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goonstation.dme
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goonstation.dme
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// DM Environment file for goonstation.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
//
var/datum/preMapLoad/preMapLoad = new
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// Compatibility Check
#include "_std\compatibility.dme"
// Compatibility START
#ifdef BYOND_VERSION_OK
// Standard Library Inclusions
#include "_std\__std.dme"
// Secret Code Handling
#if !defined(FASTDMM) && !defined(DISABLE_SECRETS)
#include "+secret\__secret.dme"
#endif
#include "code\__secret_public.dme"
// BEGIN_INCLUDE
#include "code\area.dm"
#include "code\atom.dm"
#include "code\client.dm"
#include "code\datum.dm"
#include "code\del.dm"
#include "code\error_handling.dm"
#include "code\global.dm"
#include "code\interface.dm"
#include "code\map.dm"
#include "code\mapSwitching.dm"
#include "code\mob.dm"
#include "code\mob_stat.dm"
#include "code\obj.dm"
#include "code\player.dm"
#include "code\pooling.dm"
#include "code\serialization.dm"
#include "code\_lighting\base_lighting.dm"
#include "code\_lighting\RobustLight2.dm"
#include "code\_lighting\SimpleLight.dm"
#include "code\atom\throwing.dm"
#include "code\atom\UpdateOverlays.dm"
#include "code\atom\UpdateParticles.dm"
#include "code\chui\chui.dm"
#include "code\chui\tab.dm"
#include "code\chui\template.dm"
#include "code\chui\theme.dm"
#include "code\chui\window.dm"
#include "code\datums\admin_changelog.dm"
#include "code\datums\admin_powers.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\antag_weighting.dm"
#include "code\datums\api_handler.dm"
#include "code\datums\banking.dm"
#include "code\datums\browserOutput.dm"
#include "code\datums\buildmode.dm"
#include "code\datums\callback.dm"
#include "code\datums\changelog.dm"
#include "code\datums\character_preview.dm"
#include "code\datums\client_image_group.dm"
#include "code\datums\computerfiles.dm"
#include "code\datums\configuration.dm"
#include "code\datums\cookingrecipes.dm"
#include "code\datums\crew_objective.dm"
#include "code\datums\customization_styles.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datalogger.dm"
#include "code\datums\digital_filter.dm"
#include "code\datums\disease.dm"
#include "code\datums\disjoint_turf.dm"
#include "code\datums\dna.dm"
#include "code\datums\dynamic_player_memory.dm"
#include "code\datums\dynamicQueue.dm"
#include "code\datums\ehjax.dm"
#include "code\datums\embedded_controller.dm"
#include "code\datums\gameticker.dm"
#include "code\datums\http.dm"
#include "code\datums\hud.dm"
#include "code\datums\intercept_text.dm"
#include "code\datums\interfaceSizeHelper.dm"
#include "code\datums\inventory.dm"
#include "code\datums\ircbot.dm"
#include "code\datums\jobs.dm"
#include "code\datums\jsErrorHandler.dm"
#include "code\datums\language.dm"
#include "code\datums\limb.dm"
#include "code\datums\limiter.dm"
#include "code\datums\manufacturing.dm"
#include "code\datums\mind.dm"
#include "code\datums\mind_mob_overlay.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\mutantraces.dm"
#include "code\datums\named_colors.dm"
#include "code\datums\objective.dm"
#include "code\datums\observe_menu.dm"
#include "code\datums\participation_recorder.dm"
#include "code\datums\pda_ringtones.dm"
#include "code\datums\powernet_data.dm"
#include "code\datums\preferences.dm"
#include "code\datums\pronouns.dm"
#include "code\datums\rand.dm"
#include "code\datums\recipes.dm"
#include "code\datums\savefile.dm"
#include "code\datums\sims.dm"
#include "code\datums\special_r.dm"
#include "code\datums\sun.dm"
#include "code\datums\syndicate_buylist.dm"
#include "code\datums\teg_transform.dm"
#include "code\datums\teleport.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\titlecard.dm"
#include "code\datums\tooltip.dm"
#include "code\datums\traits.dm"
#include "code\datums\traits_disused.dm"
#include "code\datums\viewport.dm"
#include "code\datums\Vspace.dm"
#include "code\datums\zoldorfitems.dm"
#include "code\datums\abilities\ability_parent.dm"
#include "code\datums\abilities\brassgauntlet.dm"
#include "code\datums\abilities\critter.dm"
#include "code\datums\abilities\cruiser.dm"
#include "code\datums\abilities\diabolical.dm"
#include "code\datums\abilities\flockdrone.dm"
#include "code\datums\abilities\generic.dm"
#include "code\datums\abilities\ghost_observer.dm"
#include "code\datums\abilities\kudzumen.dm"
#include "code\datums\abilities\lizard.dm"
#include "code\datums\abilities\revenant.dm"
#include "code\datums\abilities\santa.dm"
#include "code\datums\abilities\vampiric_thrall.dm"
#include "code\datums\abilities\zoldorfabilities.dm"
#include "code\datums\abilities\critter\bite.dm"
#include "code\datums\abilities\critter\bloodbite.dm"
#include "code\datums\abilities\critter\boilgib.dm"
#include "code\datums\abilities\critter\cauterize.dm"
#include "code\datums\abilities\critter\devour.dm"
#include "code\datums\abilities\critter\disposal_travel.dm"
#include "code\datums\abilities\critter\dna_gnaw.dm"
#include "code\datums\abilities\critter\envelope.dm"
#include "code\datums\abilities\critter\firepoof.dm"
#include "code\datums\abilities\critter\flamethrower.dm"
#include "code\datums\abilities\critter\frenzy.dm"
#include "code\datums\abilities\critter\gibstare.dm"
#include "code\datums\abilities\critter\grow.dm"
#include "code\datums\abilities\critter\invisibility.dm"
#include "code\datums\abilities\critter\maneater_devour.dm"
#include "code\datums\abilities\critter\mark.dm"
#include "code\datums\abilities\critter\ocean.dm"
#include "code\datums\abilities\critter\powerkick.dm"
#include "code\datums\abilities\critter\psyblast.dm"
#include "code\datums\abilities\critter\scuttlebot.dm"
#include "code\datums\abilities\critter\shedtears.dm"
#include "code\datums\abilities\critter\singularity.dm"
#include "code\datums\abilities\critter\slam.dm"
#include "code\datums\abilities\critter\small_animal.dm"
#include "code\datums\abilities\critter\spider.dm"
#include "code\datums\abilities\critter\sting.dm"
#include "code\datums\abilities\critter\summon.dm"
#include "code\datums\abilities\critter\tackle.dm"
#include "code\datums\abilities\critter\telepathy.dm"
#include "code\datums\abilities\critter\teleport.dm"
#include "code\datums\abilities\critter\vomit.dm"
#include "code\datums\abilities\critter\vomit_ore.dm"
#include "code\datums\abilities\critter\writhe.dm"
#include "code\datums\abilities\critter\zombify.dm"
#include "code\datums\abilities\cruiser\cruiser_shared.dm"
#include "code\datums\actions\actions.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\_holdertargeting.dm"
#include "code\datums\components\_loctargeting.dm"
#include "code\datums\components\_wearertargeting.dm"
#include "code\datums\components\afterimage.dm"
#include "code\datums\components\alpha_clothing.dm"
#include "code\datums\components\analyzable.dm"
#include "code\datums\components\angle_watcher.dm"
#include "code\datums\components\arable.dm"
#include "code\datums\components\assembly_comp.dm"
#include "code\datums\components\auto_reagent.dm"
#include "code\datums\components\barber.dm"
#include "code\datums\components\baseball_bat_reflect.dm"
#include "code\datums\components\battleroyale_death.dm"
#include "code\datums\components\biodegradable.dm"
#include "code\datums\components\bloodflick.dm"
#include "code\datums\components\buildableturf.dm"
#include "code\datums\components\bullet_holes.dm"
#include "code\datums\components\cell_holder.dm"
#include "code\datums\components\clown_disbelief_item.dm"
#include "code\datums\components\contraband.dm"
#include "code\datums\components\controlled_by_mob.dm"
#include "code\datums\components\conveyor_lay.dm"
#include "code\datums\components\crayonwalk.dm"
#include "code\datums\components\death_confetti.dm"
#include "code\datums\components\disposing_confetti.dm"
#include "code\datums\components\drop_loot_on_death.dm"
#include "code\datums\components\energy_shield.dm"
#include "code\datums\components\explode_on_touch.dm"
#include "code\datums\components\extradimensional_storage.dm"
#include "code\datums\components\floor_slime.dm"
#include "code\datums\components\foldable.dm"
#include "code\datums\components\food_stuff.dm"
#include "code\datums\components\fragile_item.dm"
#include "code\datums\components\fullauto.dm"
#include "code\datums\components\gear_corrosion.dm"
#include "code\datums\components\geiger_counter.dm"
#include "code\datums\components\ghost_observable.dm"
#include "code\datums\components\glue_ready.dm"
#include "code\datums\components\glued.dm"
#include "code\datums\components\hallucinations.dm"
#include "code\datums\components\health_maptext.dm"
#include "code\datums\components\legs.dm"
#include "code\datums\components\light.dm"
#include "code\datums\components\loc_invisibility.dm"
#include "code\datums\components\log_item_pickup.dm"
#include "code\datums\components\mat_triggersonlife.dm"
#include "code\datums\components\mechComp_signals.dm"
#include "code\datums\components\minimap_marker.dm"
#include "code\datums\components\mob_pierce.dm"
#include "code\datums\components\no_gravity.dm"
#include "code\datums\components\obj_projectile_damage.dm"
#include "code\datums\components\player_piano_auto_linker.dm"
#include "code\datums\components\power_cell.dm"
#include "code\datums\components\proj_door_breach.dm"
#include "code\datums\components\proj_mining.dm"
#include "code\datums\components\radioactive.dm"
#include "code\datums\components\secbot_command.dm"
#include "code\datums\components\self_destruct.dm"
#include "code\datums\components\send_to_target_mob.dm"
#include "code\datums\components\simplelight.dm"
#include "code\datums\components\smartgun.dm"
#include "code\datums\components\smartgun_homing.dm"
#include "code\datums\components\sniper_wallpierce.dm"
#include "code\datums\components\snowballs.dm"
#include "code\datums\components\teleport_on_enter.dm"
#include "code\datums\components\toggle_coat.dm"
#include "code\datums\components\toggle_hood.dm"
#include "code\datums\components\tracker_hud.dm"
#include "code\datums\components\train.dm"
#include "code\datums\components\transfer_on_attack.dm"
#include "code\datums\components\transfer_on_life.dm"
#include "code\datums\components\transfers.dm"
#include "code\datums\components\tripsalot.dm"
#include "code\datums\components\waddling.dm"
#include "code\datums\components\watcher.dm"
#include "code\datums\components\windup.dm"
#include "code\datums\components\complexsignal\complexsignal.dm"
#include "code\datums\components\complexsignal\outermost_movable.dm"
#include "code\datums\components\flock\flockprotection.dm"
#include "code\datums\components\flock\ping.dm"
#include "code\datums\components\itemblock\_itemblock.dm"
#include "code\datums\components\itemblock\_unarmedblock.dm"
#include "code\datums\components\itemblock\backpackblock.dm"
#include "code\datums\components\itemblock\concussivegauntletblock.dm"
#include "code\datums\components\itemblock\saberblock.dm"
#include "code\datums\components\itemblock\unarmedbonusblock.dm"
#include "code\datums\components\itemblock\warmsup.dm"
#include "code\datums\controllers\action_controls.dm"
#include "code\datums\controllers\artifact_controls.dm"
#include "code\datums\controllers\custom_job_savefile.dm"
#include "code\datums\controllers\disease_controls.dm"
#include "code\datums\controllers\event_controls.dm"
#include "code\datums\controllers\explosion_controls.dm"
#include "code\datums\controllers\ghost_notification_controls.dm"
#include "code\datums\controllers\hydro_controls.dm"
#include "code\datums\controllers\job_controls.dm"
#include "code\datums\controllers\lag_detection.dm"
#include "code\datums\controllers\manufacturing_controls.dm"
#include "code\datums\controllers\mechanic_controls.dm"
#include "code\datums\controllers\mining_controls.dm"
#include "code\datums\controllers\process_scheduler.dm"
#include "code\datums\controllers\respawn_controls.dm"
#include "code\datums\controllers\sea_hotspot_controls.dm"
#include "code\datums\controllers\throwing_controls.dm"
#include "code\datums\controllers\process\_process.dm"
#include "code\datums\controllers\process\actions.dm"
#include "code\datums\controllers\process\ai_tracking.dm"
#include "code\datums\controllers\process\air_system.dm"
#include "code\datums\controllers\process\area_process.dm"
#include "code\datums\controllers\process\arena.dm"
#include "code\datums\controllers\process\blob.dm"
#include "code\datums\controllers\process\burning.dm"
#include "code\datums\controllers\process\camnet.dm"
#include "code\datums\controllers\process\chemistry.dm"
#include "code\datums\controllers\process\critters.dm"
#include "code\datums\controllers\process\delete_queue.dm"
#include "code\datums\controllers\process\explosions.dm"
#include "code\datums\controllers\process\flock.dm"
#include "code\datums\controllers\process\fluid.dm"
#include "code\datums\controllers\process\fluid_spawner.dm"
#include "code\datums\controllers\process\forcedMovement.dm"
#include "code\datums\controllers\process\ghost_notifications.dm"
#include "code\datums\controllers\process\healthupdates.dm"
#include "code\datums\controllers\process\items.dm"
#include "code\datums\controllers\process\kudzu.dm"
#include "code\datums\controllers\process\lighting.dm"
#include "code\datums\controllers\process\machines.dm"
#include "code\datums\controllers\process\mob_ai.dm"
#include "code\datums\controllers\process\mob_ui.dm"
#include "code\datums\controllers\process\mobs.dm"
#include "code\datums\controllers\process\particles.dm"
#include "code\datums\controllers\process\precipitation.dm"
#include "code\datums\controllers\process\railway.dm"
#include "code\datums\controllers\process\random_events.dm"
#include "code\datums\controllers\process\respawn.dm"
#include "code\datums\controllers\process\sea_hotspots.dm"
#include "code\datums\controllers\process\stamina_updates.dm"
#include "code\datums\controllers\process\statusEffects.dm"
#include "code\datums\controllers\process\stock_market.dm"
#include "code\datums\controllers\process\telescope.dm"
#include "code\datums\controllers\process\tgui.dm"
#include "code\datums\controllers\process\ticker.dm"
#include "code\datums\controllers\process\tracker_hud.dm"
#include "code\datums\controllers\process\world.dm"
#include "code\datums\crew_credits\crew_credits.dm"
#include "code\datums\crew_credits\crew_credits_debug.dm"
#include "code\datums\critter_mobs\equipment.dm"
#include "code\datums\critter_mobs\hands.dm"
#include "code\datums\critter_mobs\health.dm"
#include "code\datums\critter_mobs\health\brain.dm"
#include "code\datums\critter_mobs\health\flesh.dm"
#include "code\datums\critter_mobs\health\flesh_burn.dm"
#include "code\datums\critter_mobs\health\stamina.dm"
#include "code\datums\critter_mobs\health\structure.dm"
#include "code\datums\critter_mobs\health\suffocation.dm"
#include "code\datums\critter_mobs\health\toxin.dm"
#include "code\datums\critter_mobs\health\wiring.dm"
#include "code\datums\effects\system\bad_smoke_spread.dm"
#include "code\datums\effects\system\foam_spread.dm"
#include "code\datums\effects\system\harmless_smoke_spread.dm"
#include "code\datums\effects\system\ion_trail_follow.dm"
#include "code\datums\effects\system\mustard_gas_spread.dm"
#include "code\datums\effects\system\spark_spread.dm"
#include "code\datums\effects\system\steam_spread.dm"
#include "code\datums\flock\flock.dm"
#include "code\datums\flock\flockstats.dm"
#include "code\datums\flock\flockunlockable.dm"
#include "code\datums\gamemodes\arcfiend.dm"
#include "code\datums\gamemodes\artemis_freeroam.dm"
#include "code\datums\gamemodes\assday_classic.dm"
#include "code\datums\gamemodes\battle_royale.dm"
#include "code\datums\gamemodes\blob.dm"
#include "code\datums\gamemodes\changeling.dm"
#include "code\datums\gamemodes\conspiracy.dm"
#include "code\datums\gamemodes\construction.dm"
#include "code\datums\gamemodes\disaster.dm"
#include "code\datums\gamemodes\extended.dm"
#include "code\datums\gamemodes\flock.dm"
#include "code\datums\gamemodes\football.dm"
#include "code\datums\gamemodes\gangwar.dm"
#include "code\datums\gamemodes\gangwar_random_gangs.dm"
#include "code\datums\gamemodes\gm_parent.dm"
#include "code\datums\gamemodes\mixed.dm"
#include "code\datums\gamemodes\mixed_rp.dm"
#include "code\datums\gamemodes\nuclear.dm"
#include "code\datums\gamemodes\pod_wars.dm"
#include "code\datums\gamemodes\revolution.dm"
#include "code\datums\gamemodes\salvager.dm"
#include "code\datums\gamemodes\spy.dm"
#include "code\datums\gamemodes\spy_theft.dm"
#include "code\datums\gamemodes\traitor.dm"
#include "code\datums\gamemodes\vampire.dm"
#include "code\datums\gamemodes\wizard.dm"
#include "code\datums\gamemodes\pod_wars\pw_control_point.dm"
#include "code\datums\gamemodes\pod_wars\pw_manufacturing_.dm"
#include "code\datums\gamemodes\pod_wars\pw_misc_objects.dm"
#include "code\datums\gamemodes\pod_wars\pw_pod_pilot_abilityHolder.dm"
#include "code\datums\gamemodes\pod_wars\pw_stats_manager.dm"
#include "code\datums\gamemodes\pod_wars\pw_team.dm"
#include "code\datums\gamemodes\pod_wars\pw_weapons.dm"
#include "code\datums\gauntlet\arena.dm"
#include "code\datums\gauntlet\bullethell.dm"
#include "code\datums\gauntlet\crittergauntlet.dm"
#include "code\datums\hud\ai.dm"
#include "code\datums\hud\battlersleft.dm"
#include "code\datums\hud\cinematic.dm"
#include "code\datums\hud\compass_display.dm"
#include "code\datums\hud\critter.dm"
#include "code\datums\hud\drone.dm"
#include "code\datums\hud\flockdrone.dm"
#include "code\datums\hud\funimage.dm"
#include "code\datums\hud\ghost_observer.dm"
#include "code\datums\hud\ghostdrone.dm"
#include "code\datums\hud\human.dm"
#include "code\datums\hud\nukewires.dm"
#include "code\datums\hud\object.dm"
#include "code\datums\hud\pod.dm"
#include "code\datums\hud\poltergeist.dm"
#include "code\datums\hud\render_special.dm"
#include "code\datums\hud\revenant.dm"
#include "code\datums\hud\robot.dm"
#include "code\datums\hud\roundend.dm"
#include "code\datums\hud\shell.dm"
#include "code\datums\hud\silicon.dm"
#include "code\datums\hud\storage.dm"
#include "code\datums\hud\vision.dm"
#include "code\datums\hud\vision_impair.dm"
#include "code\datums\hud\wraith.dm"
#include "code\datums\hud\zone_sel.dm"
#include "code\datums\movement_controller\movement_controller.dm"
#include "code\datums\movement_controller\obj_control.dm"
#include "code\datums\movement_controller\pod.dm"
#include "code\datums\movement_controller\poltergeist_controller.dm"
#include "code\datums\movement_controller\sniper.dm"
#include "code\datums\movement_controller\tank.dm"
#include "code\datums\movement_controller\torpedo_control.dm"
#include "code\datums\movement_modifier\movement_modifiers.dm"
#include "code\datums\webelements\anchor.dm"
#include "code\datums\webelements\button.dm"
#include "code\datums\webelements\css.dm"
#include "code\datums\webelements\cssinclude.dm"
#include "code\datums\webelements\div.dm"
#include "code\datums\webelements\doctype.dm"
#include "code\datums\webelements\heading.dm"
#include "code\datums\webelements\input.dm"
#include "code\datums\webelements\kText.dm"
#include "code\datums\webelements\label.dm"
#include "code\datums\webelements\multiselect.dm"
#include "code\datums\webelements\option.dm"
#include "code\datums\webelements\page.dm"
#include "code\datums\webelements\paragraph.dm"
#include "code\datums\webelements\script.dm"
#include "code\datums\webelements\scriptinclude.dm"
#include "code\datums\webelements\select.dm"
#include "code\datums\webelements\span.dm"
#include "code\datums\webelements\tag.dm"
#include "code\datums\webelements\textarea.dm"
#include "code\datums\webelements\title.dm"
#include "code\lists\ckey_configs.dm"
#include "code\lists\jobs.dm"
#include "code\mob\dead.dm"
#include "code\mob\input.dm"
#include "code\mob\living.dm"
#include "code\mob\melee_attack_procs.dm"
#include "code\mob\new_player.dm"
#include "code\mob\suicide.dm"
#include "code\mob\transform_procs.dm"
#include "code\mob\who.dm"
#include "code\mob\zoldorfmob.dm"
#include "code\mob\dead\hivemind_observer.dm"
#include "code\mob\dead\mentor_mouse_observer.dm"
#include "code\mob\dead\observer.dm"
#include "code\mob\dead\target_observer.dm"
#include "code\mob\living\carbon.dm"
#include "code\mob\living\critter.dm"
#include "code\mob\living\intangible.dm"
#include "code\mob\living\object.dm"
#include "code\mob\living\seanceghost.dm"
#include "code\mob\living\silicon.dm"
#include "code\mob\living\stamina_stuns.dm"
#include "code\mob\living\carbon\cube.dm"
#include "code\mob\living\carbon\human.dm"
#include "code\mob\living\carbon\pixelhuman.dm"
#include "code\mob\living\carbon\human\clone.dm"
#include "code\mob\living\carbon\human\gimmick.dm"
#include "code\mob\living\carbon\human\monkeys.dm"
#include "code\mob\living\carbon\human\normal.dm"
#include "code\mob\living\carbon\human\npc.dm"
#include "code\mob\living\carbon\human\test.dm"
#include "code\mob\living\carbon\human\virtual.dm"
#include "code\mob\living\carbon\human\procs\damage.dm"
#include "code\mob\living\carbon\human\procs\emote.dm"
#include "code\mob\living\carbon\human\procs\get_desc.dm"
#include "code\mob\living\carbon\human\procs\inventory.dm"
#include "code\mob\living\carbon\human\procs\update_blood.dm"
#include "code\mob\living\carbon\human\procs\update_icon.dm"
#include "code\mob\living\critter\aberration.dm"
#include "code\mob\living\critter\adventure.dm"
#include "code\mob\living\critter\ai.dm"
#include "code\mob\living\critter\aquatic.dm"
#include "code\mob\living\critter\bear.dm"
#include "code\mob\living\critter\bee.dm"
#include "code\mob\living\critter\big_animal.dm"
#include "code\mob\living\critter\capybara.dm"
#include "code\mob\living\critter\changeling_critters.dm"
#include "code\mob\living\critter\cryptid_plushie.dm"
#include "code\mob\living\critter\drone.dm"
#include "code\mob\living\critter\firefly.dm"
#include "code\mob\living\critter\flockcritter_parent.dm"
#include "code\mob\living\critter\golem.dm"
#include "code\mob\living\critter\gunbot.dm"
#include "code\mob\living\critter\hastur.dm"
#include "code\mob\living\critter\jeans_elemental.dm"
#include "code\mob\living\critter\killertomato.dm"
#include "code\mob\living\critter\maneater.dm"
#include "code\mob\living\critter\martian.dm"
#include "code\mob\living\critter\mechmonstrosity.dm"
#include "code\mob\living\critter\mimic.dm"
#include "code\mob\living\critter\mining_critter.dm"
#include "code\mob\living\critter\mob_bots.dm"
#include "code\mob\living\critter\plant.dm"
#include "code\mob\living\critter\plasmaspore.dm"
#include "code\mob\living\critter\sawfly.dm"
#include "code\mob\living\critter\scuttlebot.dm"
#include "code\mob\living\critter\singularity.dm"
#include "code\mob\living\critter\small_animal.dm"
#include "code\mob\living\critter\snake.dm"
#include "code\mob\living\critter\spider.dm"
#include "code\mob\living\critter\vending.dm"
#include "code\mob\living\critter\ai\aquatic.dm"
#include "code\mob\living\critter\ai\brullbar.dm"
#include "code\mob\living\critter\ai\capybara.dm"
#include "code\mob\living\critter\ai\cat.dm"
#include "code\mob\living\critter\ai\dog.dm"
#include "code\mob\living\critter\ai\generic_aiholders.dm"
#include "code\mob\living\critter\ai\generic_critter.dm"
#include "code\mob\living\critter\ai\human.dm"
#include "code\mob\living\critter\ai\maneater.dm"
#include "code\mob\living\critter\ai\mimic.dm"
#include "code\mob\living\critter\ai\mouse.dm"
#include "code\mob\living\critter\ai\ocean.dm"
#include "code\mob\living\critter\ai\roach.dm"
#include "code\mob\living\critter\ai\rockworm.dm"
#include "code\mob\living\critter\ai\shared.dm"
#include "code\mob\living\critter\ai\sleeping.dm"
#include "code\mob\living\critter\ai\spider.dm"
#include "code\mob\living\critter\ai\flock\flock_common.dm"
#include "code\mob\living\critter\ai\flock\flockbit.dm"
#include "code\mob\living\critter\ai\flock\flockdrone.dm"
#include "code\mob\living\critter\ai\flock\flocktasks.dm"
#include "code\mob\living\critter\arena\fire_elemental.dm"
#include "code\mob\living\critter\drone\ar.dm"
#include "code\mob\living\critter\drone\cr.dm"
#include "code\mob\living\critter\drone\glitch.dm"
#include "code\mob\living\critter\drone\hk.dm"
#include "code\mob\living\critter\drone\x.dm"
#include "code\mob\living\critter\flock\flockbit.dm"
#include "code\mob\living\critter\flock\flockdrone.dm"
#include "code\mob\living\critter\humanoid\brullbar.dm"
#include "code\mob\living\critter\humanoid\human.dm"
#include "code\mob\living\critter\humanoid\skeleton.dm"
#include "code\mob\living\critter\humanoid\zombie.dm"
#include "code\mob\living\intangible\ai-camera.dm"
#include "code\mob\living\intangible\blob_overmind.dm"
#include "code\mob\living\intangible\brainmob.dm"
#include "code\mob\living\intangible\flockmob_parent.dm"
#include "code\mob\living\intangible\wraith.dm"
#include "code\mob\living\intangible\blob_overmind\ai.dm"
#include "code\mob\living\intangible\flock\flockmind.dm"
#include "code\mob\living\intangible\flock\flocktrace.dm"
#include "code\mob\living\life\arrest_icon.dm"
#include "code\mob\living\life\blindness.dm"
#include "code\mob\living\life\blood.dm"
#include "code\mob\living\life\bodytemp.dm"
#include "code\mob\living\life\bomberman.dm"
#include "code\mob\living\life\breath.dm"
#include "code\mob\living\life\canmove.dm"
#include "code\mob\living\life\chems.dm"
#include "code\mob\living\life\critical.dm"
#include "code\mob\living\life\decomposition.dm"
#include "code\mob\living\life\disability.dm"
#include "code\mob\living\life\fire.dm"
#include "code\mob\living\life\health_mon.dm"
#include "code\mob\living\life\hud.dm"
#include "code\mob\living\life\Life.dm"
#include "code\mob\living\life\mutations.dm"
#include "code\mob\living\life\organs.dm"
#include "code\mob\living\life\radiation.dm"
#include "code\mob\living\life\sight.dm"
#include "code\mob\living\life\skin.dm"
#include "code\mob\living\life\statusupdate.dm"
#include "code\mob\living\life\stuns_lying.dm"
#include "code\mob\living\life\viruses.dm"
#include "code\mob\living\silicon\ai.dm"
#include "code\mob\living\silicon\drone.dm"
#include "code\mob\living\silicon\ghostdrone.dm"
#include "code\mob\living\silicon\hivebot.dm"
#include "code\mob\living\silicon\robot.dm"
#include "code\mob\living\silicon\robot_locks.dm"
#include "code\mob\living\silicon\robot_oil.dm"
#include "code\mob\living\silicon\robot_statusupdate.dm"
#include "code\mob\living\silicon\ai\ai_abilities.dm"
#include "code\mob\living\silicon\ai\camera_handling.dm"
#include "code\mob\living\silicon\ai\holograms.dm"
#include "code\mob\living\silicon\ai\mobile.dm"
#include "code\mob\living\silicon\hivebot\hive_modules.dm"
#include "code\mob\living\silicon\hivebot\hivebot_statusupdate.dm"
#include "code\mob\living\silicon\hivebot\mainframe.dm"
#include "code\mob\wraith\poltergeist.dm"
#include "code\modules\admin\abilitymanager.dm"
#include "code\modules\admin\admin.dm"
#include "code\modules\admin\admin_holder.dm"
#include "code\modules\admin\admin_verbs.dm"
#include "code\modules\admin\adminhelp.dm"
#include "code\modules\admin\adminjump.dm"
#include "code\modules\admin\adminsay.dm"
#include "code\modules\admin\antagifiers.dm"
#include "code\modules\admin\atom_verbs.dm"
#include "code\modules\admin\bans.dm"
#include "code\modules\admin\banshark.dm"
#include "code\modules\admin\bioeffectmanager.dm"
#include "code\modules\admin\bomb_monitor.dm"
#include "code\modules\admin\ca_viewer.dm"
#include "code\modules\admin\centcomviewer.dm"
#include "code\modules\admin\create.dm"
#include "code\modules\admin\custom_spawn_event.dm"
#include "code\modules\admin\data_input.dm"
#include "code\modules\admin\deadsay.dm"
#include "code\modules\admin\debug.dm"
#include "code\modules\admin\diagnostics.dm"
#include "code\modules\admin\drunkmode.dm"
#include "code\modules\admin\gibverbs.dm"
#include "code\modules\admin\jobban.dm"
#include "code\modules\admin\lag_hacks.dm"
#include "code\modules\admin\loginnotice.dm"
#include "code\modules\admin\oocban.dm"
#include "code\modules\admin\part_modifier.dm"
#include "code\modules\admin\player_options.dm"
#include "code\modules\admin\player_panel.dm"
#include "code\modules\admin\player_stats.dm"
#include "code\modules\admin\playernotes.dm"
#include "code\modules\admin\processSchedulerView.dm"
#include "code\modules\admin\randomverbs.dm"
#include "code\modules\admin\terrainify.dm"
#include "code\modules\admin\tgs_commands.dm"
#include "code\modules\admin\ticklag.dm"
#include "code\modules\admin\toggles.dm"
#include "code\modules\admin\antagonist_panel\antagonist_panel.dm"
#include "code\modules\admin\antagonist_panel\antagonist_panel_data.dm"
#include "code\modules\admin\antagonist_panel\antagonist_panel_tab.dm"
#include "code\modules\admin\buildmodes\adventure.dm"
#include "code\modules\admin\buildmodes\animate.dm"
#include "code\modules\admin\buildmodes\appearance.dm"
#include "code\modules\admin\buildmodes\arcflash.dm"
#include "code\modules\admin\buildmodes\clipboard.dm"
#include "code\modules\admin\buildmodes\clipboard_wide.dm"
#include "code\modules\admin\buildmodes\construction.dm"
#include "code\modules\admin\buildmodes\copy.dm"
#include "code\modules\admin\buildmodes\elecflash.dm"
#include "code\modules\admin\buildmodes\fireflash.dm"
#include "code\modules\admin\buildmodes\flock.dm"
#include "code\modules\admin\buildmodes\fluids.dm"
#include "code\modules\admin\buildmodes\glue.dm"
#include "code\modules\admin\buildmodes\lighting.dm"
#include "code\modules\admin\buildmodes\load_map.dm"
#include "code\modules\admin\buildmodes\location.dm"
#include "code\modules\admin\buildmodes\meteor.dm"
#include "code\modules\admin\buildmodes\paint.dm"
#include "code\modules\admin\buildmodes\paint_matrix.dm"
#include "code\modules\admin\buildmodes\poddoors.dm"
#include "code\modules\admin\buildmodes\precipitation.dm"
#include "code\modules\admin\buildmodes\proccall.dm"
#include "code\modules\admin\buildmodes\projectile.dm"
#include "code\modules\admin\buildmodes\reagents.dm"
#include "code\modules\admin\buildmodes\revert_turf_visuals.dm"
#include "code\modules\admin\buildmodes\save_map.dm"
#include "code\modules\admin\buildmodes\spawn_gift.dm"
#include "code\modules\admin\buildmodes\spawn_inside.dm"
#include "code\modules\admin\buildmodes\spawn_single.dm"
#include "code\modules\admin\buildmodes\spawn_wide.dm"
#include "code\modules\admin\buildmodes\spook.dm"
#include "code\modules\admin\buildmodes\throw.dm"
#include "code\modules\admin\buildmodes\transmute.dm"
#include "code\modules\admin\buildmodes\varedit.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_critter.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_decal.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_emitter.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_puzzle.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_room.dm"
#include "code\modules\admin\buildmodes\adventure\adventure_turf.dm"
#include "code\modules\admin\buildmodes\adventure\element_bases.dm"
#include "code\modules\admin\buildmodes\adventure\element_link.dm"
#include "code\modules\admin\buildmodes\adventure\target_link.dm"
#include "code\modules\admin\buildmodes\adventure\elements\button.dm"
#include "code\modules\admin\buildmodes\adventure\elements\delay.dm"
#include "code\modules\admin\buildmodes\adventure\elements\door.dm"
#include "code\modules\admin\buildmodes\adventure\elements\iomoon.dm"
#include "code\modules\admin\buildmodes\adventure\elements\key.dm"
#include "code\modules\admin\buildmodes\adventure\elements\light.dm"
#include "code\modules\admin\buildmodes\adventure\elements\load.dm"
#include "code\modules\admin\buildmodes\adventure\elements\portal.dm"
#include "code\modules\admin\buildmodes\adventure\elements\pressurepad.dm"
#include "code\modules\admin\buildmodes\adventure\elements\proccaller.dm"
#include "code\modules\admin\buildmodes\adventure\elements\remote.dm"
#include "code\modules\admin\buildmodes\adventure\elements\save.dm"
#include "code\modules\admin\buildmodes\adventure\elements\spawner.dm"
#include "code\modules\admin\buildmodes\adventure\elements\speaker.dm"
#include "code\modules\admin\buildmodes\adventure\elements\switch.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trigger.dm"
#include "code\modules\admin\buildmodes\adventure\elements\vareditor.dm"
#include "code\modules\admin\buildmodes\adventure\elements\wall.dm"
#include "code\modules\admin\buildmodes\adventure\elements\door\multiactivated.dm"
#include "code\modules\admin\buildmodes\adventure\elements\door\timed.dm"
#include "code\modules\admin\buildmodes\adventure\elements\tools\connect.dm"
#include "code\modules\admin\buildmodes\adventure\elements\tools\mass_connect.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap\fireball.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap\foam.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap\lightning.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap\projectile.dm"
#include "code\modules\admin\buildmodes\adventure\elements\trap\smoke.dm"
#include "code\modules\admin\gimmick\wizard_rings.dm"
#include "code\modules\admin\gimmick\zombie_event.dm"
#include "code\modules\admin\spacebee_extension\arguments.dm"
#include "code\modules\admin\spacebee_extension\command_structure.dm"
#include "code\modules\admin\spacebee_extension\commands.dm"
#include "code\modules\admin\spacebee_extension\system.dm"
#include "code\modules\admin\viewvariables\call_proc_menu.dm"
#include "code\modules\admin\viewvariables\color_matrix_editor.dm"
#include "code\modules\admin\viewvariables\datumvars.dm"
#include "code\modules\admin\viewvariables\filterrific.dm"
#include "code\modules\admin\viewvariables\modifyvariables.dm"
#include "code\modules\admin\viewvariables\particool.dm"
#include "code\modules\admin\viewvariables\particool_serialization.dm"
#include "code\modules\animation\AnimationLibrary.dm"
#include "code\modules\antagonists\__antagonist.dm"
#include "code\modules\antagonists\__generic_antagonist.dm"
#include "code\modules\antagonists\__intangible_antagonist.dm"
#include "code\modules\antagonists\__mob_antagonist.dm"
#include "code\modules\antagonists\__subordinate_antagonist.dm"
#include "code\modules\antagonists\antagonist_helpers.dm"
#include "code\modules\antagonists\arcfiend\arcfiend.dm"
#include "code\modules\antagonists\arcfiend\abilities\_arcfiend_ability_holder.dm"
#include "code\modules\antagonists\arcfiend\abilities\arc_flash.dm"
#include "code\modules\antagonists\arcfiend\abilities\discharge.dm"
#include "code\modules\antagonists\arcfiend\abilities\flash.dm"
#include "code\modules\antagonists\arcfiend\abilities\jamming_field.dm"
#include "code\modules\antagonists\arcfiend\abilities\jolt.dm"
#include "code\modules\antagonists\arcfiend\abilities\polarize.dm"
#include "code\modules\antagonists\arcfiend\abilities\ride_the_lightning.dm"
#include "code\modules\antagonists\arcfiend\abilities\sap_power.dm"
#include "code\modules\antagonists\blob\blob.dm"
#include "code\modules\antagonists\blob\abilities\blob_abilities.dm"
#include "code\modules\antagonists\changeling\changeling.dm"
#include "code\modules\antagonists\changeling\changeling_critter.dm"
#include "code\modules\antagonists\changeling\hivemind_member.dm"
#include "code\modules\antagonists\changeling\abilities\_changeling_ability_holder.dm"
#include "code\modules\antagonists\changeling\abilities\abomination.dm"
#include "code\modules\antagonists\changeling\abilities\absorb.dm"
#include "code\modules\antagonists\changeling\abilities\hivemind.dm"
#include "code\modules\antagonists\changeling\abilities\mimic_voice.dm"
#include "code\modules\antagonists\changeling\abilities\morph_arm.dm"
#include "code\modules\antagonists\changeling\abilities\regeneration.dm"
#include "code\modules\antagonists\changeling\abilities\spit.dm"
#include "code\modules\antagonists\changeling\abilities\stings.dm"
#include "code\modules\antagonists\changeling\abilities\transform.dm"
#include "code\modules\antagonists\conspirator\conspirator.dm"
#include "code\modules\antagonists\flockmind\flockmind.dm"
#include "code\modules\antagonists\flockmind\flocktrace.dm"
#include "code\modules\antagonists\flockmind\abilities\_flockmind_ability_holder.dm"
#include "code\modules\antagonists\flockmind\abilities\control_panel.dm"
#include "code\modules\antagonists\flockmind\abilities\create_structure.dm"
#include "code\modules\antagonists\flockmind\abilities\deconstruct.dm"
#include "code\modules\antagonists\flockmind\abilities\designate_enemy.dm"
#include "code\modules\antagonists\flockmind\abilities\designate_tile.dm"
#include "code\modules\antagonists\flockmind\abilities\direct_say.dm"
#include "code\modules\antagonists\flockmind\abilities\doors_open.dm"
#include "code\modules\antagonists\flockmind\abilities\drone_control.dm"
#include "code\modules\antagonists\flockmind\abilities\heal_drone.dm"
#include "code\modules\antagonists\flockmind\abilities\partition_mind.dm"
#include "code\modules\antagonists\flockmind\abilities\ping.dm"
#include "code\modules\antagonists\flockmind\abilities\radio_stun.dm"
#include "code\modules\antagonists\flockmind\abilities\spawn_egg.dm"
#include "code\modules\antagonists\flockmind\abilities\split_drone.dm"
#include "code\modules\antagonists\flockmind\abilities\tutorial.dm"
#include "code\modules\antagonists\floor_goblin\floor_goblin.dm"
#include "code\modules\antagonists\floor_goblin\abilities\_floor_goblin_ability_holder.dm"
#include "code\modules\antagonists\floor_goblin\abilities\ankle_bite.dm"
#include "code\modules\antagonists\floor_goblin\abilities\hide_between_floors.dm"
#include "code\modules\antagonists\floor_goblin\abilities\steal_shoes.dm"
#include "code\modules\antagonists\gang\gang_leader.dm"
#include "code\modules\antagonists\gang\gang_member.dm"
#include "code\modules\antagonists\gang\abilities\_gang_leader_ability_holder.dm"
#include "code\modules\antagonists\grinch\grinch.dm"
#include "code\modules\antagonists\grinch\abilities\_grinch_ability_holder.dm"
#include "code\modules\antagonists\grinch\abilities\grinch_cloak.dm"
#include "code\modules\antagonists\grinch\abilities\murder.dm"
#include "code\modules\antagonists\grinch\abilities\poison.dm"
#include "code\modules\antagonists\grinch\abilities\vandalism.dm"
#include "code\modules\antagonists\hunter\hunter.dm"
#include "code\modules\antagonists\hunter\abilities\hunter_checkobjective.dm"
#include "code\modules\antagonists\hunter\abilities\hunter_gearspawn.dm"
#include "code\modules\antagonists\hunter\abilities\hunter_summongear.dm"
#include "code\modules\antagonists\hunter\abilities\hunter_taketrophy.dm"
#include "code\modules\antagonists\macho_man\macho_man.dm"
#include "code\modules\antagonists\macho_man\abilities\_macho_man_ability_holder.dm"
#include "code\modules\antagonists\macho_man\abilities\_macho_man_mob.dm"
#include "code\modules\antagonists\macho_man\abilities\chestcrunch.dm"
#include "code\modules\antagonists\macho_man\abilities\defence.dm"
#include "code\modules\antagonists\macho_man\abilities\gold_touch.dm"
#include "code\modules\antagonists\macho_man\abilities\grasp.dm"
#include "code\modules\antagonists\macho_man\abilities\headcrunch.dm"
#include "code\modules\antagonists\macho_man\abilities\heal.dm"
#include "code\modules\antagonists\macho_man\abilities\heartpunch.dm"
#include "code\modules\antagonists\macho_man\abilities\leap.dm"
#include "code\modules\antagonists\macho_man\abilities\normal.dm"
#include "code\modules\antagonists\macho_man\abilities\offence.dm"
#include "code\modules\antagonists\macho_man\abilities\piledriver.dm"
#include "code\modules\antagonists\macho_man\abilities\rend.dm"
#include "code\modules\antagonists\macho_man\abilities\slimjim_snap.dm"
#include "code\modules\antagonists\macho_man\abilities\soulsteal.dm"
#include "code\modules\antagonists\macho_man\abilities\stare.dm"
#include "code\modules\antagonists\macho_man\abilities\summon_arena.dm"
#include "code\modules\antagonists\macho_man\abilities\throw.dm"
#include "code\modules\antagonists\nuclear_operative\nuclear_operative.dm"
#include "code\modules\antagonists\nuclear_operative\nuclear_operative_gunbot.dm"
#include "code\modules\antagonists\omnitraitor\omnitraitor.dm"
#include "code\modules\antagonists\pirate\pirate.dm"
#include "code\modules\antagonists\revolutionary\head_revolutionary.dm"
#include "code\modules\antagonists\revolutionary\revolutionary.dm"
#include "code\modules\antagonists\salvager\salvager.dm"
#include "code\modules\antagonists\slasher\slasher.dm"
#include "code\modules\antagonists\slasher\abilities\_slasher_ability_holder.dm"
#include "code\modules\antagonists\slasher\abilities\_slasher_mob.dm"
#include "code\modules\antagonists\slasher\abilities\blood_trail.dm"
#include "code\modules\antagonists\slasher\abilities\corporeal.dm"
#include "code\modules\antagonists\slasher\abilities\help.dm"
#include "code\modules\antagonists\slasher\abilities\incorporeal.dm"
#include "code\modules\antagonists\slasher\abilities\regenerate.dm"
#include "code\modules\antagonists\slasher\abilities\soulsteal.dm"
#include "code\modules\antagonists\slasher\abilities\stagger.dm"
#include "code\modules\antagonists\slasher\abilities\summon_machete.dm"
#include "code\modules\antagonists\slasher\abilities\take_control.dm"
#include "code\modules\antagonists\spy_thief\spy_thief.dm"
#include "code\modules\antagonists\syndicate_cyborg\emagged_cyborg.dm"
#include "code\modules\antagonists\syndicate_cyborg\syndicate_cyborg.dm"
#include "code\modules\antagonists\traitor\licensed_traitor.dm"
#include "code\modules\antagonists\traitor\mindhack.dm"
#include "code\modules\antagonists\traitor\sleeper_agent.dm"
#include "code\modules\antagonists\traitor\traitor.dm"
#include "code\modules\antagonists\vampire\thrall.dm"
#include "code\modules\antagonists\vampire\vampire.dm"
#include "code\modules\antagonists\vampire\abilities\_vampire_ability_holder.dm"
#include "code\modules\antagonists\vampire\abilities\blood_steal.dm"
#include "code\modules\antagonists\vampire\abilities\blood_tracking.dm"
#include "code\modules\antagonists\vampire\abilities\call_bats.dm"
#include "code\modules\antagonists\vampire\abilities\cancel_stun.dm"
#include "code\modules\antagonists\vampire\abilities\coffin.dm"
#include "code\modules\antagonists\vampire\abilities\enthrall.dm"
#include "code\modules\antagonists\vampire\abilities\glare.dm"
#include "code\modules\antagonists\vampire\abilities\hypnotize.dm"
#include "code\modules\antagonists\vampire\abilities\phaseshift_vampire.dm"
#include "code\modules\antagonists\vampire\abilities\plague_touch.dm"
#include "code\modules\antagonists\vampire\abilities\radio_jammer.dm"
#include "code\modules\antagonists\vampire\abilities\screech.dm"
#include "code\modules\antagonists\vampire\abilities\thrall_abilities.dm"
#include "code\modules\antagonists\vampire\abilities\vamp_cloak.dm"
#include "code\modules\antagonists\vampire\abilities\vampire_bite.dm"
#include "code\modules\antagonists\werewolf\werewolf.dm"
#include "code\modules\antagonists\werewolf\abilities\_werewolf_ability_holder.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_defense.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_feast.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_pounce.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_spread_affliction.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_tainted_saliva.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_thrash.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_throw.dm"
#include "code\modules\antagonists\werewolf\abilities\werewolf_transform.dm"
#include "code\modules\antagonists\wizard\wizard.dm"
#include "code\modules\antagonists\wizard\abilities\_wizard_ability_holder.dm"
#include "code\modules\antagonists\wizard\abilities\animal.dm"
#include "code\modules\antagonists\wizard\abilities\animatedead.dm"
#include "code\modules\antagonists\wizard\abilities\blind.dm"
#include "code\modules\antagonists\wizard\abilities\blink.dm"
#include "code\modules\antagonists\wizard\abilities\bullcharge.dm"
#include "code\modules\antagonists\wizard\abilities\clairvoyance.dm"
#include "code\modules\antagonists\wizard\abilities\cluwne.dm"
#include "code\modules\antagonists\wizard\abilities\doppelganger.dm"
#include "code\modules\antagonists\wizard\abilities\fireball.dm"
#include "code\modules\antagonists\wizard\abilities\forcewall.dm"
#include "code\modules\antagonists\wizard\abilities\golem.dm"
#include "code\modules\antagonists\wizard\abilities\iceburst.dm"
#include "code\modules\antagonists\wizard\abilities\kill.dm"
#include "code\modules\antagonists\wizard\abilities\knock.dm"
#include "code\modules\antagonists\wizard\abilities\magicmissile.dm"
#include "code\modules\antagonists\wizard\abilities\magshield.dm"
#include "code\modules\antagonists\wizard\abilities\mutate.dm"
#include "code\modules\antagonists\wizard\abilities\pandemonium.dm"
#include "code\modules\antagonists\wizard\abilities\phaseshift.dm"
#include "code\modules\antagonists\wizard\abilities\prismatic_spray.dm"
#include "code\modules\antagonists\wizard\abilities\rathens.dm"
#include "code\modules\antagonists\wizard\abilities\shock.dm"
#include "code\modules\antagonists\wizard\abilities\shockwave.dm"
#include "code\modules\antagonists\wizard\abilities\stickstosnakes.dm"
#include "code\modules\antagonists\wizard\abilities\summon_staff.dm"
#include "code\modules\antagonists\wizard\abilities\teleport.dm"
#include "code\modules\antagonists\wizard\abilities\warp.dm"
#include "code\modules\antagonists\wraith\harbinger_summon.dm"
#include "code\modules\antagonists\wraith\plague_rat.dm"
#include "code\modules\antagonists\wraith\poltergeist.dm"
#include "code\modules\antagonists\wraith\wraith.dm"
#include "code\modules\antagonists\wraith\abilties\_wraith_ability_holder.dm"
#include "code\modules\antagonists\wraith\abilties\absorb_corpse.dm"
#include "code\modules\antagonists\wraith\abilties\animate_object.dm"
#include "code\modules\antagonists\wraith\abilties\blood_writing.dm"
#include "code\modules\antagonists\wraith\abilties\command.dm"
#include "code\modules\antagonists\wraith\abilties\decay.dm"
#include "code\modules\antagonists\wraith\abilties\haunt.dm"
#include "code\modules\antagonists\wraith\abilties\possess_object.dm"
#include "code\modules\antagonists\wraith\abilties\speak_to_summons.dm"
#include "code\modules\antagonists\wraith\abilties\specialize.dm"
#include "code\modules\antagonists\wraith\abilties\spook.dm"
#include "code\modules\antagonists\wraith\abilties\whisper.dm"
#include "code\modules\antagonists\wraith\abilties\harbinger\create_summon_portal.dm"
#include "code\modules\antagonists\wraith\abilties\harbinger\make_revenant.dm"
#include "code\modules\antagonists\wraith\abilties\harbinger\raise_skeleton.dm"
#include "code\modules\antagonists\wraith\abilties\harbinger\summon.dm"
#include "code\modules\antagonists\wraith\abilties\plaguebringer\curses.dm"
#include "code\modules\antagonists\wraith\abilties\plaguebringer\make_plague_rat.dm"
#include "code\modules\antagonists\wraith\abilties\plaguebringer\poison.dm"
#include "code\modules\antagonists\wraith\abilties\plaguebringer\summon_rot_hulk.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\choose_haunt_appearance.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\dread.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\fake_sound.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\hallucinate.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\lay_trap.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\make_poltergeist.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\mass_whisper.dm"
#include "code\modules\antagonists\wraith\abilties\trickster\possess.dm"
#include "code\modules\antagonists\wraith\bioEffects\curses.dm"
#include "code\modules\antagonists\wraith\critters\exploder.dm"
#include "code\modules\antagonists\wraith\critters\nascent.dm"
#include "code\modules\antagonists\wraith\critters\plaguerat.dm"
#include "code\modules\antagonists\wraith\critters\skeleton_commander.dm"
#include "code\modules\antagonists\wraith\critters\spiker.dm"
#include "code\modules\antagonists\wraith\critters\trickster_puppet.dm"
#include "code\modules\antagonists\wraith\critters\voidhound.dm"
#include "code\modules\antagonists\wraith\critters\abilities\nascent.dm"
#include "code\modules\antagonists\wraith\critters\abilities\plaguerat.dm"
#include "code\modules\antagonists\wraith\critters\abilities\skeleton_commander.dm"
#include "code\modules\antagonists\wraith\critters\abilities\spiker.dm"
#include "code\modules\antagonists\wraith\critters\abilities\voidhound.dm"
#include "code\modules\antagonists\wraith\critters\ai\exploder.dm"
#include "code\modules\antagonists\wraith\diseases\rat_plague.dm"
#include "code\modules\antagonists\wraith\objs\decal\harbinger_portal.dm"
#include "code\modules\antagonists\wraith\objs\item\spirit_candle.dm"
#include "code\modules\antagonists\wraith\objs\machinery\rat_den.dm"
#include "code\modules\antagonists\wraith\objs\machinery\runetrap.dm"
#include "code\modules\antagonists\wraith\objs\machinery\vortex_wraith.dm"
#include "code\modules\antagonists\wraith\status_system\skeleton_commander.dm"
#include "code\modules\antagonists\wraith\status_system\wraithEffects.dm"
#include "code\modules\antagonists\wrestler\wrestler.dm"
#include "code\modules\antagonists\wrestler\abilities\_wrestler_ability_holder.dm"
#include "code\modules\antagonists\wrestler\abilities\drop.dm"
#include "code\modules\antagonists\wrestler\abilities\kick.dm"
#include "code\modules\antagonists\wrestler\abilities\slam.dm"
#include "code\modules\antagonists\wrestler\abilities\strike.dm"
#include "code\modules\antagonists\wrestler\abilities\throw.dm"
#include "code\modules\antagonists\zombie\zombie.dm"
#include "code\modules\antagonists\zombie\abilities\_zombie_ability_holder.dm"
#include "code\modules\antagonists\zombie\abilities\infect.dm"
#include "code\modules\atmospherics\FEA_airgroup.dm"
#include "code\modules\atmospherics\FEA_atom_movable.dm"
#include "code\modules\atmospherics\FEA_fire.dm"
#include "code\modules\atmospherics\FEA_gas_mixture.dm"
#include "code\modules\atmospherics\FEA_group_helpers.dm"
#include "code\modules\atmospherics\FEA_system.dm"
#include "code\modules\atmospherics\FEA_turf_tile.dm"
#include "code\modules\atmospherics\machinery.dm"
#include "code\modules\atmospherics\pipe_network.dm"
#include "code\modules\atmospherics\pipeline.dm"
#include "code\modules\atmospherics\machinery\pipe.dm"
#include "code\modules\atmospherics\machinery\binary\binary_base.dm"
#include "code\modules\atmospherics\machinery\binary\circulator.dm"
#include "code\modules\atmospherics\machinery\binary\dp_vent_pump.dm"
#include "code\modules\atmospherics\machinery\binary\passive_gate.dm"
#include "code\modules\atmospherics\machinery\binary\pump.dm"
#include "code\modules\atmospherics\machinery\binary\pump_ui.dm"
#include "code\modules\atmospherics\machinery\binary\valve.dm"
#include "code\modules\atmospherics\machinery\binary\volume_pump.dm"
#include "code\modules\atmospherics\machinery\trinary\filter.dm"
#include "code\modules\atmospherics\machinery\trinary\manifold_valve.dm"
#include "code\modules\atmospherics\machinery\trinary\mixer.dm"
#include "code\modules\atmospherics\machinery\trinary\retrofilter.dm"
#include "code\modules\atmospherics\machinery\trinary\trinary_base.dm"
#include "code\modules\atmospherics\machinery\unary\cold_sink.dm"
#include "code\modules\atmospherics\machinery\unary\cryo_cell.dm"
#include "code\modules\atmospherics\machinery\unary\freezer.dm"
#include "code\modules\atmospherics\machinery\unary\heat_exchanger.dm"
#include "code\modules\atmospherics\machinery\unary\heat_source.dm"
#include "code\modules\atmospherics\machinery\unary\outlet_injector.dm"
#include "code\modules\atmospherics\machinery\unary\portables_connector.dm"
#include "code\modules\atmospherics\machinery\unary\pressure_tank.dm"
#include "code\modules\atmospherics\machinery\unary\unary_base.dm"
#include "code\modules\atmospherics\machinery\unary\vent.dm"
#include "code\modules\atmospherics\machinery\unary\vent_pump.dm"
#include "code\modules\atmospherics\machinery\unary\vent_scrubber.dm"
#include "code\modules\atmospherics\portable\canister.dm"
#include "code\modules\atmospherics\portable\portable_atmospherics.dm"
#include "code\modules\atmospherics\portable\portable_pressurizer.dm"
#include "code\modules\atmospherics\portable\pump.dm"
#include "code\modules\atmospherics\portable\scrubber.dm"
#include "code\modules\barber\barber_shop.dm"
#include "code\modules\camera_coverage\datum\component\camera_coverage_emitter.dm"
#include "code\modules\camera_coverage\datum\controller\camera_coverage.dm"
#include "code\modules\camera_coverage\datum\controller\process\camera_coverage_all.dm"
#include "code\modules\camera_coverage\datum\controller\process\camera_coverage_emitter_queue.dm"
#include "code\modules\camera_coverage\datum\controller\process\camera_coverage_turf_queue.dm"
#include "code\modules\chemistry\chem_requester.dm"
#include "code\modules\chemistry\chemicompiler_core.dm"
#include "code\modules\chemistry\Chemistry-Dispenser.dm"