diff --git a/mod/thegreatwar/common/national_focus/uk.txt b/mod/thegreatwar/common/national_focus/uk.txt index 2dbc80973..58d01ccb1 100755 --- a/mod/thegreatwar/common/national_focus/uk.txt +++ b/mod/thegreatwar/common/national_focus/uk.txt @@ -317,10 +317,14 @@ focus_tree = { prerequisite = { focus=ENG_ww1_liberate_policy } icon = GFX_goal_generic_forceful_treaty available = { - NOT={ country_exists=EGY } + # Open Beta 0.3.1 + EGY = { + exists = yes + is_puppet_of = ENG + } } completion_reward = { - release = EGY + end_puppet = EGY } ai_will_do = { factor = 0 } cost = 10 @@ -687,14 +691,19 @@ focus_tree = { TUR={ has_war_with=ENG } - ENG={ - controls_state=453 - } not={ HJZ={ has_war_with=ENG } } + + # Open Beta 0.3.1 + EGY = { + exists = yes + is_puppet_of = ENG + } + + date>1917.1.1 date<1925.12.30 } diff --git a/mod/thegreatwar/gfx/interface/pdx_int_logo.dds b/mod/thegreatwar/gfx/interface/pdx_int_logo.dds index c4f2052f2..a04a4bc2b 100644 Binary files a/mod/thegreatwar/gfx/interface/pdx_int_logo.dds and b/mod/thegreatwar/gfx/interface/pdx_int_logo.dds differ diff --git a/mod/thegreatwar/history/states/273-Italian Africa.txt b/mod/thegreatwar/history/states/273-Italian Africa.txt index d65ad8cd2..e351bc891 100755 --- a/mod/thegreatwar/history/states/273-Italian Africa.txt +++ b/mod/thegreatwar/history/states/273-Italian Africa.txt @@ -3,7 +3,8 @@ state={ name="STATE_273" # Libyan Desert manpower = 42633 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes provinces={ 1060 1140 4962 5004 7985 10754 10785 10884 11951 12022 12082 12866 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/514-North Africa.txt b/mod/thegreatwar/history/states/514-North Africa.txt index 4fafcf4b6..8bf59f63a 100755 --- a/mod/thegreatwar/history/states/514-North Africa.txt +++ b/mod/thegreatwar/history/states/514-North Africa.txt @@ -3,7 +3,8 @@ state={ name="STATE_514" # Algerian Desert manpower = 207733 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes provinces={ 1043 1095 1901 1958 2049 4903 5035 5095 7041 8061 8077 8088 10731 10749 12711 12842 12849 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/515-Central Africa.txt b/mod/thegreatwar/history/states/515-Central Africa.txt index bad52bf6d..d9be5e6f8 100755 --- a/mod/thegreatwar/history/states/515-Central Africa.txt +++ b/mod/thegreatwar/history/states/515-Central Africa.txt @@ -3,7 +3,8 @@ state={ name="STATE_515" manpower=1482744 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes buildings_max_level_factor=1.000 #provinces={ 1473 1956 2068 3123 4897 4902 4913 4978 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 } provinces={ 1956 2068 4902 4913 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 } diff --git a/mod/thegreatwar/history/states/552-Western Egypt.txt b/mod/thegreatwar/history/states/552-Western Egypt.txt index fdcb4a76d..e759831d0 100755 --- a/mod/thegreatwar/history/states/552-Western Egypt.txt +++ b/mod/thegreatwar/history/states/552-Western Egypt.txt @@ -3,7 +3,8 @@ state={ name="STATE_552" manpower = 26539 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes provinces={ 992 1143 2064 4138 4961 5078 7117 7148 7216 7987 8103 10127 10869 10900 10907 12033 12091 12099 12733 12764 12816 12836 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/557-Dakar.txt b/mod/thegreatwar/history/states/557-Dakar.txt index 0afffe4b1..1c6edf5c8 100755 --- a/mod/thegreatwar/history/states/557-Dakar.txt +++ b/mod/thegreatwar/history/states/557-Dakar.txt @@ -3,7 +3,8 @@ state={ name="STATE_557" # Mauritania manpower = 429200 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes provinces={ 1115 1897 1962 5034 5077 7943 7992 8035 8058 10725 10779 10814 10838 10868 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/754-BritishLibya.txt b/mod/thegreatwar/history/states/754-BritishLibya.txt index 72bcbe435..9c92fad40 100755 --- a/mod/thegreatwar/history/states/754-BritishLibya.txt +++ b/mod/thegreatwar/history/states/754-BritishLibya.txt @@ -3,14 +3,17 @@ state={ name="STATE_754" manpower=10000 state_category=wasteland - impassable = yes + # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox + # impassable = yes provinces={ 4191 1994 1057 10104 } resources={ wood=0 } history={ owner=TUR - 1936.1.1={ owner=ITA } + 1914.1.1 = { + owner = ITA + } buildings={ infrastructure=0 } diff --git a/mod/thegreatwar/sound/auh/de_Idle_001.wav 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b/mod/thegreatwar/sound/auh/de_Retreat_006.wav new file mode 100644 index 000000000..a83049d62 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_006.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_007.wav b/mod/thegreatwar/sound/auh/de_Retreat_007.wav new file mode 100644 index 000000000..54d2b8fb6 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_007.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_008.wav b/mod/thegreatwar/sound/auh/de_Retreat_008.wav new file mode 100644 index 000000000..bac0d58bc Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_008.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_009.wav b/mod/thegreatwar/sound/auh/de_Retreat_009.wav new file mode 100644 index 000000000..50c8a06bb Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_009.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_010.wav b/mod/thegreatwar/sound/auh/de_Retreat_010.wav new file mode 100644 index 000000000..93c8890fb Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_010.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_011.wav b/mod/thegreatwar/sound/auh/de_Retreat_011.wav new file mode 100644 index 000000000..dd5f17327 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_011.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_012.wav b/mod/thegreatwar/sound/auh/de_Retreat_012.wav new file mode 100644 index 000000000..0115b5288 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_012.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_013.wav b/mod/thegreatwar/sound/auh/de_Retreat_013.wav new file mode 100644 index 000000000..4e269b86f Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_013.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_014.wav b/mod/thegreatwar/sound/auh/de_Retreat_014.wav new file mode 100644 index 000000000..8204fd187 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_014.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_015.wav b/mod/thegreatwar/sound/auh/de_Retreat_015.wav new file mode 100644 index 000000000..dc5c79845 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_015.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_016.wav b/mod/thegreatwar/sound/auh/de_Retreat_016.wav new file mode 100644 index 000000000..de4b3f8f1 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_016.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_016_alt.wav b/mod/thegreatwar/sound/auh/de_Retreat_016_alt.wav new file mode 100644 index 000000000..abea91113 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_016_alt.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_017.wav b/mod/thegreatwar/sound/auh/de_Retreat_017.wav new file mode 100644 index 000000000..f2e4f3f61 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_017.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_017_alt.wav b/mod/thegreatwar/sound/auh/de_Retreat_017_alt.wav new file mode 100644 index 000000000..6f1fbd9dd Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_017_alt.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_018.wav b/mod/thegreatwar/sound/auh/de_Retreat_018.wav new file mode 100644 index 000000000..d38622474 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_018.wav differ diff --git a/mod/thegreatwar/sound/auh/de_Retreat_018_alt.wav b/mod/thegreatwar/sound/auh/de_Retreat_018_alt.wav new file mode 100644 index 000000000..f84b77240 Binary files /dev/null and b/mod/thegreatwar/sound/auh/de_Retreat_018_alt.wav differ diff --git a/mod/thegreatwar/sound/vo.asset b/mod/thegreatwar/sound/vo.asset new file mode 100644 index 000000000..e099ae8be --- /dev/null +++ b/mod/thegreatwar/sound/vo.asset @@ -0,0 +1,611 @@ + +category = +{ + name = "Voices" + soundeffects = { + AUH_infantry_idle + AUH_infantry_neutral_combat + AUH_infantry_positive_combat + AUH_infantry_retreat + AUH_infantry_move_out + } + compressor = + { + enabled = yes + pregain = 0.0 + postgain = 2.0 + ratio = 10.0 + threshold = -10.0 + attacktime = 0.030 + releasetime = 1.2 + } +} + +########## AUH + +soundeffect = +{ + name = "AUH_infantry_idle" + sounds = { + sound = de_Idle_001 + sound = de_Idle_002 + sound = de_Idle_003 + sound = de_Idle_004 + sound = de_Idle_005 + sound = de_Idle_006 + sound = de_Idle_010 + sound = de_Idle_011 + sound = de_Idle_012 + sound = de_Idle_016 + sound = de_Idle_017 + sound = de_Idle_018 + sound = de_Idle_019 + sound = de_Idle_020 + sound = de_Idle_021 + sound = de_Idle_022 + sound = de_Idle_023 + sound = de_Idle_024 + sound = de_Idle_025 + sound = de_Idle_026 + sound = de_Idle_027 + } + max_audible = 1 + max_audible_behaviour = fail + volume = 0.55 + volume_random_offset = { 0.0 -0.15 } + playbackrate_random_offset = { 0.0 -0.15} +} +soundeffect = +{ + name = "AUH_infantry_neutral_combat" + sounds = { + sound = de_Neutral_001 + sound = de_Neutral_002 + sound = de_Neutral_003 + sound = de_Neutral_004 + sound = de_Neutral_005 + sound = de_Neutral_006 + sound = de_Neutral_007 + sound = de_Neutral_008 + sound = de_Neutral_009 + sound = de_Neutral_010 + sound = de_Neutral_011 + sound = de_Neutral_012 + sound = de_Neutral_013 + sound = de_Neutral_014 + sound = de_Neutral_015 + sound = de_Neutral_016 + sound = de_Neutral_017 + sound = de_Neutral_018 + sound = de_Neutral_019 + sound = de_Neutral_020 + sound = de_Neutral_021 + } + max_audible = 1 + max_audible_behaviour = fail + volume = 0.55 + volume_random_offset = { 0.0 -0.15 } + playbackrate_random_offset = { 0.0 -0.15} +} +soundeffect = +{ + name = "AUH_infantry_positive_combat" + sounds = { + sound = de_Positive_001 + sound = de_Positive_002 + sound = de_Positive_003 + sound = de_Positive_007 + sound = de_Positive_008 + sound = de_Positive_009 + sound = de_Positive_010 + sound = de_Positive_011 + sound = de_Positive_012 + sound = de_Positive_013 + sound = de_Positive_014 + sound = de_Positive_015 + sound = de_Positive_016 + sound = de_Positive_017 + sound = de_Positive_018 + sound = de_Positive_019 + sound = de_Positive_020 + sound = de_Positive_021 + sound = de_Positive_022 + sound = de_Positive_023 + sound = de_Positive_024 + } + max_audible = 1 + max_audible_behaviour = fail + volume = 0.55 + volume_random_offset = { 0.0 -0.15 } + playbackrate_random_offset = { 0.0 -0.15} +} +soundeffect = +{ + name = "AUH_infantry_retreat" + sounds = { + sound = de_Retreat_001 + sound = de_Retreat_002 + sound = de_Retreat_003 + sound = de_Retreat_004 + sound = de_Retreat_005 + sound = de_Retreat_006 + sound = de_Retreat_007 + sound = de_Retreat_008 + sound = de_Retreat_009 + sound = de_Retreat_010 + sound = de_Retreat_011 + sound = de_Retreat_012 + sound = de_Retreat_013 + sound = de_Retreat_014 + sound = de_Retreat_015 + sound = de_Retreat_016 + sound = de_Retreat_016_alt + sound = de_Retreat_017 + sound = de_Retreat_017_alt + sound = de_Retreat_018 + sound = de_Retreat_018_alt + } + max_audible = 1 + max_audible_behaviour = fail + volume = 0.55 + volume_random_offset = { 0.0 -0.15 } + playbackrate_random_offset = { 0.0 -0.15} +} +soundeffect = +{ + name = "AUH_infantry_move_out" + sounds = { + sound = de_Positive_010 + sound = de_Positive_011 + sound = de_Positive_012 + + } + max_audible = 1 + max_audible_behaviour = fail + volume = 0.55 + volume_random_offset = { 0.0 -0.15 } + playbackrate_random_offset = { 0.0 -0.15} +} + +############## AUDIO ASSETS + +############## AUH +sound = +{ + name = "de_Idle_001" + file = "auh/de_Idle_001.wav" +} +sound = +{ + name = "de_Idle_002" + file = "auh/de_Idle_002.wav" +} +sound = +{ + name = "de_Idle_003" + file = "auh/de_Idle_003.wav" +} + +sound = +{ + name = "de_Idle_004" + file = "auh/de_Idle_004.wav" +} + +sound = +{ + name = "de_Idle_005" + file = "auh/de_Idle_005.wav" +} + +sound = +{ + name = "de_Idle_006" + file = "auh/de_Idle_006.wav" +} + +sound = +{ + name = "de_Idle_010" + file = "auh/de_Idle_010.wav" +} +sound = +{ + name = "de_Idle_011" + file = "auh/de_Idle_011.wav" +} + +sound = +{ + name = "de_Idle_012" + file = "auh/de_Idle_012.wav" +} +sound = +{ + name = "de_Idle_016" + file = "auh/de_Idle_016.wav" +} +sound = +{ + name = "de_Idle_017" + file = "auh/de_Idle_017.wav" +} +sound = +{ + name = "de_Idle_018" + file = "auh/de_Idle_018.wav" +} +sound = +{ + name = "de_Idle_019" + file = "auh/de_Idle_019.wav" +} +sound = +{ + name = "de_Idle_020" + file = "auh/de_Idle_020.wav" +} +sound = +{ + name = "de_Idle_021" + file = "auh/de_Idle_021.wav" +} +sound = +{ + name = "de_Idle_022" + file = "auh/de_Idle_022.wav" +} +sound = +{ + name = "de_Idle_023" + file = "auh/de_Idle_023.wav" +} +sound = +{ + name = "de_Idle_024" + file = "auh/de_Idle_024.wav" +} +sound = +{ + name = "de_Idle_025" + file = "auh/de_Idle_025.wav" +} +sound = +{ + name = "de_Idle_026" + file = "auh/de_Idle_026.wav" +} +sound = +{ + name = "de_Idle_027" + file = "auh/de_Idle_027.wav" +} +sound = +{ + name = "de_Neutral_001" + file = "auh/de_Neutral_001.wav" +} +sound = +{ + name = "de_Neutral_002" + file = "auh/de_Neutral_002.wav" +} +sound = +{ + name = "de_Neutral_003" + file = "auh/de_Neutral_003.wav" +} +sound = +{ + name = "de_Neutral_004" + file = "auh/de_Neutral_004.wav" +} +sound = +{ + name = "de_Neutral_005" + file = "auh/de_Neutral_005.wav" +} +sound = +{ + name = "de_Neutral_006" + file = "auh/de_Neutral_006.wav" +} +sound = +{ + name = "de_Neutral_007" + file = "auh/de_Neutral_007.wav" +} +sound = +{ + name = "de_Neutral_008" + file = "auh/de_Neutral_008.wav" +} +sound = +{ + name = "de_Neutral_009" + file = "auh/de_Neutral_009.wav" +} +sound = +{ + name = "de_Neutral_010" + file = "auh/de_Neutral_010.wav" +} + +sound = +{ + name = "de_Neutral_011" + file = "auh/de_Neutral_011.wav" +} + +sound = +{ + name = "de_Neutral_012" + file = "auh/de_Neutral_012.wav" +} + +sound = +{ + name = "de_Neutral_013" + file = "auh/de_Neutral_013.wav" +} + +sound = +{ + name = "de_Neutral_014" + file = "auh/de_Neutral_014.wav" +} + +sound = +{ + name = "de_Neutral_015" + file = "auh/de_Neutral_015.wav" +} + +sound = +{ + name = "de_Neutral_016" + file = "auh/de_Neutral_016.wav" +} + +sound = +{ + name = "de_Neutral_017" + file = "auh/de_Neutral_017.wav" +} + +sound = +{ + name = "de_Neutral_018" + file = "auh/de_Neutral_018.wav" +} + +sound = +{ + name = "de_Neutral_019" + file = "auh/de_Neutral_019.wav" +} +sound = +{ + name = "de_Neutral_020" + file = "auh/de_Neutral_020.wav" +} + +sound = +{ + name = "de_Neutral_021" + file = "auh/de_Neutral_021.wav" +} +sound = +{ + name = "de_Positive_001" + file = "auh/de_Positive_001.wav" +} +sound = +{ + name = "de_Positive_002" + file = "auh/de_Positive_002.wav" +} +sound = +{ + name = "de_Positive_003" + file = "auh/de_Positive_003.wav" +} +sound = +{ + name = "de_Positive_007" + file = "auh/de_Positive_007.wav" +} +sound = +{ + name = "de_Positive_008" + file = "auh/de_Positive_008.wav" +} +sound = +{ + name = "de_Positive_009" + file = "auh/de_Positive_009.wav" +} +sound = +{ + name = "de_Positive_010" + file = "auh/de_Positive_010.wav" +} +sound = +{ + name = "de_Positive_011" + file = "auh/de_Positive_011.wav" +} +sound = +{ + name = "de_Positive_012" + file = "auh/de_Positive_012.wav" +} +sound = +{ + name = "de_Positive_013" + file = "auh/de_Positive_013.wav" +} +sound = +{ + name = "de_Positive_014" + file = "auh/de_Positive_014.wav" +} +sound = +{ + name = "de_Positive_015" + file = "auh/de_Positive_015.wav" +} +sound = +{ + name = "de_Positive_016" + file = "auh/de_Positive_016.wav" +} +sound = +{ + name = "de_Positive_017" + file = "auh/de_Positive_017.wav" +} +sound = +{ + name = "de_Positive_018" + file = "auh/de_Positive_018.wav" +} +sound = +{ + name = "de_Positive_019" + file = "auh/de_Positive_019.wav" +} +sound = +{ + name = "de_Positive_020" + file = "auh/de_Positive_020.wav" +} +sound = +{ + name = "de_Positive_021" + file = "auh/de_Positive_021.wav" +} +sound = +{ + name = "de_Positive_022" + file = "auh/de_Positive_022.wav" +} + +sound = +{ + name = "de_Positive_023" + file = "auh/de_Positive_023.wav" +} + +sound = +{ + name = "de_Positive_024" + file = "auh/de_Positive_024.wav" +} + +sound = +{ + name = "de_Retreat_001" + file = "auh/de_Retreat_001.wav" +} +sound = +{ + name = "de_Retreat_002" + file = "auh/de_Retreat_002.wav" +} + +sound = +{ + name = "de_Retreat_003" + file = "auh/de_Retreat_003.wav" +} +sound = +{ + name = "de_Retreat_004" + file = "auh/de_Retreat_004.wav" +} +sound = +{ + name = "de_Retreat_005" + file = "auh/de_Retreat_005.wav" +} +sound = +{ + name = "de_Retreat_006" + file = "auh/de_Retreat_006.wav" +} +sound = +{ + name = "de_Retreat_007" + file = "auh/de_Retreat_007.wav" +} +sound = +{ + name = "de_Retreat_008" + file = "auh/de_Retreat_008.wav" +} +sound = +{ + name = "de_Retreat_009" + file = "auh/de_Retreat_009.wav" +} +sound = +{ + name = "de_Retreat_010" + file = "auh/de_Retreat_010.wav" +} +sound = +{ + name = "de_Retreat_011" + file = "auh/de_Retreat_011.wav" +} +sound = +{ + name = "de_Retreat_012" + file = "auh/de_Retreat_012.wav" +} +sound = +{ + name = "de_Retreat_013" + file = "auh/de_Retreat_013.wav" +} +sound = +{ + name = "de_Retreat_014" + file = "auh/de_Retreat_014.wav" +} +sound = +{ + name = "de_Retreat_015" + file = "auh/de_Retreat_015.wav" +} +sound = +{ + name = "de_Retreat_016" + file = "auh/de_Retreat_016.wav" +} +sound = +{ + name = "de_Retreat_016_alt" + file = "auh/de_Retreat_016_alt.wav" +} +sound = +{ + name = "de_Retreat_017" + file = "auh/de_Retreat_017.wav" +} +sound = +{ + name = "de_Retreat_017_alt" + file = "auh/de_Retreat_017_alt.wav" +} +sound = +{ + name = "de_Retreat_018" + file = "auh/de_Retreat_018.wav" +} +sound = +{ + name = "de_Retreat_018_alt" + file = "auh/de_Retreat_018_alt.wav" +}