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Releases: X-Hax/SA3D.Modeling

1.2.1

06 Aug 15:48
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Unreleased

1.2.1 - 2024-08-06

Commits

  • Updated API-Shipped files d062dda
  • Added vertex mapping output to converter 1ed76f8
  • Strip chunks now being split at conversion when too large 52b18bb
  • Fixed chunkstrip length limit 53e3991
  • Updated version to 1.2.1 13813e7

1.2.0

03 Aug 13:24
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Unreleased

1.2.0 - 2024-08-03

Commits

  • Node auto attribute checking now compares up to 4 decimals, instead of exact 021796a
  • Removed old leftover code that caused a bug for strippified meshes 91c965e
  • Fixed MaterialBumpChunk Size 51f79b7
  • Added HasNormals property to Weighted Meshes 9c941be
  • Upgraded to NET 8.0 6360848
  • Updated version to 1.2.0 81fecef

1.1.5

07 Apr 19:54
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The format is based on Keep a Changelog
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Unreleased

1.1.5 - 2024-04-07

Commits

  • Improved NJ format reading 0c95d5c
  • Fixed NJ animation file reading & added support for NSSM and NCAM 4b46a9f
  • Fixed welded model material processing e2c94c0
  • Added support for reading BASIC models with normals = null 174f3ed
  • Updated nuget package dependencies a0b8ebc
  • Updated version to 1.1.5 32d6cd3

1.1.4

01 Apr 09:21
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Unreleased

1.1.4 - 2024-04-01

Commits

  • Fixed NJM reading (was always reading 16 bit before) 3776564
  • Updated version to 1.1.4 9575e1a

1.1.3

31 Mar 21:30
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The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

Unreleased

1.1.3 - 2024-03-31

Commits

  • Fixed texcoord precision on conversion a91658d
  • Fixed reading of NJ files with multiple blocks not working c47d74d
  • Fixed NJ block finding in model files 9fb6975
  • Updated to version 1.1.3 e6390ad

1.1.2

25 Feb 16:11
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The format is based on Keep a Changelog
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Unreleased

1.1.2 - 2024-02-25

Commits

  • Fixed shortrot reading and writing 63d6e90
  • Updated version to 1.1.2 a34ab64

1.1.1

26 Jan 14:19
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Unreleased

1.1.1 - 2024-01-26

Commits

  • Fixed motion rotations not using wrong BAMS formatting 183e845
  • Added "ensure keyframe" utility method for keyframe class 71cd821
  • Added "ensure keyframes" utility method to motion 7c6874e
  • Fixed edgecase in chunk converter (vertices, no polygons) 5cef849
  • Updated nuget packages 1345662
  • Updated to version 1.1.1 cb0a9d4

1.1.0

09 Dec 17:32
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Unreleased

1.1.0 - 2023-12-09

Commits

1.0.7

27 Nov 22:31
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Unreleased

1.0.7 - 2023-11-27

Commits

  • Change: Renamed Motion.ModelCount to NodeCount 17f1f05
  • Fix: Corrected flat shading not being respected in BASIC converter b849966
  • Fix: Normals properly getting normalized on conversion now e3e045e
  • Fixed normalization issue for Chunk models efa57bb
  • Fixed: Bug in BasicConverter 94c2d55
  • Fix: Mesh Bounds were not calculated on conversion 9dd30a3
  • Fix: Attributes not getting cloned by strip and volume chunks 6fa226b
  • Improved weighted conversion c7b7e70
  • Fix: Reading BASIC Texture coordinates was broken 6737e64
  • Fix: MergeAtRoots crashed when meshes are empty 20e9201
  • Updated SA3D.Common package dependency da37724
  • Updated version to 1.0.7 cf7a468

1.0.6

22 Nov 16:18
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Unreleased

1.0.6 - 2023-11-22

Commits

  • Updated public api c02575c
  • Correction: Corrected default valuues for buffer and basic material 5c8f54a
  • Correction: Corrected default specular exponent of basic materials 640a62a
  • Changes in attach conversion 77073e6
  • Change: GC vertex set data now less restrictive e8b8412
  • Fix: Corrected GC vertex format parameter property masks 1904333
  • Fix: set UseAlpha of GCBlendAlphaParameter.DefaultBlendParameter to true 4efe3f9
  • Renamed: GCVertexFormatParameter.Formatting to Attributes f1d5cf6
  • Corrected shipping info 106057b
  • Fix: GCVertexSet set constructor bug fixed 04b583c
  • Change: Added default values constant for chunk corner 1a671cf
  • Changed default values for ChunkVertex c9a2aaf
  • Fix: Corrected Node.AppendChiöld 606687c
  • Change: Made file constructors public 4680204
  • Updated version to 1.0.6 f215f12