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Pause Menu Quick Settings & Draggable HUD Elements (#837)
* DraggableHudElement script * Vector2 Setting type * Remove Vector2 Setting type * Save and load UI element positions * Update YARG.Core * Created dragging display * Added draggable hud buttons * Removed use of scaling on score display and made draggable HUD buttons smaller * Added quick settings button into the pause menu * Made the "Edit HUD" button work * Prevent editing HUD with multiple players * Fix score box hit box * Allow dragging the solo box * Replace placeholder textures for draggable display and show outline on draggable elements * Make buttons into smaller icon buttons * Lyric bar dragging * Fix some errors * Reset all button for HUD * Multiple HUD positioning profiles * Started audio settings in pause * Made pause menus into variants of a generic pause menu prefab * Fixed scrolling within pause menu settings * Make the quick settings look a little better * Fixed warning * Finished off quick settings sliders * Added missing localization key * Removed unused struct * Added more missing localization keys * Add a simple versioning system just in case * Fix stars in the score display --------- Co-authored-by: RileyTheFox <jacobchambers@hotmail.co.uk>
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Assembly-CSharp.csproj.DotSettings

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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Caudio_005Cbass/@EntryIndexedValue">False</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cdragging/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cinputviewer/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cpause/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cpause_005Csettings/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cpractice/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Creplayviewer/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cscript_005Cgameplay_005Chud_005Cscorebox/@EntryIndexedValue">True</s:Boolean>
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Assets/Art/Textures/Gameplay/Dragging.meta

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