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1 | 1 | #nullable enable
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| 2 | +abstract SA3D.Common.IO.EndianStack.OnEndianUpdate() -> void |
2 | 3 | abstract SA3D.Common.Lookup.BaseLUT.AddEntry(uint address, object! value) -> void
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3 | 4 | override SA3D.Common.Converters.BAMS16Converter.CanConvertFrom(System.ComponentModel.ITypeDescriptorContext? context, System.Type! sourceType) -> bool
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4 | 5 | override SA3D.Common.Converters.BAMS16Converter.CanConvertTo(System.ComponentModel.ITypeDescriptorContext? context, System.Type? destinationType) -> bool
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@@ -37,6 +38,8 @@ override SA3D.Common.Converters.Vector3Converter.CanConvertFrom(System.Component
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37 | 38 | override SA3D.Common.Converters.Vector3Converter.CanConvertTo(System.ComponentModel.ITypeDescriptorContext? context, System.Type? destinationType) -> bool
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38 | 39 | override SA3D.Common.Converters.Vector3Converter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext? context, System.Globalization.CultureInfo? culture, object! value) -> object?
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39 | 40 | override SA3D.Common.Converters.Vector3Converter.ConvertTo(System.ComponentModel.ITypeDescriptorContext? context, System.Globalization.CultureInfo? culture, object? value, System.Type! destinationType) -> object?
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| 41 | +override SA3D.Common.IO.EndianStackReader.OnEndianUpdate() -> void |
| 42 | +override SA3D.Common.IO.EndianStackWriter.OnEndianUpdate() -> void |
40 | 43 | override SA3D.Common.Lookup.LabeledArray<T>.ToString() -> string!
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41 | 44 | override SA3D.Common.Lookup.LabeledReadOnlyArray<T>.ToString() -> string!
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42 | 45 | SA3D.Common.CollectionExtensions
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@@ -228,6 +231,11 @@ SA3D.Common.Ini.IniCollectionSettings.ValueConverter.get -> System.ComponentMode
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228 | 231 | SA3D.Common.Ini.IniCollectionSettings.ValueConverter.set -> void
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229 | 232 | SA3D.Common.Ini.IniFile
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230 | 233 | SA3D.Common.Ini.IniSerializer
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| 234 | +SA3D.Common.IO.EndianStack |
| 235 | +SA3D.Common.IO.EndianStack.BigEndian.get -> bool |
| 236 | +SA3D.Common.IO.EndianStack.EndianStack(bool bigEndian) -> void |
| 237 | +SA3D.Common.IO.EndianStack.PopEndian() -> void |
| 238 | +SA3D.Common.IO.EndianStack.PushBigEndian(bool bigEndian) -> void |
231 | 239 | SA3D.Common.IO.EndianStackReader
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232 | 240 | SA3D.Common.IO.EndianStackReader.CheckBigEndian16(uint address) -> bool
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233 | 241 | SA3D.Common.IO.EndianStackReader.CheckBigEndian32(uint address) -> bool
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