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Code Editor 1: Newly-added assets are not displayed in autocomplete in 2024.1300 Betas #9225
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Im getting the same bug. |
Seems to happen also in IDE v2024.11.0.179. |
Unable to reproduce. |
@zreedy I've checked on latest dev version, and it still happens:
So, it can be reproduced on 2024.11, 2024.1300 and 9.x Nagrywanie.2025-02-03.230244.mp4 |
Reproduced in Code Editor 1 but only after opening Reopened, not moving status so this goes through Triage properly. |
It was labeled as CE1 originally, then got renamed to just say Code Editor |
Yeah, there's no email notifications for renaming so I wasn't aware it's gone. Re-added. |
Description
Seems there's regression in CE1. When adding new assets (sprites, objects), they aren't available in code completion. However, I've noticed that after reloading project, it fixes for existing assets, and again only new one aren't working (but first one usually shows, further not).
Steps To Reproduce
Object
there.Create Object
. Do it at least 2 times!Object
and;
.Ctrl+Space
). Notice, that except ofObject1
, others aren't shownWhich version of GameMaker are you reporting this issue for?
IDE v2024.1300.0.732 Runtime v2024.1300.0.743
Which operating system(s) are you seeing the problem on?
Windows 10.0.26100.0
65b4fb01-a1f8-4f1a-b907-c0c86401f17c
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