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Updated to version 1.4.4
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3 files changed

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3 files changed

+4
-3
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src/SA3D.Common/PublicAPI/net7.0/PublicAPI.Shipped.txt

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@@ -234,7 +234,6 @@ SA3D.Common.IO.EndianStack.EndianStack(bool bigEndian) -> void
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SA3D.Common.IO.EndianStack.PopEndian() -> void
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SA3D.Common.IO.EndianStack.PushBigEndian(bool bigEndian) -> void
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SA3D.Common.IO.EndianStackReader
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SA3D.Common.IO.EndianStackReader.~EndianStackReader() -> void
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SA3D.Common.IO.EndianStackReader.CheckBigEndian16(uint address) -> bool
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SA3D.Common.IO.EndianStackReader.CheckBigEndian32(uint address) -> bool
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SA3D.Common.IO.EndianStackReader.Dispose() -> void
@@ -256,6 +255,7 @@ SA3D.Common.IO.EndianStackReader.Slice(uint address) -> System.ReadOnlySpan<byte
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SA3D.Common.IO.EndianStackReader.Slice(uint address, int length) -> System.ReadOnlySpan<byte>
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SA3D.Common.IO.EndianStackReader.Source.get -> System.ReadOnlySpan<byte>
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SA3D.Common.IO.EndianStackReader.TryReadPointer(uint address, out uint pointer) -> bool
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SA3D.Common.IO.EndianStackReader.~EndianStackReader() -> void
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SA3D.Common.IO.EndianStackWriter
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SA3D.Common.IO.EndianStackWriter.Align(uint size) -> void
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SA3D.Common.IO.EndianStackWriter.AlignFrom(uint size, uint start) -> void
@@ -346,6 +346,7 @@ SA3D.Common.RegionMarker<T>
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SA3D.Common.RegionMarker<T>.HasValue(uint from, uint to, T value) -> bool
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SA3D.Common.RegionMarker<T>.MarkRegion(uint from, uint to, T value) -> void
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SA3D.Common.RegionMarker<T>.RegionMarker() -> void
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SA3D.Common.RegionMarker<T>.RegionMarker(T defaultValue) -> void
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SA3D.Common.StringExtensions
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static readonly SA3D.Common.MathHelper.BAMS2Deg -> float
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static readonly SA3D.Common.MathHelper.BAMS2Rad -> float
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@@ -1 +1 @@
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SA3D.Common.RegionMarker<T>.RegionMarker(T defaultValue) -> void
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src/SA3D.Common/SA3D.Common.csproj

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@@ -11,7 +11,7 @@
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<Title>SA3D Common Library</Title>
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<Product>SA3D Common Library</Product>
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<Description>Reused code in the SA3D API.</Description>
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<Version>1.4.3</Version>
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<Version>1.4.4</Version>
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<RepositoryUrl>https://github.com/X-Hax/SA3D.Common</RepositoryUrl>
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<PackageProjectUrl>https://github.com/X-Hax/SA3D.Common</PackageProjectUrl>
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<PackageId>SA3D.Common</PackageId>

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