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Code editor 2: Shift + F3 does nothing #6723

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KormexGit opened this issue Jul 17, 2024 — with GM Bug Reporter · 6 comments
Closed

Code editor 2: Shift + F3 does nothing #6723

KormexGit opened this issue Jul 17, 2024 — with GM Bug Reporter · 6 comments
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ide-bug Bugs with the GameMaker IDE
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@KormexGit
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Description

The feather feature of pressing shift + F3 to do a search of every place a variable appears does not work in CE2

Steps To Reproduce

Press shift + F3 while your cursor is on a variable and CE2 is active. Nothing will happen.

Which version of GameMaker are you reporting this issue for?

IDE v2024.600.0.583 Runtime v2024.600.0.607

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

5fece5d4-bc22-4afc-86bc-b6fbe35d72a5

@gm-bug-reporter gm-bug-reporter bot added the ide-bug Bugs with the GameMaker IDE label Jul 17, 2024
@stuckie stuckie moved this from Triage to Backlog in Team Workload Jul 17, 2024
@KormexGit
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KormexGit commented Jul 29, 2024

image

I just learned from the manual that this action is shift + F1 in CE2 instead of shift + F3. Pressing shift + F1 does do something, but it will always get 0 search results:
image

Additionally, since the binding for this is under "feather" and not the text editor section, there's no way to change the shift + F1 binding for CE2:
image

@zreedy zreedy added this to the 2025.1 milestone Nov 21, 2024
@zreedy zreedy moved this from Backlog to Todo in Team Workload Nov 21, 2024
@zreedy
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zreedy commented Nov 21, 2024

Unable to reproduce, all issues in this ticket have been addressed via multiple other tickets since.

@zreedy zreedy closed this as not planned Won't fix, can't repro, duplicate, stale Nov 21, 2024
@github-project-automation github-project-automation bot moved this from Todo to Done in Team Workload Nov 21, 2024
@KormexGit
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KormexGit commented Nov 21, 2024

It will still find 0 results if you press it on the variable in the create event. Pressing it in another event appears to work.

GameMaker-Beta_mP2GlM8FRj.mp4

@KormexGit
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Additionally, it will keep showing the old variable name if you use the command after changing a variable if you haven't saved the project since, but I could see this not being realistic to fix depending on how it works under the hood

GameMaker-Beta_O3DA89kbGM.mp4

@gurpreetsinghmatharoo gurpreetsinghmatharoo moved this from Done to Not Planned in Team Workload Nov 22, 2024
@iampremo iampremo moved this from Not Planned to Triage in Team Workload Jan 15, 2025
@stuckie stuckie moved this from Triage to Todo in Team Workload Jan 16, 2025
@stuckie stuckie reopened this Jan 16, 2025
@github-project-automation github-project-automation bot moved this from Todo to Triage in Team Workload Jan 16, 2025
@stuckie stuckie moved this from Triage to Todo in Team Workload Jan 16, 2025
@zreedy
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zreedy commented Jan 16, 2025

The variable not not refreshing when you rename it is not an issue. Those are stale results so this is expected.

@zreedy zreedy moved this from Todo to In Progress in Team Workload Jan 16, 2025
@zreedy zreedy closed this as completed Jan 23, 2025
@github-project-automation github-project-automation bot moved this from In Progress to Done in Team Workload Jan 23, 2025
@YYBartT YYBartT moved this from Done to Ready for QA in Team Workload Jan 24, 2025
@Emc1923 Emc1923 self-assigned this Jan 30, 2025
@Emc1923
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Emc1923 commented Jan 30, 2025

Verified working as of IDE v2024.1300.0.733 Runtime v2024.1300.0.744. Note however this action is listed as 'Find All References' and 'Find Usages' in redefine keys

Image

@Emc1923 Emc1923 moved this from Ready for QA to Verified in Team Workload Jan 30, 2025
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Labels
ide-bug Bugs with the GameMaker IDE
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