Sometimes bot follows the mob for too long and too far away from the waypoints/route provided #634
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feature request
This is a request for a new feature, or an expansion of an existing feature.
Is your feature request related to a problem? Please describe.
Hello, sometimes if there are series of mobs around a point the bot can get baited into following one mob after the other and ending up inside a cave or somewhere unsafe. Is it possible to cut off more targeting after bot has moved away > X distance from the route/waypoints.
Describe the solution you'd like
I think we need to change how the bot reacts after killing a mob, we should check if we are very far off from the route and go back. I already tried to change the pullgoal MAX_PULL_DURATION and in approachgoal MAX_APPROACH_DURATION but seems like they dont work well for this usecase.
Describe alternatives you've considered
N/A
Additional context
Example if my route is to farm mobs around a jungle and there is a cave X distance away from my route, bot can end up getting pulled there by constantly chasing targets.
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