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[Crash] mesh resize gizmo causes mysterius unlogged crash on vanilla headless #3540

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Redd56 opened this issue Jan 15, 2025 · 2 comments
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bug Something isn't working as intended. crash Causes a crash of either the client or session. needs more information More information is requested about this issue.

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@Redd56
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Redd56 commented Jan 15, 2025

Describe the bug?

when using the mesh resize gizmo (specificly for box meshes) the headless will randomly crash, i dont know what causes this and the logs dont have any info on it

To Reproduce

open a .net9 headless, start meshing with cube coliders by resizing them with the gizmo provided by the dev tool
watch as after about half an hour to 5 hours of doing this the headless just closes suddenly with no error in the log

Expected behavior

the headless not to crash

Screenshots

No response

Resonite Version Number

Beta 2025.1.14.6

What Platforms does this occur on?

Linux

What headset if any do you use?

n/a

Log Files

DESKTOP-N0VAL1H - 2025.1.14.6 - 2025-01-14 21_27_23.log

Additional Context

theres a chance it might be related to #3322 but i doubt it

if you have some script or something for me to run while my headless is running that will catch the exception and generate a crash log or a version of the headless that will do that and want me to use it so i can get you a propper crash log/error log feel free to send a message my way on discord at reddneko i genuinely need this bug fixed because the project im working on uses so many box colliders

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Redd56

@Redd56 Redd56 added the bug Something isn't working as intended. label Jan 15, 2025
@Redd56 Redd56 changed the title mesh resize gizmo causes mysterius unlogged crash on vanilla headless [Crash] mesh resize gizmo causes mysterius unlogged crash on vanilla headless Jan 15, 2025
@shiftyscales
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Is this issue only observed on headless? It would be helpful to have a replication case that is at least somewhat consistent. Does the same issue also occur if you resize the mesh through other means? E.g. if you were to drive the size / offsets with a component or Flux to continually update its shape?

What leads you to believe it was resizing the mesh in specific as opposed to anything else happening in the world? Were there other users present?

@shiftyscales shiftyscales added crash Causes a crash of either the client or session. needs more information More information is requested about this issue. labels Jan 16, 2025
@shiftyscales shiftyscales removed their assignment Jan 16, 2025
@Redd56
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Redd56 commented Jan 16, 2025

Ill try to replicate on client although i will run no tank controlls as i have a quest and tank controlls are a pain.

And both times the ehadless crashed i was resizing via the gizmo. Ehich is what leads me to belive its that that causes the issue.tho i have a sneaking suspicion that its something fundamental about yhe tools and minor desync. (See 3541) Since both occur on headless and are tools "resizing" items on a different level than punching numbers in.

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bug Something isn't working as intended. crash Causes a crash of either the client or session. needs more information More information is requested about this issue.
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