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// Test that draw_tile() draws a tile correctly using the draw comparison functions in objTestAsyncDraw:
// Start drawing to a test surface
testSurface = start_draw_comparison();
// draw tile with index 1 from tilesAuto at 0,0
draw_tile(tilesAuto, 1, 0, 0, 0);
// Stop drawing to the test surface, store it as a buffer, then compare it against the drawTileTestExpectedBuffer file
end_draw_comparison(testSurface, "drawTileTest", "draw_tile(), failed draw buffer comparison");
Output From The Test
Testsuite Name: BasicTilemapTestSuite
Test Name: draw_tile
description: draw_tile(), failed draw buffer comparison
title: Assert buffers to be equal (MD5 hash)
stack: gml_Script_end_draw_comparison:108
actual: "b53e7f9f3c4d7c17fde288b40dd3ff70"
expected: "cf1cddf94a662a19dc5b9a9bff10115c"
Workflow Artefact URL
https://github.com/YoYoGames/GM-TestFramework/actions/runs/11610157668#artifacts
Test Code
Output From The Test
Runtime Version
2024.1100.0.689
Location Of The Test
https://github.com/YoYoGames/GM-TestFramework/blob/85e03a71e87b23cffb3b93b42b18081307cf2f09/projects/xUnit/scripts/BasicTilemapTestSuite/BasicTilemapTestSuite.gml#L990
Which platform(s) are you seeing the problem on?
Windows
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