|
67 | 67 | </li>
|
68 | 68 | </ul>
|
69 | 69 | <ul class="current">
|
70 |
| - <li class="toctree-l1 current"><a class="reference internal current" href="DSP.html">DSP</a> |
| 70 | + <li class="toctree-l1 current"><a class="reference internal current" href="#">DSP</a> |
71 | 71 | <ul class="current">
|
72 | 72 | <li class="toctree-l2"><a class="reference internal" href="#functions">Functions</a>
|
73 | 73 | </li>
|
@@ -257,6 +257,8 @@ <h1 id="fmod_dsp_add_input">fmod_dsp_add_input</h1>
|
257 | 257 | </tbody>
|
258 | 258 | </table>
|
259 | 259 | <p><br></p>
|
| 260 | +<p><br></p> |
| 261 | +<p><br></p> |
260 | 262 | <p><strong>Returns:</strong></p>
|
261 | 263 | <blockquote>
|
262 | 264 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -304,6 +306,8 @@ <h1 id="fmod_dsp_get_input">fmod_dsp_get_input</h1>
|
304 | 306 | </tbody>
|
305 | 307 | </table>
|
306 | 308 | <p><br></p>
|
| 309 | +<p><br></p> |
| 310 | +<p><br></p> |
307 | 311 | <p><strong>Returns:</strong></p>
|
308 | 312 | <blockquote>
|
309 | 313 | <p><a href="structs.html#fmoddspconnectiondata">FmodDSPConnectionData</a></p>
|
@@ -351,6 +355,8 @@ <h1 id="fmod_dsp_get_output">fmod_dsp_get_output</h1>
|
351 | 355 | </tbody>
|
352 | 356 | </table>
|
353 | 357 | <p><br></p>
|
| 358 | +<p><br></p> |
| 359 | +<p><br></p> |
354 | 360 | <p><strong>Returns:</strong></p>
|
355 | 361 | <blockquote>
|
356 | 362 | <p><a href="structs.html#fmoddspconnectiondata">FmodDSPConnectionData</a></p>
|
@@ -392,6 +398,8 @@ <h1 id="fmod_dsp_get_num_inputs">fmod_dsp_get_num_inputs</h1>
|
392 | 398 | </tbody>
|
393 | 399 | </table>
|
394 | 400 | <p><br></p>
|
| 401 | +<p><br></p> |
| 402 | +<p><br></p> |
395 | 403 | <p><strong>Returns:</strong></p>
|
396 | 404 | <blockquote>
|
397 | 405 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -433,6 +441,8 @@ <h1 id="fmod_dsp_get_num_outputs">fmod_dsp_get_num_outputs</h1>
|
433 | 441 | </tbody>
|
434 | 442 | </table>
|
435 | 443 | <p><br></p>
|
| 444 | +<p><br></p> |
| 445 | +<p><br></p> |
436 | 446 | <p><strong>Returns:</strong></p>
|
437 | 447 | <blockquote>
|
438 | 448 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -481,6 +491,8 @@ <h1 id="fmod_dsp_disconnect_all">fmod_dsp_disconnect_all</h1>
|
481 | 491 | </tbody>
|
482 | 492 | </table>
|
483 | 493 | <p><br></p>
|
| 494 | +<p><br></p> |
| 495 | +<p><br></p> |
484 | 496 | <p><strong>Returns:</strong></p>
|
485 | 497 | <blockquote>
|
486 | 498 | <p>N/A</p>
|
@@ -530,6 +542,8 @@ <h1 id="fmod_dsp_disconnect_from">fmod_dsp_disconnect_from</h1>
|
530 | 542 | </tbody>
|
531 | 543 | </table>
|
532 | 544 | <p><br></p>
|
| 545 | +<p><br></p> |
| 546 | +<p><br></p> |
533 | 547 | <p><strong>Returns:</strong></p>
|
534 | 548 | <blockquote>
|
535 | 549 | <p>N/A</p>
|
@@ -574,6 +588,8 @@ <h1 id="fmod_dsp_get_data_parameter_index">fmod_dsp_get_data_parameter_index</h1
|
574 | 588 | </tbody>
|
575 | 589 | </table>
|
576 | 590 | <p><br></p>
|
| 591 | +<p><br></p> |
| 592 | +<p><br></p> |
577 | 593 | <p><strong>Returns:</strong></p>
|
578 | 594 | <blockquote>
|
579 | 595 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -612,6 +628,8 @@ <h1 id="fmod_dsp_get_num_parameters">fmod_dsp_get_num_parameters</h1>
|
612 | 628 | </tbody>
|
613 | 629 | </table>
|
614 | 630 | <p><br></p>
|
| 631 | +<p><br></p> |
| 632 | +<p><br></p> |
615 | 633 | <p><strong>Returns:</strong></p>
|
616 | 634 | <blockquote>
|
617 | 635 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -659,6 +677,8 @@ <h1 id="fmod_dsp_set_parameter_bool">fmod_dsp_set_parameter_bool</h1>
|
659 | 677 | </tbody>
|
660 | 678 | </table>
|
661 | 679 | <p><br></p>
|
| 680 | +<p><br></p> |
| 681 | +<p><br></p> |
662 | 682 | <p><strong>Returns:</strong></p>
|
663 | 683 | <blockquote>
|
664 | 684 | <p>N/A</p>
|
@@ -701,6 +721,8 @@ <h1 id="fmod_dsp_get_parameter_bool">fmod_dsp_get_parameter_bool</h1>
|
701 | 721 | </tbody>
|
702 | 722 | </table>
|
703 | 723 | <p><br></p>
|
| 724 | +<p><br></p> |
| 725 | +<p><br></p> |
704 | 726 | <p><strong>Returns:</strong></p>
|
705 | 727 | <blockquote>
|
706 | 728 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Boolean</a></p>
|
@@ -758,6 +780,8 @@ <h1 id="fmod_dsp_set_parameter_data">fmod_dsp_set_parameter_data</h1>
|
758 | 780 | </tbody>
|
759 | 781 | </table>
|
760 | 782 | <p><br></p>
|
| 783 | +<p><br></p> |
| 784 | +<p><br></p> |
761 | 785 | <p><strong>Returns:</strong></p>
|
762 | 786 | <blockquote>
|
763 | 787 | <p>N/A</p>
|
@@ -820,6 +844,8 @@ <h1 id="fmod_dsp_get_parameter_data">fmod_dsp_get_parameter_data</h1>
|
820 | 844 | </tbody>
|
821 | 845 | </table>
|
822 | 846 | <p><br></p>
|
| 847 | +<p><br></p> |
| 848 | +<p><br></p> |
823 | 849 | <p><strong>Returns:</strong></p>
|
824 | 850 | <blockquote>
|
825 | 851 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -878,6 +904,8 @@ <h1 id="fmod_dsp_set_parameter_float">fmod_dsp_set_parameter_float</h1>
|
878 | 904 | </tbody>
|
879 | 905 | </table>
|
880 | 906 | <p><br></p>
|
| 907 | +<p><br></p> |
| 908 | +<p><br></p> |
881 | 909 | <p><strong>Returns:</strong></p>
|
882 | 910 | <blockquote>
|
883 | 911 | <p>N/A</p>
|
@@ -920,6 +948,8 @@ <h1 id="fmod_dsp_get_parameter_float">fmod_dsp_get_parameter_float</h1>
|
920 | 948 | </tbody>
|
921 | 949 | </table>
|
922 | 950 | <p><br></p>
|
| 951 | +<p><br></p> |
| 952 | +<p><br></p> |
923 | 953 | <p><strong>Returns:</strong></p>
|
924 | 954 | <blockquote>
|
925 | 955 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -967,6 +997,8 @@ <h1 id="fmod_dsp_set_parameter_int">fmod_dsp_set_parameter_int</h1>
|
967 | 997 | </tbody>
|
968 | 998 | </table>
|
969 | 999 | <p><br></p>
|
| 1000 | +<p><br></p> |
| 1001 | +<p><br></p> |
970 | 1002 | <p><strong>Returns:</strong></p>
|
971 | 1003 | <blockquote>
|
972 | 1004 | <p>N/A</p>
|
@@ -1009,6 +1041,8 @@ <h1 id="fmod_dsp_get_parameter_int">fmod_dsp_get_parameter_int</h1>
|
1009 | 1041 | </tbody>
|
1010 | 1042 | </table>
|
1011 | 1043 | <p><br></p>
|
| 1044 | +<p><br></p> |
| 1045 | +<p><br></p> |
1012 | 1046 | <p><strong>Returns:</strong></p>
|
1013 | 1047 | <blockquote>
|
1014 | 1048 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -1046,6 +1080,8 @@ <h1 id="fmod_dsp_get_parameter_info">fmod_dsp_get_parameter_info</h1>
|
1046 | 1080 | </tbody>
|
1047 | 1081 | </table>
|
1048 | 1082 | <p><br></p>
|
| 1083 | +<p><br></p> |
| 1084 | +<p><br></p> |
1049 | 1085 | <p><strong>Returns:</strong></p>
|
1050 | 1086 | <blockquote>
|
1051 | 1087 | <p><a href="structs.html#fmoddspparameterdesc">FmodDspParameterDesc</a></p>
|
@@ -1102,6 +1138,8 @@ <h1 id="fmod_dsp_set_channel_format">fmod_dsp_set_channel_format</h1>
|
1102 | 1138 | </tbody>
|
1103 | 1139 | </table>
|
1104 | 1140 | <p><br></p>
|
| 1141 | +<p><br></p> |
| 1142 | +<p><br></p> |
1105 | 1143 | <p><strong>Returns:</strong></p>
|
1106 | 1144 | <blockquote>
|
1107 | 1145 | <p>N/A</p>
|
@@ -1139,6 +1177,8 @@ <h1 id="fmod_dsp_get_channel_format">fmod_dsp_get_channel_format</h1>
|
1139 | 1177 | </tbody>
|
1140 | 1178 | </table>
|
1141 | 1179 | <p><br></p>
|
| 1180 | +<p><br></p> |
| 1181 | +<p><br></p> |
1142 | 1182 | <p><strong>Returns:</strong></p>
|
1143 | 1183 | <blockquote>
|
1144 | 1184 | <p><a href="structs.html#fmoddspchannelformat">FmodDSPChannelFormat</a></p>
|
@@ -1191,6 +1231,8 @@ <h1 id="fmod_dsp_get_output_channel_format">fmod_dsp_get_output_channel_format</
|
1191 | 1231 | </tbody>
|
1192 | 1232 | </table>
|
1193 | 1233 | <p><br></p>
|
| 1234 | +<p><br></p> |
| 1235 | +<p><br></p> |
1194 | 1236 | <p><strong>Returns:</strong></p>
|
1195 | 1237 | <blockquote>
|
1196 | 1238 | <p><a href="structs.html#fmoddspchannelformat">FmodDSPChannelFormat</a></p>
|
@@ -1236,6 +1278,8 @@ <h1 id="fmod_dsp_get_metering_info">fmod_dsp_get_metering_info</h1>
|
1236 | 1278 | </tbody>
|
1237 | 1279 | </table>
|
1238 | 1280 | <p><br></p>
|
| 1281 | +<p><br></p> |
| 1282 | +<p><br></p> |
1239 | 1283 | <p><strong>Returns:</strong></p>
|
1240 | 1284 | <blockquote>
|
1241 | 1285 | <p><a href="structs.html#fmoddspinoutmeteringinfo">FmodDSPInOutMeteringInfo</a></p>
|
@@ -1289,6 +1333,8 @@ <h1 id="fmod_dsp_set_metering_enabled">fmod_dsp_set_metering_enabled</h1>
|
1289 | 1333 | </tbody>
|
1290 | 1334 | </table>
|
1291 | 1335 | <p><br></p>
|
| 1336 | +<p><br></p> |
| 1337 | +<p><br></p> |
1292 | 1338 | <p><strong>Returns:</strong></p>
|
1293 | 1339 | <blockquote>
|
1294 | 1340 | <p>N/A</p>
|
@@ -1326,6 +1372,8 @@ <h1 id="fmod_dsp_get_metering_enabled">fmod_dsp_get_metering_enabled</h1>
|
1326 | 1372 | </tbody>
|
1327 | 1373 | </table>
|
1328 | 1374 | <p><br></p>
|
| 1375 | +<p><br></p> |
| 1376 | +<p><br></p> |
1329 | 1377 | <p><strong>Returns:</strong></p>
|
1330 | 1378 | <blockquote>
|
1331 | 1379 | <p><a href="structs.html#fmoddspmeteringenableinfo">FmodDSPMeteringEnableInfo</a></p>
|
@@ -1373,6 +1421,8 @@ <h1 id="fmod_dsp_set_active">fmod_dsp_set_active</h1>
|
1373 | 1421 | </tbody>
|
1374 | 1422 | </table>
|
1375 | 1423 | <p><br></p>
|
| 1424 | +<p><br></p> |
| 1425 | +<p><br></p> |
1376 | 1426 | <p><strong>Returns:</strong></p>
|
1377 | 1427 | <blockquote>
|
1378 | 1428 | <p>N/A</p>
|
@@ -1415,6 +1465,8 @@ <h1 id="fmod_dsp_get_active">fmod_dsp_get_active</h1>
|
1415 | 1465 | </tbody>
|
1416 | 1466 | </table>
|
1417 | 1467 | <p><br></p>
|
| 1468 | +<p><br></p> |
| 1469 | +<p><br></p> |
1418 | 1470 | <p><strong>Returns:</strong></p>
|
1419 | 1471 | <blockquote>
|
1420 | 1472 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Boolean</a></p>
|
@@ -1458,6 +1510,8 @@ <h1 id="fmod_dsp_set_bypass">fmod_dsp_set_bypass</h1>
|
1458 | 1510 | </tbody>
|
1459 | 1511 | </table>
|
1460 | 1512 | <p><br></p>
|
| 1513 | +<p><br></p> |
| 1514 | +<p><br></p> |
1461 | 1515 | <p><strong>Returns:</strong></p>
|
1462 | 1516 | <blockquote>
|
1463 | 1517 | <p>N/A</p>
|
@@ -1496,6 +1550,8 @@ <h1 id="fmod_dsp_get_bypass">fmod_dsp_get_bypass</h1>
|
1496 | 1550 | </tbody>
|
1497 | 1551 | </table>
|
1498 | 1552 | <p><br></p>
|
| 1553 | +<p><br></p> |
| 1554 | +<p><br></p> |
1499 | 1555 | <p><strong>Returns:</strong></p>
|
1500 | 1556 | <blockquote>
|
1501 | 1557 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Boolean</a></p>
|
@@ -1548,6 +1604,8 @@ <h1 id="fmod_dsp_set_wet_dry_mix">fmod_dsp_set_wet_dry_mix</h1>
|
1548 | 1604 | </tbody>
|
1549 | 1605 | </table>
|
1550 | 1606 | <p><br></p>
|
| 1607 | +<p><br></p> |
| 1608 | +<p><br></p> |
1551 | 1609 | <p><strong>Returns:</strong></p>
|
1552 | 1610 | <blockquote>
|
1553 | 1611 | <p>N/A</p>
|
@@ -1585,6 +1643,8 @@ <h1 id="fmod_dsp_get_wet_dry_mix">fmod_dsp_get_wet_dry_mix</h1>
|
1585 | 1643 | </tbody>
|
1586 | 1644 | </table>
|
1587 | 1645 | <p><br></p>
|
| 1646 | +<p><br></p> |
| 1647 | +<p><br></p> |
1588 | 1648 | <p><strong>Returns:</strong></p>
|
1589 | 1649 | <blockquote>
|
1590 | 1650 | <p><a href="structs.html#fmoddspwetdrymixinfo">FmodDSPWetDryMixInfo</a></p>
|
@@ -1624,6 +1684,8 @@ <h1 id="fmod_dsp_get_idle">fmod_dsp_get_idle</h1>
|
1624 | 1684 | </tbody>
|
1625 | 1685 | </table>
|
1626 | 1686 | <p><br></p>
|
| 1687 | +<p><br></p> |
| 1688 | +<p><br></p> |
1627 | 1689 | <p><strong>Returns:</strong></p>
|
1628 | 1690 | <blockquote>
|
1629 | 1691 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Boolean</a></p>
|
@@ -1662,6 +1724,8 @@ <h1 id="fmod_dsp_reset">fmod_dsp_reset</h1>
|
1662 | 1724 | </tbody>
|
1663 | 1725 | </table>
|
1664 | 1726 | <p><br></p>
|
| 1727 | +<p><br></p> |
| 1728 | +<p><br></p> |
1665 | 1729 | <p><strong>Returns:</strong></p>
|
1666 | 1730 | <blockquote>
|
1667 | 1731 | <p>N/A</p>
|
@@ -1700,6 +1764,8 @@ <h1 id="fmod_dsp_release">fmod_dsp_release</h1>
|
1700 | 1764 | </tbody>
|
1701 | 1765 | </table>
|
1702 | 1766 | <p><br></p>
|
| 1767 | +<p><br></p> |
| 1768 | +<p><br></p> |
1703 | 1769 | <p><strong>Returns:</strong></p>
|
1704 | 1770 | <blockquote>
|
1705 | 1771 | <p>N/A</p>
|
@@ -1738,6 +1804,8 @@ <h1 id="fmod_dsp_get_type">fmod_dsp_get_type</h1>
|
1738 | 1804 | </tbody>
|
1739 | 1805 | </table>
|
1740 | 1806 | <p><br></p>
|
| 1807 | +<p><br></p> |
| 1808 | +<p><br></p> |
1741 | 1809 | <p><strong>Returns:</strong></p>
|
1742 | 1810 | <blockquote>
|
1743 | 1811 | <p><a href="constants.html#fmod_dsp_type">FMOD_DSP_TYPE</a></p>
|
@@ -1775,6 +1843,8 @@ <h1 id="fmod_dsp_get_info">fmod_dsp_get_info</h1>
|
1775 | 1843 | </tbody>
|
1776 | 1844 | </table>
|
1777 | 1845 | <p><br></p>
|
| 1846 | +<p><br></p> |
| 1847 | +<p><br></p> |
1778 | 1848 | <p><strong>Returns:</strong></p>
|
1779 | 1849 | <blockquote>
|
1780 | 1850 | <p><a href="structs.html#fmoddspinfo">FmodDSPInfo</a></p>
|
@@ -1816,6 +1886,8 @@ <h1 id="fmod_dsp_get_cpu_usage">fmod_dsp_get_cpu_usage</h1>
|
1816 | 1886 | </tbody>
|
1817 | 1887 | </table>
|
1818 | 1888 | <p><br></p>
|
| 1889 | +<p><br></p> |
| 1890 | +<p><br></p> |
1819 | 1891 | <p><strong>Returns:</strong></p>
|
1820 | 1892 | <blockquote>
|
1821 | 1893 | <p><a href="structs.html#fmodcputimeusage">FmodCPUTimeUsage</a></p>
|
@@ -1862,6 +1934,8 @@ <h1 id="fmod_dsp_set_user_data">fmod_dsp_set_user_data</h1>
|
1862 | 1934 | </tbody>
|
1863 | 1935 | </table>
|
1864 | 1936 | <p><br></p>
|
| 1937 | +<p><br></p> |
| 1938 | +<p><br></p> |
1865 | 1939 | <p><strong>Returns:</strong></p>
|
1866 | 1940 | <blockquote>
|
1867 | 1941 | <p>N/A</p>
|
@@ -1903,6 +1977,8 @@ <h1 id="fmod_dsp_get_user_data">fmod_dsp_get_user_data</h1>
|
1903 | 1977 | </tbody>
|
1904 | 1978 | </table>
|
1905 | 1979 | <p><br></p>
|
| 1980 | +<p><br></p> |
| 1981 | +<p><br></p> |
1906 | 1982 | <p><strong>Returns:</strong></p>
|
1907 | 1983 | <blockquote>
|
1908 | 1984 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
@@ -1942,6 +2018,8 @@ <h1 id="fmod_dsp_set_callback">fmod_dsp_set_callback</h1>
|
1942 | 2018 | </tbody>
|
1943 | 2019 | </table>
|
1944 | 2020 | <p><br></p>
|
| 2021 | +<p><br></p> |
| 2022 | +<p><br></p> |
1945 | 2023 | <p><strong>Returns:</strong></p>
|
1946 | 2024 | <blockquote>
|
1947 | 2025 | <p>N/A</p>
|
@@ -2015,6 +2093,8 @@ <h1 id="fmod_dsp_get_system_object">fmod_dsp_get_system_object</h1>
|
2015 | 2093 | </tbody>
|
2016 | 2094 | </table>
|
2017 | 2095 | <p><br></p>
|
| 2096 | +<p><br></p> |
| 2097 | +<p><br></p> |
2018 | 2098 | <p><strong>Returns:</strong></p>
|
2019 | 2099 | <blockquote>
|
2020 | 2100 | <p><a href="https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Overview/Data_Types.htm">Real</a></p>
|
|
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