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There's setting in Preferences > General Settings >Automatically reload changed file which should reload file if it's changed externally.
Preferences > General Settings >Automatically reload changed file
It's not working in CE2 (at least on 2024.13 Beta 2)
Open in Explorer
Script.gml
IDE v2024.1300.0.732 Runtime v2024.1300.0.743
Linux Ubuntu 22.04.5 LTS kernel 6.8.0.51
b7bee7ea-1a0b-4497-9370-8988ba20a923
The text was updated successfully, but these errors were encountered:
This is my bug, seems that Ubuntu lost my github authentication on current IDE session...
Sorry, something went wrong.
zreedy
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Description
There's setting in
Preferences > General Settings >Automatically reload changed file
which should reload file if it's changed externally.It's not working in CE2 (at least on 2024.13 Beta 2)
Steps To Reproduce
Preferences > General Settings >Automatically reload changed file
to ENABLEDOpen in Explorer
(or File Manager etc.)Script.gml
file, saveWhich version of GameMaker are you reporting this issue for?
IDE v2024.1300.0.732 Runtime v2024.1300.0.743
Which operating system(s) are you seeing the problem on?
Linux Ubuntu 22.04.5 LTS kernel 6.8.0.51
b7bee7ea-1a0b-4497-9370-8988ba20a923
The text was updated successfully, but these errors were encountered: