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142.linked-list-cycle-ii.cpp
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107 lines (105 loc) · 2.47 KB
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/*
* @lc app=leetcode id=142 lang=cpp
*
* [142] Linked List Cycle II
*
* https://leetcode.com/problems/linked-list-cycle-ii/description/
*
* algorithms
* Medium (57.21%)
* Likes: 15064
* Dislikes: 1083
* Total Accepted: 1.9M
* Total Submissions: 3.4M
* Testcase Example: '[3,2,0,-4]\n1'
*
* Given the head of a linked list, return the node where the cycle begins. If
* there is no cycle, return null.
*
* There is a cycle in a linked list if there is some node in the list that can
* be reached again by continuously following the next pointer. Internally, pos
* is used to denote the index of the node that tail's next pointer is
* connected to (0-indexed). It is -1 if there is no cycle. Note that pos is
* not passed as a parameter.
*
* Do not modify the linked list.
*
*
* Example 1:
*
*
* Input: head = [3,2,0,-4], pos = 1
* Output: tail connects to node index 1
* Explanation: There is a cycle in the linked list, where tail connects to the
* second node.
*
*
* Example 2:
*
*
* Input: head = [1,2], pos = 0
* Output: tail connects to node index 0
* Explanation: There is a cycle in the linked list, where tail connects to the
* first node.
*
*
* Example 3:
*
*
* Input: head = [1], pos = -1
* Output: no cycle
* Explanation: There is no cycle in the linked list.
*
*
*
* Constraints:
*
*
* The number of the nodes in the list is in the range [0, 10^4].
* -10^5 <= Node.val <= 10^5
* pos is -1 or a valid index in the linked-list.
*
*
*
* Follow up: Can you solve it using O(1) (i.e. constant) memory?
*
*/
// @lc code=start
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *detectCycle(ListNode *head) {
if (head == nullptr) {
return nullptr;
}
ListNode *fast = head;
ListNode *slow = head;
while (fast != nullptr && slow != nullptr) {
if (fast->next == nullptr) {
return nullptr;
}
fast = fast->next->next;
slow = slow->next;
if (fast == slow) {
break;
}
}
if (fast == nullptr || slow == nullptr) {
return nullptr;
}
fast = head;
while (fast != slow) {
fast = fast->next;
slow = slow->next;
}
return fast;
}
};
// @lc code=end